Resolve spell-examination component cells through their DAT icon DIDs, project scarab and prismatic-taper formulas when ACE disables component enforcement, and version authored window geometry so stale examination sizes reset once without losing user layout behavior. Co-authored-by: Codex <codex@openai.com>
933 lines
34 KiB
C#
933 lines
34 KiB
C#
using System.Numerics;
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using AcDream.App.Spells;
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using AcDream.App.UI;
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using AcDream.App.UI.Layout;
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using AcDream.Core.Combat;
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using AcDream.Core.Items;
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using AcDream.Core.Net.Messages;
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using AcDream.Core.Selection;
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using AcDream.Core.Spells;
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namespace AcDream.App.Tests.UI.Layout;
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public sealed class AppraisalUiControllerTests
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{
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private const uint ObjectId = 0x50000001u;
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private static (uint, int, int) NoTexture(uint _) => (0u, 0, 0);
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[Fact]
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public void ItemResponse_UsesAuthoredItemSubviewTitleAndScrollbars()
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{
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ImportedLayout layout = FixtureLoader.LoadExamination();
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var objects = new ClientObjectTable();
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objects.AddOrUpdate(new ClientObject
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{
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ObjectId = ObjectId,
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Name = "Atlan Weapon",
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Type = ItemType.MeleeWeapon,
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Value = 1250,
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Burden = 350,
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ContainerId = 0x50000002u,
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PublicWeenieBitfield = (uint)PublicWeenieFlags.Inscribable,
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});
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var sent = new List<uint>();
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var inscriptions = new List<(uint ObjectId, string Text)>();
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var messages = new List<string>();
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using var interaction = NewInteraction(objects, sent);
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var combat = new CombatState();
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int shown = 0;
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int closed = 0;
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using AppraisalUiController controller = Bind(
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layout,
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objects,
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interaction,
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combat,
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inscriptions,
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messages,
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() => shown++,
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() => closed++)!;
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Assert.True(interaction.ExamineSelectedOrEnterMode(ObjectId));
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var properties = new PropertyBundle();
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properties.Ints[19u] = 1_250;
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properties.Ints[5u] = 350;
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properties.Strings[16u] = "A finely balanced weapon.";
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properties.Strings[7u] = "Remember the fallen.";
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properties.Strings[8u] = "Tester";
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Assert.True(controller.Apply(Parsed(properties)));
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Assert.Equal(1, shown);
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Assert.Equal(AppraisalView.Item, controller.ActiveView);
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Assert.Equal(0, interaction.BusyCount);
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UiText title = Assert.IsType<UiText>(
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layout.FindElement(AppraisalUiController.TitleId));
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Assert.Equal("Atlan Weapon", Assert.Single(title.LinesProvider()).Text);
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UiText itemText = Assert.IsType<UiText>(
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layout.FindElement(AppraisalUiController.ItemTextId));
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Assert.Equal(VJustify.Top, itemText.VerticalJustify);
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Assert.Equal(
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[
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new Vector4(1f, 1f, 1f, 1f),
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new Vector4(0f, 1f, 0f, 1f),
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new Vector4(1f, 0f, 0f, 1f),
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],
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itemText.FontColorPalette);
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string report = string.Join('\n', itemText.LinesProvider().Select(line => line.Text));
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Assert.Contains("Value: 1,250", report);
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Assert.Contains("Burden: 350", report);
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Assert.Contains("A finely balanced weapon.", report);
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UiScrollbar scrollbar = Assert.IsType<UiScrollbar>(
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layout.FindElement(AppraisalUiController.ItemScrollbarId));
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Assert.Same(itemText.Scroll, scrollbar.Model);
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UiField inscription = Assert.IsType<UiField>(
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layout.FindElement(AppraisalUiController.InscriptionTextId));
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Assert.Contains("Remember the fallen", inscription.Text);
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Assert.True(inscription.Editable);
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UiText signature = Assert.IsType<UiText>(
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layout.FindElement(AppraisalUiController.SignatureTextId));
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Assert.Equal("--Tester", Assert.Single(signature.LinesProvider()).Text);
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Assert.Empty(inscriptions);
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Assert.Empty(messages);
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((UiButton)layout.FindElement(AppraisalUiController.CloseId)!).OnClick!.Invoke();
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Assert.Equal(1, closed);
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}
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[Fact]
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public void ItemResponse_TitleUsesRetailMaterialDecoratedAppropriateName()
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{
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ImportedLayout layout = FixtureLoader.LoadExamination();
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var objects = new ClientObjectTable();
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objects.AddOrUpdate(new ClientObject
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{
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ObjectId = ObjectId,
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Name = "Steel Toed Boots",
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Type = ItemType.Clothing,
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MaterialType = 77u,
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});
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using var interaction = NewInteraction(objects, []);
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var names = new RetailAppraisalNameResolver(
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new Dictionary<uint, string> { [77u] = "Reed Shark Hide" },
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new CreatureDisplayNameResolver(new Dictionary<uint, string>()));
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using AppraisalUiController controller = Bind(
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layout,
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objects,
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interaction,
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new CombatState(),
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[],
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[],
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() => { },
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() => { },
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itemNames: names)!;
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interaction.ExamineSelectedOrEnterMode(ObjectId);
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Assert.True(controller.Apply(Parsed(new PropertyBundle())));
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UiText title = Assert.IsType<UiText>(
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layout.FindElement(AppraisalUiController.TitleId));
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Assert.Equal(
