acdream/docs/architecture
Erik cd888a4932 fix #482: restore neighboring outdoor wall collision
Retain building and object collision for available neighboring landcells when the terrain polygon does not cover the sphere center. Verified against named and paired retail dispatch. Add prepared-flat regressions and installed cathedral repro with sabotage proof. Full Release gate 17036/0/0 and graphical wall blocking, overlap correction and escape pass provisionally. Owner accepts functional collision; exact retail settle coordinates are not claimed. Retire UN-10; keep AP159, AMD stability and final G4 open.
2026-09-05 18:42:31 +02:00
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acdream-architecture.md fix(overhaul): integrate reviewed room-light selection repair 2026-09-05 14:57:52 +02:00
code-structure.md feat(runtime): share chat commands and run login sequence 2026-08-14 20:27:45 +02:00
retail-divergence-register.md fix #482: restore neighboring outdoor wall collision 2026-09-05 18:42:31 +02:00
worldbuilder-inventory.md refactor(rendering): delete superseded visibility probes 2026-09-05 05:18:17 +02:00