acdream/tests/AcDream.App.Tests/UI
Erik e602f84be2
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fix(ui): Slice 5.4 review corrections — the dropdown renders from its authored popup, retail cost semantics, auto-select, icon overlays
All nine review findings closed at root (one sub-item consciously
deferred):

F1 the category dropdown now draws: sprites/fonts wired and the popup
geometry read from the vendor menu's own authored popup LayoutDesc
0x21000043 (root 0x1000034F — correcting the review's 0x1000014F
transcription) per UIElement_Menu::MakePopup (pc:120705); chat's menu
is untouched and its tests prove it. The new test drives selection
through the REAL open/hit path the review flagged as bypassed.
F2+F3 the selected-item cost display ports VendorItemsUI::UpdateItemsUI
verbatim: quantity via the 0xDC41CB0 split-size mask (whole-stack for
ammo, per-unit for groceries/components; mask lives at the toolbar
SEEDING site pc:198784), plural names with retail's
fall-back-to-singular (pc:409056 — correcting the review's "name+s"
guess), full cost sentences with comma grouping and the player's coin
total, and Buy/Add buttons that disable without a selection.
F4 category switches auto-select the first filtered item (pc:201180).
F5 icon underlay/overlay/effects + plural name forwarded from the
already-parsed wire fields through VendorShopItem to the icon
composer. F6 a DIFFERENT vendor opens on its own first category;
same-vendor refresh preserves per the clamp. F7 scroll resets on
rebuild and authored empty slots fill; the right-click examine route
is consciously DEFERRED (shop items are not in ClientObjectTable and
the appraisal panel hard-requires it — documented, not faked).
F8 VendorState.Apply's fanout gets the same per-listener isolation as
Close/Reset. F9 AP-110/AP-161 wording corrected ("quantity-correct
pricing") and AP-161 rewritten to exactly the remaining conscious
gaps.

Clean-room complete solution with the #348 cursor fix in the same
tree: 11,334 passed / 4 skipped / 0 failed.

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-08-07 18:26:17 +02:00
..
Layout fix(ui): Slice 5.4 review corrections — the dropdown renders from its authored popup, retail cost semantics, auto-select, icon overlays 2026-08-07 18:26:17 +02:00
AutoWieldGenerationTests.cs
ClientCommandControllerTests.cs
ControlsIniTests.cs
CursorFeedbackControllerTests.cs
DatWidgetFactoryZOrderTests.cs
DragDropSpineTests.cs
GameplayConfirmationControllerTests.cs
IconComposerTests.cs
ItemInteractionControllerTests.cs
LayoutImporterMountTests.cs
MarkupDocumentTests.cs
PortalWaitNoticeControllerTests.cs
RetailCursorCatalogTests.cs
RetailCursorManagerTests.cs
RetailItemConfirmationControllerTests.cs
RetailSkillTrainingConfirmationControllerTests.cs
RetailUiAutomationProbeTests.cs
RetailUiInteractionFlowTests.cs
RetailUiRuntimeLeaseTests.cs
RetailWindowLayoutPersistenceTests.cs
RetailWindowManagerTests.cs
RetainedPanelControllerGroupTests.cs
RetainedUiInputBindingTests.cs
UiButtonStateMachineTests.cs
UiButtonTests.cs
UiClipRectTests.cs
UiCollapsibleFrameTests.cs
UiCompositeShutdownTests.cs
UiDatFontTests.cs
UiElementChildOrderTests.cs
UiFieldTests.cs
UiItemListGridTests.cs
UiItemListScrollTests.cs
UiItemListTests.cs
UiItemSlotTests.cs
UiLayoutPolicyTests.cs
UiMenuTests.cs
UiMeterTests.cs
UiMeterVerticalTests.cs
UiNineSlicePanelTests.cs
UiRadarTests.cs
UiRootInputTests.cs
UiScrollablePanelTests.cs
UiScrollableTests.cs
UiScrollbarTests.cs
UiTextDatFontTests.cs
UiTextTests.cs