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"Reed Shark Hide Steel Toed Boots",
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Assert.Single(title.LinesProvider()).Text);
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}
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[Fact]
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public void CreatureResponse_SelectsCreatureSubviewAndRefreshesInCombatWithoutBusy()
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{
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ImportedLayout layout = FixtureLoader.LoadExamination();
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var objects = new ClientObjectTable();
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objects.AddOrUpdate(new ClientObject
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{
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ObjectId = ObjectId,
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Name = "Drudge Slinker",
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Type = ItemType.Creature,
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});
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var sent = new List<uint>();
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using var interaction = NewInteraction(objects, sent);
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var combat = new CombatState();
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int shown = 0;
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using AppraisalUiController controller = Bind(
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layout,
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objects,
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interaction,
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combat,
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[],
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[],
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() => shown++,
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() => { })!;
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interaction.ExamineSelectedOrEnterMode(ObjectId);
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var properties = new PropertyBundle();
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properties.Ints[25u] = 12;
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var creature = new AppraiseInfoParser.CreatureProfile(
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Flags: 0,
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Health: 80,
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HealthMax: 100,
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Strength: null,
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Endurance: null,
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Quickness: null,
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Coordination: null,
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Focus: null,
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Self: null,
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Stamina: null,
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Mana: null,
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StaminaMax: null,
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ManaMax: null,
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AttributeHighlights: null,
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AttributeColors: null);
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Assert.True(controller.Apply(Parsed(properties, creature)));
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Assert.Equal(AppraisalView.Creature, controller.ActiveView);
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Assert.Equal(1, shown);
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controller.OnShown();
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Assert.False(layout.FindElement(AppraisalUiController.ItemPanelId)!.Visible);
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Assert.True(layout.FindElement(AppraisalUiController.CreaturePanelId)!.Visible);
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combat.SetCombatMode(CombatMode.Melee);
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controller.Tick(0.74);
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Assert.Single(sent);
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controller.Tick(0.01);
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Assert.Equal(new[] { ObjectId, ObjectId }, sent);
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Assert.Equal(0, interaction.BusyCount);
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controller.OnHidden();
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controller.Tick(0.75);
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Assert.Equal(new[] { ObjectId, ObjectId }, sent);
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Assert.True(controller.Apply(Parsed(properties, creature)));
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Assert.Equal(1, shown);
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}
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[Fact]
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public void CreatureResponse_UsesRetailHeaderAndNineOrderedTemplateRows()
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{
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ImportedLayout layout = FixtureLoader.LoadExamination();
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var objects = new ClientObjectTable();
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objects.AddOrUpdate(new ClientObject
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{
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ObjectId = ObjectId,
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Name = "Specter",
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Type = ItemType.Creature,
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});
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using var interaction = NewInteraction(objects, []);
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UiText characterLabel = Assert.IsType<UiText>(
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layout.FindElement(0x1000014Au));
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UiText levelLabel = Assert.IsType<UiText>(
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layout.FindElement(0x1000014Bu));
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characterLabel.LinesProvider = () =>
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[new UiText.Line("Character", characterLabel.DefaultColor)];
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levelLabel.LinesProvider = () =>
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[new UiText.Line("Level", levelLabel.DefaultColor)];
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var templates = new CreatureAppraisalRowTemplateFactory(
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FixtureLoader.LoadExaminationRowTemplateInfos(),
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NoTexture,
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defaultFont: null);
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using AppraisalUiController controller = Bind(
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layout,
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objects,
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interaction,
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new CombatState(),
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[],
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[],
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() => { },
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() => { },
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templates,
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new CreatureDisplayNameResolver(
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new Dictionary<uint, string> { [77u] = "Ghost" }))!;
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interaction.ExamineSelectedOrEnterMode(ObjectId);
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var properties = new PropertyBundle();
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properties.Ints[2u] = 77;
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properties.Ints[25u] = 80;
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properties.Ints[0x133u] = 35;
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properties.Ints[0x13Au] = 4;
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var profile = new AppraiseInfoParser.CreatureProfile(
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Flags: 0x08u,
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Health: 295u,
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HealthMax: 295u,
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Strength: 120u,
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Endurance: 190u,
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Quickness: 190u,
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Coordination: 190u,
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Focus: 330u,
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Self: 350u,
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Stamina: 190u,
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Mana: 550u,
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StaminaMax: 190u,
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ManaMax: 550u,
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AttributeHighlights: (ushort)0,
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AttributeColors: (ushort)0);
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Assert.True(controller.Apply(Parsed(properties, profile)));
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Assert.Equal(
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"Character",
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Assert.Single(characterLabel.LinesProvider()).Text);
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Assert.Equal("Level", Assert.Single(levelLabel.LinesProvider()).Text);
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Assert.Equal(
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"80",
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Assert.Single(((UiText)layout.FindElement(
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AppraisalUiController.CreatureLevelValueId)!)
