acdream/src/AcDream.App/Update
Erik c87b15303d refactor(lifetime): own render resource prefixes
Give terrain, sky, retained UI, portal preparation, and the update/render frame pair explicit single owners. Make shader, texture, text, bindless, and GL construction prefixes checked and retryable so partial failure cannot lose or replay resource ownership.

Co-authored-by: Codex <codex@openai.com>
2026-07-22 14:42:14 +02:00
..
LiveObjectFrameController.cs refactor(settings): own two-phase runtime settings 2026-07-22 13:30:22 +02:00
UpdateFrameOrchestrator.cs refactor(lifetime): own render resource prefixes 2026-07-22 14:42:14 +02:00
UpdateFrameRuntimeAdapters.cs refactor(update): cut over the frame orchestrator 2026-07-22 03:31:38 +02:00