acdream/tests/AcDream.UI.Abstractions.Tests
Erik 111fbba3bb fix(input): free-fly is unreachable, and Escape no longer answers to it
User report: "ESC is hardwired to Freefly which it should not be ... the
freefly should really be discarded. Should not be in the client."

Two separate things were true.

Escape ran a priority chain — cancel target mode, else EXIT FLY MODE, else
leave player mode, else close a window — so in a session that had reached the
free-fly camera, Escape spent itself on that rung instead of doing what the
player expected. The rung is gone; a session somehow in fly mode now falls
through to the next one.

And free-fly was still bound: Ctrl+Shift+F in RetailDefaults (the table
production actually loads) and plain F in AcdreamCurrentDefaults (dead since
K.1c, removed anyway so it cannot be revived by accident). The comment on the
live binding advertised two other ways in — the ImGui View menu and the Debug
panel's "Toggle Free-Fly Mode" button — but BOTH went away with
AcDream.UI.ImGui at Campaign V, so the shortcut was the last route in. It is
now unbound, and a test pins that across both default tables.

This makes free-fly unreachable rather than deleted. The implementation still
spans 25 files (CameraController, FlyCamera, the dispatcher capture, pointer
controller, composition, and a streaming observer source), and ripping that out
at the end of a long session is how a regression lands in the camera. Scoped as
its own follow-up; unbinding is what fixes the reported behaviour today.

The Escape priority test was updated rather than deleted: its middle row now
asserts the fall-through, so the removed rung is documented by a passing test
instead of by its absence.

Solution builds clean; full hermetic gate green.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-21 09:55:16 +02:00
..
Input fix(input): free-fly is unreachable, and Escape no longer answers to it 2026-08-21 09:55:16 +02:00
Panels feat(chat): CT-A3 — a chat line keeps the identity of who said it 2026-08-21 07:27:14 +02:00
AcDream.UI.Abstractions.Tests.csproj build: make release restore reproducible 2026-08-18 10:29:00 +02:00
ChatVMTests.cs fix(ui,runtime): OP4 re-review residuals R1-R4 (coordinator pass) — OP4 CLOSED 2026-08-11 06:36:14 +02:00
FakePanelRenderer.cs feat(ui): chat Copy mode — select + Ctrl+C any text in the chat tail 2026-04-26 21:45:39 +02:00
LiveCommandBusTests.cs feat(chat): Campaign CH slice CH3 — side-channel membership, wire, and echo parity 2026-08-09 19:39:44 +02:00
NullCommandBusTests.cs test(ui): AcDream.UI.Abstractions unit tests (11 tests green) 2026-04-25 00:25:26 +02:00
packages.neutral.lock.json build: make release restore reproducible 2026-08-18 10:29:00 +02:00
SendChatCmdTests.cs feat(ui+net): #16 LiveCommandBus + WorldSession.Send{Talk,Tell,Channel} + SendChatCmd wiring 2026-04-25 19:27:22 +02:00
VitalsVMTests.cs fix(ui): complete live targeted healing flow 2026-07-11 07:58:59 +02:00