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.LinesProvider()).Text);
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Assert.Equal(
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"Ghost",
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Assert.Single(((UiText)layout.FindElement(
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AppraisalUiController.CreatureDisplayNameId)!)
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.LinesProvider()).Text);
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UiElement host = layout.FindElement(
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AppraisalUiController.CreatureStatsListId)!;
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UiElement creaturePanel = layout.FindElement(
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AppraisalUiController.CreaturePanelId)!;
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UiViewport viewport = Assert.IsType<UiViewport>(
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layout.FindElement(AppraisalUiController.CreatureViewportId));
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UiItemList background = Assert.Single(
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host.Children.OfType<UiItemList>());
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UiItemList list = Assert.Single(
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creaturePanel.Children.OfType<UiItemList>(),
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candidate => candidate.Top == host.Top);
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Assert.Equal(0f, background.Left);
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Assert.Equal(CreatureAppraisalLayeredList.TextInset, list.Left);
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Assert.True(host.ZOrder < viewport.ZOrder);
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Assert.True(viewport.ZOrder < list.ZOrder);
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Assert.Same(background.Scroll, list.Scroll);
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Assert.Equal(9, list.GetNumUIItems());
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string[] labels = new string[9];
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string[] values = new string[9];
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for (int index = 0; index < 9; index++)
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{
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UiTemplateListSlot row =
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Assert.IsType<UiTemplateListSlot>(list.GetItem(index));
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labels[index] = Assert.Single(
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((UiText)row.Content.FindElement(
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CreatureAppraisalRowTemplateFactory.LabelId)!)
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.LinesProvider()).Text;
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values[index] = Assert.Single(
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((UiText)row.Content.FindElement(
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CreatureAppraisalRowTemplateFactory.ValueId)!)
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.LinesProvider()).Text;
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}
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Assert.Equal(
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[
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"Strength", "Endurance", "Coordination", "Quickness",
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"Focus", "Self", "Health", "Stamina", "Mana",
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],
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labels);
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Assert.Equal(
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[
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"120", "190", "190", "190", "330", "350",
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"295/295 (100 %)", "190/190", "550/550",
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],
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values);
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UiElement extraHost = layout.FindElement(
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AppraisalUiController.CreatureExtraListId)!;
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UiItemList extra = Assert.Single(
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creaturePanel.Children.OfType<UiItemList>(),
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candidate => candidate.Top == extraHost.Top);
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Assert.Equal(3, extra.GetNumUIItems());
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UiTemplateListSlot rating =
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Assert.IsType<UiTemplateListSlot>(extra.GetItem(1));
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Assert.Equal(
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"Dmg/CritDmg",
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Assert.Single(((UiText)rating.Content.FindElement(
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CreatureAppraisalRowTemplateFactory.LabelId)!)
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.LinesProvider()).Text);
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Assert.Equal(
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"Rating: 35/4",
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Assert.Single(((UiText)rating.Content.FindElement(
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CreatureAppraisalRowTemplateFactory.ValueId)!)
