acdream/docs
Erik cd42369581 docs(#186): file indoor->indoor grey flap at a connecting room (new house type)
Camera-direction-dependent grey (world background) at a top-floor connecting room.
Diagnosed by class (doorway-FLAP family): null viewer-cell root -> AD-21 outdoor
fallback; camera dependence -> AD-20 camera-eye viewer-cell resolution. Report-only
investigation next: ACDREAM_PROBE_FLAP capture at the spot.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-08 10:26:54 +02:00
..
architecture feat(#184): Slice 2b — unify the remote player/NPC fork (players collide faithfully) 2026-07-08 00:45:44 +02:00
audit docs: update audit — Sprint 1 items verified (sequence counters + scenery LCG) 2026-04-13 13:51:39 +02:00
plans docs(pipeline): PARK Track MP - FPS-swing win banked, ECS+remainder deferred 2026-07-06 00:57:04 +02:00
research docs(#185): handoff for the outdoor-stairs phantom fix (synthetic sliding-normal, #137/TS-4 family) 2026-07-08 07:35:11 +02:00
superpowers docs(#185): design v2 — REAL root cause = shadow part-id uint32 overflow 2026-07-08 09:55:24 +02:00
bugs.md docs: update bugs.md — close BUG-002/003/004, add BUG-005/006/007 2026-04-14 12:17:31 +02:00
ISSUES.md docs(#186): file indoor->indoor grey flap at a connecting room (new house type) 2026-07-08 10:26:54 +02:00