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CompositeLiveEntityResourceLifecycleTests.cs
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fix(rendering): bound portal resource lifetime
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2026-07-18 21:35:16 +02:00 |
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DeferredLiveEntityRuntimeComponentLifecycleTests.cs
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refactor(world): establish live entity composition seams
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2026-07-21 13:09:58 +02:00 |
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ExternalContainerLifecycleControllerTests.cs
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fix(items): finish corpse pickup and combat switching
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2026-07-17 18:35:29 +02:00 |
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InboundPhysicsStateControllerTests.cs
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feat(vfx): port retail hidden and teleport presentation
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2026-07-14 14:59:48 +02:00 |
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LiveEntityLifecycleStressTests.cs
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feat(physics): port retail complete object frame pipeline
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2026-07-20 09:10:31 +02:00 |
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LiveEntityLivenessControllerTests.cs
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fix(streaming): retire stale portal-region entities
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2026-07-18 10:02:15 +02:00 |
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LiveEntityPresentationControllerTests.cs
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feat(physics): port retail complete object frame pipeline
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2026-07-20 09:10:31 +02:00 |
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LiveEntityRuntimeTests.cs
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refactor(interaction): extract world selection query
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2026-07-21 07:16:22 +02:00 |
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LiveEntityTeardownPlanTests.cs
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fix(rendering): bound portal resource lifetime
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2026-07-18 21:35:16 +02:00 |
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LiveWorldOriginStateTests.cs
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refactor(world): establish live entity composition seams
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2026-07-21 13:09:58 +02:00 |
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ParentAttachmentStateTests.cs
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refactor(world): separate live lifetime from spatial buckets
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2026-07-14 07:47:03 +02:00 |
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RecallTeleportAnimationTests.cs
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fix(portal): synchronize destination presentation state
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2026-07-16 21:17:13 +02:00 |
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RetailInboundEventDispatcherTests.cs
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feat(physics): port retail complete object frame pipeline
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2026-07-20 09:10:31 +02:00 |