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.LinesProvider()).Text);
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Assert.True(extraHost.ZOrder < viewport.ZOrder);
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Assert.True(viewport.ZOrder < extra.ZOrder);
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}
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[Fact]
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public void VisibleExaminationFollowsSelectionAcrossSubviewsAndClosesOnClear()
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{
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const uint otherObjectId = 0x50000003u;
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ImportedLayout layout = FixtureLoader.LoadExamination();
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var objects = new ClientObjectTable();
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objects.AddOrUpdate(new ClientObject
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{
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ObjectId = ObjectId,
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Name = "Drudge",
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Type = ItemType.Creature,
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});
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objects.AddOrUpdate(new ClientObject
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{
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ObjectId = otherObjectId,
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Name = "Sword",
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Type = ItemType.MeleeWeapon,
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});
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var selection = new SelectionState();
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var sent = new List<uint>();
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int closed = 0;
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using var interaction = NewInteraction(objects, sent);
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using AppraisalUiController controller = Bind(
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layout,
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objects,
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interaction,
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new CombatState(),
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[],
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[],
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() => { },
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() => closed++,
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selection: selection)!;
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selection.Select(ObjectId, SelectionChangeSource.World);
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interaction.ExamineSelectedOrEnterMode(ObjectId);
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Assert.True(controller.Apply(Parsed(
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new PropertyBundle(),
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new AppraiseInfoParser.CreatureProfile(
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Flags: 0u,
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Health: 1u,
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HealthMax: 1u,
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Strength: null,
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Endurance: null,
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Quickness: null,
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Coordination: null,
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Focus: null,
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Self: null,
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Stamina: null,
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Mana: null,
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StaminaMax: null,
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ManaMax: null,
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AttributeHighlights: null,
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AttributeColors: null))));
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controller.OnShown();
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selection.Select(otherObjectId, SelectionChangeSource.Inventory);
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Assert.Equal(new[] { ObjectId, otherObjectId }, sent);
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Assert.True(controller.Apply(Parsed(
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new PropertyBundle(),
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guid: otherObjectId)));
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Assert.Equal(AppraisalView.Item, controller.ActiveView);
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selection.Clear(SelectionChangeSource.World);
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Assert.Equal(1, closed);
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controller.OnHidden();
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selection.Select(ObjectId, SelectionChangeSource.World);
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Assert.Equal(new[] { ObjectId, otherObjectId }, sent);
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}
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[Fact]
