acdream/tests
Erik 19c831211b feat(vtank): slice 7 fix — <menu style> selects plain vs retail art
Wires the new UiMenu.RetailButtonArt switch (previous commit) into
plugin markup: <menu style="plain"> (also the default when the
attribute is absent) builds RetailButtonArt=false so a plugin's
dropdown gets the flat VTank-matching box; style="retail" opts a
panel back into the gold pushbutton face. Any other value throws
FormatException at Build naming the element, matching the existing
<icon iconkind> validation convention (ValidateIconKind).

Mutation check: temporarily stubbed ValidateMenuStyle to always return
true (as if the switch didn't exist) — 3 of the 4 new
MarkupDocumentTests.Menu_* tests failed exactly as expected
(Menu_NoStyleAttribute_DefaultsToPlain_RetailButtonArtFalse,
Menu_StylePlain_Explicit_RetailButtonArtFalse,
Menu_UnknownStyle_ThrowsFormatException_NamingTheElement); the
style="retail" test passed trivially either way, as expected for that
case. Restored before committing.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 08:15:23 +02:00
..
AcDream.App.Tests feat(vtank): slice 7 fix — <menu style> selects plain vs retail art 2026-09-07 08:15:23 +02:00
AcDream.Bake.Tests Optimize prepared asset package v2 2026-08-27 20:09:09 +02:00
AcDream.Cli.Tests build: make release restore reproducible 2026-08-18 10:29:00 +02:00
AcDream.Content.Tests fix(rendering): carry retail SetSurface state to detail draws 2026-09-05 02:03:13 +02:00
AcDream.Core.Net.Tests fix: complete retail parity stability pass 2026-08-28 20:01:39 +02:00
AcDream.Core.Tests fix(vt): F host-composed VtankProfiles storage replaces raw path string 2026-09-06 23:03:04 +02:00
AcDream.Core.Tests.Fixtures.HelloPlugin feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
AcDream.Headless.Tests fix(overhaul): integrate reviewed debt-free retirement #475 2026-09-05 11:05:07 +02:00
AcDream.Launcher.Core.Tests fix(rendering): carry retail SetSurface state to detail draws 2026-09-05 02:03:13 +02:00
AcDream.Launcher.Core.Tests.Fixtures.ConsolelessSupervisorParent build: make release restore reproducible 2026-08-18 10:29:00 +02:00
AcDream.Launcher.Core.Tests.Fixtures.ConsoleSignalChild build: make release restore reproducible 2026-08-18 10:29:00 +02:00
AcDream.Launcher.Core.Tests.Fixtures.InstallLeaseHolder feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
AcDream.Launcher.Tests Optimize prepared asset package v2 2026-08-27 20:09:09 +02:00
AcDream.Platform.Tests feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
AcDream.Plugin.Tests.Fixtures.HostPlugin feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
AcDream.Plugin.Tests.Fixtures.InvalidRenderPackInternal feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
AcDream.Plugin.Tests.Fixtures.InvalidRenderPackMultiple feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
AcDream.Plugins.MossTank.Tests feat(vtank): slice 1c step 3 — content sanity refuses misplaced af files 2026-09-07 06:43:34 +02:00
AcDream.RenderPackValidator.Tests feat(render): shader ABI v2 - AtmosphericFrame gains clock/wind blocks; caster pass binds it (Campaign VM VM6a) 2026-08-23 00:30:02 +02:00
AcDream.Runtime.Tests fix(overhaul): integrate reviewed debt-free retirement #475 2026-09-05 11:05:07 +02:00
AcDream.UI.Abstractions.Tests fix: complete retail parity stability pass 2026-08-28 20:01:39 +02:00
Fixtures/campaign-la feat(plugins): enforce apiVersion; launcher plugins default ON with "none" opt-out 2026-08-20 21:28:04 +02:00
Directory.Build.props fix: retail text and golden-string tests must not follow the machine's locale 2026-08-19 19:56:09 +02:00
TestCultureInitializer.cs fix: retail text and golden-string tests must not follow the machine's locale 2026-08-19 19:56:09 +02:00