acdream/tests/AcDream.App.Tests
Erik bd4b49f810 test(D.2b): probe — paperdoll equip slots resolve to UiItemList
De-risk gate for Sub-phase C: verifies that the gmPaperDollUI subtree
imported under the inventory frame (0x21000023) materialises a
representative set of 6 equip-slot element ids as UiItemList widgets,
confirming the controller-binding plan can proceed without an importer
pre-fix.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-22 21:52:54 +02:00
..
Plugins feat(D.2b): IUiRegistry plugin UI surface + buffered drain into UiHost 2026-06-14 17:46:37 +02:00
Rendering fix(lighting): A7 Fix D round 2 — outdoor objects get NO torches (retail useSunlight gate) (#140) 2026-06-19 23:56:49 +02:00
UI test(D.2b): probe — paperdoll equip slots resolve to UiItemList 2026-06-22 21:52:54 +02:00
World refactor(G.3a): Place flips Idle before delegate; test mid-hold reset (#133) 2026-06-13 17:11:40 +02:00
AcDream.App.Tests.csproj test(D.2b): vitals importer conformance — golden fixture + tree/slice/chrome checks 2026-06-15 14:29:30 +02:00
RuntimeOptionsRetailUiTests.cs feat(D.2b): flip vitals to the LayoutDesc importer; retire hand-authored vitals.xml 2026-06-15 16:30:24 +02:00
RuntimeOptionsTests.cs chore(render): Phase A8.F — strip ACDREAM_A8_DIAG_* step-disable flags (keep PROBE_VIS) 2026-05-29 11:25:00 +02:00