acdream/memory
Erik beffdf477e docs(memory): session 2026-04-19 handoff — remote motion port complete
Captures the full retail-faithful remote-entity motion port that shipped
today (commit 340dabb). Documents the wire-format discoveries (correct
MovementStateFlag bits, ACE stop signals, absent-HasVelocity semantics),
the architecture (per-remote PhysicsBody + MotionInterpreter), and the
5+ failed approaches we worked through before landing on the right one.

Key pickup for next session: investigate retail observer view of ACdream
player — user reported "not perfect" right before calling it.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-19 21:33:12 +02:00
..
project_collision_port.md docs: session handoff + collision port mandate in memory 2026-04-14 15:48:21 +02:00
project_retail_research_index.md memory: capture full 2026-04-17 session + permanent research index 2026-04-18 13:24:11 +02:00
project_session_2026_04_14.md docs: session handoff + collision port mandate in memory 2026-04-14 15:48:21 +02:00
project_session_2026_04_16.md feat(ui): debug overlay + refined input controls 2026-04-17 18:45:38 +02:00
project_session_2026_04_17.md memory: extend 2026-04-17 session handoff with evening bug-bash work 2026-04-18 15:55:31 +02:00
project_session_2026_04_18.md docs: session memory — evening animation investigation + agent dispatch 2026-04-19 10:52:24 +02:00
project_session_2026_04_19.md docs(memory): session 2026-04-19 handoff — remote motion port complete 2026-04-19 21:33:12 +02:00