acdream/docs/architecture
Erik c271383714 docs(interaction): plan GameWindow selection slice
Define the read-only query and stateful interaction ownership boundaries, pin retail ordering and lifecycle invariants, and isolate the GUID-incarnation and pending-pickup defects as #230 and #231 before the mechanical cutover.

Co-authored-by: OpenAI Codex <codex@openai.com>
2026-07-21 06:59:56 +02:00
..
acdream-architecture.md docs(architecture): reconcile GameWindow extraction program 2026-07-21 06:44:29 +02:00
code-structure.md docs(interaction): plan GameWindow selection slice 2026-07-21 06:59:56 +02:00
retail-divergence-register.md docs(runtime): close deterministic world lifecycle gate 2026-07-21 00:00:31 +02:00
worldbuilder-inventory.md fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00