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public void ResponseForNeitherPendingNorCurrent_IsIgnored()
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{
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ImportedLayout layout = FixtureLoader.LoadExamination();
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var objects = new ClientObjectTable();
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objects.AddOrUpdate(new ClientObject { ObjectId = ObjectId, Name = "Item" });
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using var interaction = NewInteraction(objects, []);
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using AppraisalUiController controller = Bind(
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layout,
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objects,
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interaction,
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new CombatState(),
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[],
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[],
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() => throw new InvalidOperationException("must not show"),
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() => { })!;
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Assert.False(controller.Apply(Parsed(new PropertyBundle())));
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Assert.Equal(0u, controller.CurrentObjectId);
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}
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[Fact]
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public void EmptyOwnedInscription_FocusEditAndBlur_SendsRetailTransactionOnce()
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{
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ImportedLayout layout = FixtureLoader.LoadExamination();
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var objects = new ClientObjectTable();
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objects.AddOrUpdate(new ClientObject
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{
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ObjectId = ObjectId,
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Name = "Sword",
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Type = ItemType.MeleeWeapon,
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ContainerId = 0x50000002u,
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PublicWeenieBitfield = (uint)PublicWeenieFlags.Inscribable,
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});
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var inscriptions = new List<(uint ObjectId, string Text)>();
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using var interaction = NewInteraction(objects, []);
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using AppraisalUiController controller = Bind(
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layout,
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objects,
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interaction,
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new CombatState(),
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inscriptions,
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[],
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() => { },
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() => { })!;
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interaction.ExamineSelectedOrEnterMode(ObjectId);
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Assert.True(controller.Apply(Parsed(new PropertyBundle())));
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UiField field = Assert.IsType<UiField>(
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layout.FindElement(AppraisalUiController.InscriptionTextId));
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UiText signature = Assert.IsType<UiText>(
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layout.FindElement(AppraisalUiController.SignatureTextId));
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Assert.True(field.Editable);
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Assert.Equal("<Inscribe here>", field.Text);
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field.OnEvent(new UiEvent(field.EventId, field, UiEventType.FocusGained));
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Assert.Equal(string.Empty, field.Text);
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Assert.Equal("--Tester", Assert.Single(signature.LinesProvider()).Text);
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foreach (char c in "For glory")
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field.InsertChar(c);
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field.OnEvent(new UiEvent(field.EventId, field, UiEventType.FocusLost));
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Assert.Equal(
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new[] { (ObjectId, "For glory") },
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inscriptions);
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Assert.Equal("--Tester", Assert.Single(signature.LinesProvider()).Text);
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field.OnEvent(new UiEvent(field.EventId, field, UiEventType.FocusGained));
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field.OnEvent(new UiEvent(field.EventId, field, UiEventType.FocusLost));
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Assert.Single(inscriptions);
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}
