A8.F (retail portal-frame port) shipped Tasks 0-8 but failed its visual gate: indoor branch renders broadly wrong at runtime (terrain over walls, transparent/ invisible walls). Default game unaffected (branch gated behind ACDREAM_A8_INDOOR_BRANCH). Two compounding root causes documented (OutsideView under-produces; Job-A/B else-branch floods ungated terrain) + apparatus + a first-fix hypothesis + pickup prompt. Filed #103. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> |
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| architecture | ||
| audit | ||
| plans | ||
| research | ||
| superpowers | ||
| bugs.md | ||
| ISSUES.md | ||