acdream/tests/AcDream.App.Tests/Runtime/RuntimeInventoryOwnershipTests.cs
Erik ce41efb9e5 refactor(runtime): cut graphical host over to canonical root
Make every App composition phase borrow one GameRuntime, retire the duplicate view/event adapters, and dispose the root only after its graphical borrowers release. This preserves synchronous UI commands while giving shutdown one exact ownership ledger.

Co-authored-by: OpenAI Codex <codex@openai.com>
2026-07-26 19:06:09 +02:00

199 lines
6.2 KiB
C#

namespace AcDream.App.Tests.Runtime;
public sealed class RuntimeInventoryOwnershipTests
{
[Fact]
public void ProductionConstructsOnlyTheRuntimeInventoryOwner()
{
string source = ReadSource("Rendering", "GameWindow.cs");
Assert.Contains(
"private readonly GameRuntime _runtime;",
source,
StringComparison.Ordinal);
Assert.DoesNotContain(
"new RuntimeInventoryState(",
source,
StringComparison.Ordinal);
Assert.DoesNotContain(
"new AcDream.Core.Items.ItemManaState",
source,
StringComparison.Ordinal);
Assert.DoesNotContain(
"new DesiredComponentSnapshotState",
source,
StringComparison.Ordinal);
Assert.DoesNotContain(
"new ShortcutSnapshotState",
source,
StringComparison.Ordinal);
Assert.DoesNotContain(
"new AcDream.Core.Items.ExternalContainerState",
source,
StringComparison.Ordinal);
Assert.DoesNotContain(
"DesiredComponentState",
source,
StringComparison.Ordinal);
}
[Fact]
public void UiSessionAndShutdownBorrowTheExactRuntimeOwner()
{
string ui = ReadSource(
"Composition",
"InteractionRetainedUiComposition.cs");
string session = ReadSource("Net", "LiveSessionRuntimeFactory.cs");
string shutdown = ReadSource("Rendering", "GameWindowLifetime.cs");
string itemInteraction = ReadSource(
"UI",
"ItemInteractionController.cs");
Assert.Contains(
"d.Actions.Transactions",
ui,
StringComparison.Ordinal);
Assert.DoesNotContain(
"new InventoryTransactionState(d.Inventory.Objects)",
ui,
StringComparison.Ordinal);
Assert.DoesNotContain(
"new InventoryTransactionState",
itemInteraction,
StringComparison.Ordinal);
Assert.DoesNotContain(
"_ownsTransactions",
itemInteraction,
StringComparison.Ordinal);
Assert.Contains(
"RuntimeInteractionTransactionState runtimeTransactions,",
itemInteraction,
StringComparison.Ordinal);
Assert.Contains(
"OnShortcuts: _domain.Inventory.Shortcuts.Load",
session,
StringComparison.Ordinal);
Assert.Contains(
"_domain.Actions.Transactions.CompleteUse(error)",
session,
StringComparison.Ordinal);
Assert.DoesNotContain(
"_domain.Inventory.DesiredComponents",
session,
StringComparison.Ordinal);
Assert.Contains(
"new ResourceShutdownStage(\"game runtime root\"",
shutdown,
StringComparison.Ordinal);
Assert.Contains(
"Hard(\"game runtime\", () => DisposeGameRuntime(live.Runtime))",
shutdown,
StringComparison.Ordinal);
Assert.DoesNotContain(
"RuntimeInventoryState Inventory",
shutdown,
StringComparison.Ordinal);
}
[Fact]
public void ToolbarBorrowsRuntimeShortcutManagerWithoutAProviderOrMirror()
{
string toolbar = ReadSource(
"UI",
"Layout",
"ToolbarController.cs");
string ui = ReadSource(
"Composition",
"InteractionRetainedUiComposition.cs");
Assert.Contains(
"private readonly ShortcutStore _store;",
toolbar,
StringComparison.Ordinal);
Assert.Contains(
"_store = shortcuts ?? throw",
toolbar,
StringComparison.Ordinal);
Assert.DoesNotContain(
"new ShortcutStore()",
toolbar,
StringComparison.Ordinal);
Assert.DoesNotContain(
"Func<IReadOnlyList<ShortcutEntry>>",
toolbar,
StringComparison.Ordinal);
Assert.DoesNotContain(
"_storeLoaded",
toolbar,
StringComparison.Ordinal);
Assert.Contains(
"d.Inventory.Shortcuts,",
ui,
StringComparison.Ordinal);
}
[Fact]
public void SpellUiDoesNotApplyASecondLocalCommandMutation()
{
string spellbook = ReadSource(
"UI",
"Layout",
"SpellbookWindowController.cs");
string spellcasting = ReadSource(
"UI",
"Layout",
"SpellcastingUiController.cs");
Assert.DoesNotContain(
"_spellbook.SetSpellbookFilters(filters);",
spellbook,
StringComparison.Ordinal);
Assert.DoesNotContain(
"_spellbook.SetDesiredComponent(componentId, parsed);",
spellbook,
StringComparison.Ordinal);
Assert.DoesNotContain(
"_spellbook.SetFavorite(",
spellcasting,
StringComparison.Ordinal);
Assert.DoesNotContain(
"_spellbook.RemoveFavorite(",
spellcasting,
StringComparison.Ordinal);
}
private static string ReadSource(params string[] relative)
{
string root = FindRepositoryRoot();
return File.ReadAllText(Path.Combine(
[root, "src", "AcDream.App", .. relative]));
}
private static string FindRepositoryRoot()
{
var current = new DirectoryInfo(AppContext.BaseDirectory);
while (current is not null)
{
if (File.Exists(Path.Combine(current.FullName, "AcDream.slnx")))
return current.FullName;
current = current.Parent;
}
throw new DirectoryNotFoundException("AcDream.slnx was not found.");
}
private static void AssertAppearsInOrder(
string source,
params string[] fragments)
{
int cursor = 0;
foreach (string fragment in fragments)
{
int index = source.IndexOf(
fragment,
cursor,
StringComparison.Ordinal);
Assert.True(index >= 0, $"Missing source fragment: {fragment}");
cursor = index + fragment.Length;
}
}
}