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[Fact]
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public void ExistingInscription_ClearOnBlur_SendsEmptyAndRestoresPlaceholder()
|
|
{
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ImportedLayout layout = FixtureLoader.LoadExamination();
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var objects = new ClientObjectTable();
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objects.AddOrUpdate(new ClientObject
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{
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ObjectId = ObjectId,
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Name = "Sword",
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Type = ItemType.MeleeWeapon,
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ContainerId = 0x50000002u,
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PublicWeenieBitfield = (uint)PublicWeenieFlags.Inscribable,
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});
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var inscriptions = new List<(uint ObjectId, string Text)>();
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using var interaction = NewInteraction(objects, []);
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using AppraisalUiController controller = Bind(
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layout,
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objects,
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interaction,
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new CombatState(),
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inscriptions,
|
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[],
|
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() => { },
|
|
() => { })!;
|
|
interaction.ExamineSelectedOrEnterMode(ObjectId);
|
|
var properties = new PropertyBundle();
|
|
properties.Strings[7u] = "Old words";
|
|
properties.Strings[8u] = "Tester";
|
|
Assert.True(controller.Apply(Parsed(properties)));
|
|
|
|
UiField field = Assert.IsType<UiField>(
|
|
layout.FindElement(AppraisalUiController.InscriptionTextId));
|
|
UiText signature = Assert.IsType<UiText>(
|
|
layout.FindElement(AppraisalUiController.SignatureTextId));
|
|
field.SetText(string.Empty);
|
|
field.OnEvent(new UiEvent(field.EventId, field, UiEventType.FocusLost));
|
|
|
|
Assert.Equal(new[] { (ObjectId, string.Empty) }, inscriptions);
|
|
Assert.Equal("<Inscribe here>", field.Text);
|
|
Assert.Equal(string.Empty, Assert.Single(signature.LinesProvider()).Text);
|
|
}
|
|
|
|
[Fact]
|
|
public void InscriptionPermissionMessages_MatchRetail()
|
|
{
|
|
ImportedLayout otherScribeLayout = FixtureLoader.LoadExamination();
|
|
var otherScribeObjects = new ClientObjectTable();
|
|
otherScribeObjects.AddOrUpdate(new ClientObject
|
|
{
|
|
ObjectId = ObjectId,
|
|
Name = "Sword",
|
|
ContainerId = 0x50000002u,
|
|
PublicWeenieBitfield = (uint)PublicWeenieFlags.Inscribable,
|
|
});
|
|
var messages = new List<string>();
|
|
using var otherInteraction = NewInteraction(otherScribeObjects, []);
|
|
using AppraisalUiController otherController = Bind(
|
|
otherScribeLayout,
|
|
otherScribeObjects,
|
|
otherInteraction,
|
|
new CombatState(),
|
|
[],
|
|
messages,
|
|
() => { },
|
|
() => { })!;
|
|
otherInteraction.ExamineSelectedOrEnterMode(ObjectId);
|
|
var otherProperties = new PropertyBundle();
|
|
otherProperties.Strings[7u] = "Hands off";
|
|
otherProperties.Strings[8u] = "Other";
|
|
Assert.True(otherController.Apply(Parsed(otherProperties)));
|
|
UiField otherField = Assert.IsType<UiField>(
|
|
otherScribeLayout.FindElement(AppraisalUiController.InscriptionTextId));
|
|
Assert.False(otherField.Editable);
|
|
otherField.OnEvent(new UiEvent(
|
|
otherField.EventId,
|
|
otherField,
|
|
UiEventType.Click));
|
|
Assert.Equal("Only Other can change the inscription", Assert.Single(messages));
|
|
|
|
ImportedLayout unownedLayout = FixtureLoader.LoadExamination();
|
|
var unownedObjects = new ClientObjectTable();
|
|
unownedObjects.AddOrUpdate(new ClientObject
|
|
{
|
|
ObjectId = ObjectId,
|
|
Name = "Sword",
|
|
ContainerId = 0x60000000u,
|
|
PublicWeenieBitfield = (uint)PublicWeenieFlags.Inscribable,
|
|
});
|
|
messages.Clear();
|
|
using var unownedInteraction = NewInteraction(unownedObjects, []);
|
|
using AppraisalUiController unownedController = Bind(
|
|
unownedLayout,
|
|
unownedObjects,
|
|
unownedInteraction,
|
|
new CombatState(),
|
|
[],
|
|
messages,
|
|
() => { },
|
|
() => { })!;
|
|
unownedInteraction.ExamineSelectedOrEnterMode(ObjectId);
|
|
Assert.True(unownedController.Apply(Parsed(new PropertyBundle())));
|
|
UiField unownedField = Assert.IsType<UiField>(
|
|
unownedLayout.FindElement(AppraisalUiController.InscriptionTextId));
|
|
unownedField.OnEvent(new UiEvent(
|
|
unownedField.EventId,
|
|
unownedField,
|
|
UiEventType.Click));
|
|
Assert.Equal(
|
|
"Item must be in your inventory to inscribe.",
|
|
Assert.Single(messages));
|
|
}
|
|
|
|
[Fact]
|
|
public void NonInscribableItem_HidesEditorAndBackgroundReportsRetailMessage()
|
|
{
|
|
ImportedLayout layout = FixtureLoader.LoadExamination();
|
|
var objects = new ClientObjectTable();
|
|
objects.AddOrUpdate(new ClientObject
|
|
{
|
|
ObjectId = ObjectId,
|
|
Name = "Component",
|
|
ContainerId = 0x50000002u,
|
|
});
|
|
var messages = new List<string>();
|
|
using var interaction = NewInteraction(objects, []);
|
|
using AppraisalUiController controller = Bind(
|
|
layout,
|
|
objects,
|
|
interaction,
|
|
new CombatState(),
