Decomp + in-game probe (agent-arcanum-probe.log) show the ambient regime is already retail-faithful (CellManager::ChangePosition 0x004559B0); only the sun is wrong — acdream gates it per-FRAME, retail per-STAGE (useSunlight 0x0054d450). Fix = a per-instance indoor flag (reusing IndoorObjectReceivesTorches, the AP-43 predicate) gating the sun off for indoor mode-0 objects. No second ambient, UpdateSunFromSky + EnvCellRenderer unchanged. User pre-approved. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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