|
|
[],
|
|
messages,
|
|
() => { },
|
|
() => { })!;
|
|
interaction.ExamineSelectedOrEnterMode(ObjectId);
|
|
Assert.True(controller.Apply(Parsed(new PropertyBundle())));
|
|
|
|
UiField field = Assert.IsType<UiField>(
|
|
layout.FindElement(AppraisalUiController.InscriptionTextId));
|
|
UiText signature = Assert.IsType<UiText>(
|
|
layout.FindElement(AppraisalUiController.SignatureTextId));
|
|
Assert.False(field.Visible);
|
|
Assert.False(signature.Visible);
|
|
|
|
UiDatElement background = Assert.IsType<UiDatElement>(
|
|
layout.FindElement(AppraisalUiController.InscriptionBackgroundId));
|
|
background.OnClick!.Invoke();
|
|
Assert.Equal("This item is not inscribable.", Assert.Single(messages));
|
|
}
|
|
|
|
[Fact]
|
|
public void HookProfileControlsVisibilityButPublicFlagStillControlsEditing()
|
|
{
|
|
ImportedLayout layout = FixtureLoader.LoadExamination();
|
|
var objects = new ClientObjectTable();
|
|
objects.AddOrUpdate(new ClientObject
|
|
{
|
|
ObjectId = ObjectId,
|
|
Name = "Hooked Decoration",
|
|
ContainerId = 0x50000002u,
|
|
HookItemTypes = (uint)ItemType.Misc,
|
|
HookType = 1u,
|
|
});
|
|
var messages = new List<string>();
|
|
using var interaction = NewInteraction(objects, []);
|
|
using AppraisalUiController controller = Bind(
|
|
layout,
|
|
objects,
|
|
interaction,
|
|
new CombatState(),
|
|
[],
|
|
messages,
|
|
() => { },
|
|
() => { })!;
|
|
interaction.ExamineSelectedOrEnterMode(ObjectId);
|
|
|
|
AppraiseInfoParser.Parsed appraisal = Parsed(new PropertyBundle()) with
|
|
{
|
|
Flags = AppraiseInfoParser.IdentifyResponseFlags.HookProfile,
|
|
HookProfile = new AppraiseInfoParser.HookProfile(
|
|
Flags: 1u,
|
|
ValidLocations: 0u,
|
|
AmmoType: 0u),
|
|
};
|
|
Assert.True(controller.Apply(appraisal));
|
|
|
|
UiField field = Assert.IsType<UiField>(
|
|
layout.FindElement(AppraisalUiController.InscriptionTextId));
|
|
Assert.True(field.Visible);
|
|
Assert.False(field.Editable);
|
|
field.OnEvent(new UiEvent(field.EventId, field, UiEventType.Click));
|
|
Assert.Equal("This item is not inscribable.", Assert.Single(messages));
|
|
}
|
|
|
|
[Fact]
|
|
public void Examination_IsAnIndependentFloatyWindow_NotSharedMainPanelContent()
|
|
{
|
|
Assert.False(
|
|
RetailPanelCatalog.TryGetPanelId(WindowNames.Examination, out _));
|
|
Assert.DoesNotContain(
|
|
RetailPanelCatalog.MountedPanels,
|
|
mounted => mounted.WindowName == WindowNames.Examination);
|
|
}
|
|
|
|
[Fact]
|
|
public void SpellExamination_UsesAuthoredLocalSubviewWithoutSelectingOrAppraisingSpellId()
|
|
{
|
|
ImportedLayout layout = FixtureLoader.LoadExamination();
|
|
var objects = new ClientObjectTable();
|
|
objects.AddOrUpdate(new ClientObject
|
|
{
|
|
ObjectId = ObjectId,
|
|
Name = "Selected Drudge",
|
|
Type = ItemType.Creature,
|
|
});
|
|
var sent = new List<uint>();
|
|
using var interaction = NewInteraction(objects, sent);
|
|
var selection = new SelectionState();
|
|
selection.Select(ObjectId, SelectionChangeSource.World);
|
|
SpellMetadata metadata = ExaminedSpell();
|
|
var spellbook = new Spellbook(SpellTable.Create([metadata]));
|
|
var components = new[]
|
|
{
|
|
new SpellExamineComponent(
|
|
10u,
|
|
new SpellComponentDescriptor(100u, "Lead Scarab", 0u, 0x06000010u),
|
|
Owned: true),
|
|
new SpellExamineComponent(
|
|
11u,
|
|
new SpellComponentDescriptor(101u, "Malar Herb", 1u, 0x06000011u),
|
|
Owned: false),
|
|
};
|
|
var componentTemplate = new SpellExamineComponentTemplateFactory(
|
|
new ElementInfo
|
|
{
|
|
Id = SpellExamineComponentTemplateFactory.TemplateId,
|
|
Type = 3,
|
|
Width = 20,
|
|
Height = 20,
|
|
},
|
|
NoTexture,
|
|
defaultFont: null);
|
|
var resolvedComponentIcons = new List<uint>();
|
|
int shown = 0;
|
|
using AppraisalUiController controller = Bind(
|
|
layout,
|
|
objects,
|
|
interaction,
|
|
new CombatState(),
|
|
[],
|
|
[],
|
|
() => shown++,
|
|
() => { },
|
|
selection: selection,
|
|
spellbook: spellbook,
|
|
resolveSpellIcon: id => id + 1_000u,
|
|
resolveComponentIcon: did =>
|
|
{
|
|
resolvedComponentIcons.Add(did);
|
|
return did + 2_000u;
|
|
},
|
|
spellComponents: _ => components,
|
|
magicSkill: _ => 200u,
|
|
spellComponentTemplates: componentTemplate)!;
|
|
|
|
Assert.True(interaction.ExamineSelectedOrEnterMode(ObjectId));
|
|
Assert.Equal(1, interaction.BusyCount);
|
|
|
|
Assert.True(controller.ExamineSpell(metadata.SpellId));
|
|
|
|
Assert.Equal(AppraisalView.Spell, controller.ActiveView);
|
|
Assert.Equal(1, shown);
|
|
Assert.Equal(ObjectId, selection.SelectedObjectId);
|
|
Assert.Equal(new uint[] { ObjectId, 0u }, sent);
|
|
Assert.Equal(0, interaction.BusyCount);
|
|
Assert.Equal(0u, controller.CurrentObjectId);
|
|
Assert.True(layout.FindElement(AppraisalUiController.SpellPanelId)!.Visible);
|
|
Assert.False(layout.FindElement(AppraisalUiController.ItemPanelId)!.Visible);
|
|
Assert.False(layout.FindElement(AppraisalUiController.CreaturePanelId)!.Visible);
|
|
|
|
AssertSpellText(
|
|
layout,
|
|
AppraisalUiController.TitleId,
|
|
"Incantation of Test");
|
|
AssertSpellText(
|
|
layout,
|
|
AppraisalUiController.SpellSchoolTextId,
|
|
"School: War Magic");
|
|
AssertSpellText(
|
|
layout,
|
|
AppraisalUiController.SpellManaTextId,
|
|
"Mana: 50 + 14 per target");
|
|
AssertSpellText(
|
|
layout,
|
|
AppraisalUiController.SpellDurationTextId,
|
|
"Duration: 1 min.");
|
|
AssertSpellText(
|
|
layout,
|
|
AppraisalUiController.SpellRangeTextId,
|
|
"Range: 82.0 yds.");
|
|
string display = string.Join(
|
|
'\n',
|
|
((UiText)layout.FindElement(
|
|
AppraisalUiController.SpellDisplayTextId)!)
|
|
.LinesProvider()
|
|
.Select(line => line.Text));
|
|
Assert.Contains("A projected retail spell.", display);
|
|
Assert.Contains("COMPONENTS:", display);
|
|
Assert.Contains("Lead Scarab", display);
|
|
Assert.Contains("Malar Herb", display);
|
|
|
|
UiElement iconHost = layout.FindElement(
|
|
AppraisalUiController.SpellIconId)!;
|
|
UiTextureElement icon = Assert.Single(
|
|
iconHost.Children.OfType<UiTextureElement>());
|
|
Assert.Equal(metadata.SpellId + 1_000u, icon.Texture);
|
|
Assert.Equal(
|
|
new uint[] { 0x06000010u, 0x06000011u },
|
|
resolvedComponentIcons);
|
|
UiElement formula = layout.FindElement(
|
|
AppraisalUiController.SpellFormulaListId)!;
|
|
Assert.Equal(
|
|
new uint[] { 0x06000010u + 2_000u, 0x06000011u + 2_000u },
|
|
formula.Children
|
|
.SelectMany(cell => cell.Children)
|
|
.OfType<UiTextureElement>()
|
|
.Select(texture => texture.Texture));
|
|
}
|
|
|
|
private static AppraisalUiController? Bind(
|
|
ImportedLayout layout,
|
|
ClientObjectTable objects,
|
|
ItemInteractionController interaction,
|
|
CombatState combat,
|
|
List<(uint ObjectId, string Text)> inscriptions,
|
|
List<string> messages,
|
|
Action show,
|
|
Action close,
|
|
CreatureAppraisalRowTemplateFactory? creatureRows = null,
|
|
CreatureDisplayNameResolver? creatureNames = null,
|
|
SelectionState? selection = null,
|
|
RetailAppraisalNameResolver? itemNames = null,
|
|
Spellbook? spellbook = null,
|
|
Func<uint, uint>? resolveSpellIcon = null,
|
|
Func<uint, uint>? resolveComponentIcon = null,
|
|
Func<uint, IReadOnlyList<SpellExamineComponent>>? spellComponents = null,
|
|
Func<MagicSchool, uint>? magicSkill = null,
|
|
SpellExamineComponentTemplateFactory? spellComponentTemplates = null)
|
|
=> AppraisalUiController.Bind(
|
|
layout,
|
|
objects,
|
|
interaction,
|
|
selection ?? new SelectionState(),
|
|
combat,
|
|
spellbook ?? new Spellbook(),
|
|
() => "Tester",
|
|
(objectId, text) => inscriptions.Add((objectId, text)),
|
|
messages.Add,
|
|
show,
|
|
close,
|
|
creatureRows,
|
|
creatureNames,
|
|
itemNames,
|
|
resolveSpellIcon,
|
|
resolveComponentIcon,
|
|
spellComponents,
|
|
magicSkill,
|
|
spellComponentTemplates);
|
|
|
|
private static ItemInteractionController NewInteraction(
|
|
ClientObjectTable objects,
|
|
List<uint> sent)
|
|
=> new(
|
|
objects,
|
|
playerGuid: () => 0x50000002u,
|
|
sendUse: null,
|
|
sendUseWithTarget: null,
|
|
sendWield: null,
|
|
sendDrop: null,
|
|
sendExamine: sent.Add);
|
|
|
|
private static AppraiseInfoParser.Parsed Parsed(
|
|
PropertyBundle properties,
|
|
AppraiseInfoParser.CreatureProfile? creature = null,
|
|
uint guid = ObjectId)
|
|
=> new(
|
|
Guid: guid,
|
|
Flags: creature is null
|
|
? AppraiseInfoParser.IdentifyResponseFlags.IntStatsTable
|
|
: AppraiseInfoParser.IdentifyResponseFlags.CreatureProfile,
|
|
Success: true,
|
|
Properties: properties,
|
|
SpellBook: [],
|
|
ArmorProfile: null,
|
|
CreatureProfile: creature,
|
|
WeaponProfile: null,
|
|
HookProfile: null,
|
|
ArmorLevels: null,
|
|
ArmorEnchantments: null,
|
|
WeaponEnchantments: null,
|
|
ResistEnchantments: null);
|
|
|
|
private static void AssertSpellText(
|
|
ImportedLayout layout,
|
|
uint elementId,
|
|
string expected)
|
|
{
|
|
UiText text = Assert.IsType<UiText>(layout.FindElement(elementId));
|
|
Assert.Equal(
|
|
expected,
|
|
string.Join('\n', text.LinesProvider().Select(line => line.Text)));
|
|
}
|
|
|
|
private static SpellMetadata ExaminedSpell()
|
|
=> new(
|
|
SpellId: 42u,
|
|
Name: "Incantation of Test",
|
|
School: "War Magic",
|
|
Family: 1u,
|
|
IconId: 0x06001234u,
|
|
SpellWords: "Malar Aether",
|
|
Duration: 90f,
|
|
ManaCost: 50,
|
|
IsDebuff: false,
|
|
IsFellowship: false,
|
|
Description: "A projected retail spell.",
|
|
SortKey: 0,
|
|
Difficulty: 0,
|
|
Flags: 0u,
|
|
Generation: 6,
|
|
IsFastWindup: false,
|
|
IsOffensive: true,
|
|
IsUntargeted: false,
|
|
Speed: 0f,
|
|
CasterEffect: 0u,
|
|
TargetEffect: 0u,
|
|
TargetMask: 0u,
|
|
SpellType: 0)
|
|
{
|
|
SchoolId = MagicSchool.WarMagic,
|
|
BaseRangeConstant = 40f,
|
|
BaseRangeModifier = 0.25f,
|
|
ManaModifier = 14u,
|
|
FormulaComponents = [10u, 11u],
|
|
};
|
|
}
|