152 lines
4.9 KiB
C#
152 lines
4.9 KiB
C#
using AcDream.App.Input;
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using AcDream.UI.Abstractions.Input;
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using Silk.NET.Input;
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namespace AcDream.App.Tests.Input;
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public sealed class DispatcherMovementInputSourceTests
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{
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[Fact]
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public void UnboundSourceCapturesNeutralInput()
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{
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var source = new DispatcherMovementInputSource();
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Assert.Equal(default, source.Capture());
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}
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[Fact]
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public void CapturesDispatcherHeldStateAndRetailWalkModifier()
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{
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var (dispatcher, _, _) = CreateDispatcher();
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var source = new DispatcherMovementInputSource();
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source.Bind(dispatcher);
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Assert.True(dispatcher.TrySetAutomationActionHeld(
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InputAction.MovementForward,
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held: true));
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Assert.True(dispatcher.TrySetAutomationActionHeld(
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InputAction.MovementWalkMode,
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held: true));
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MovementInput captured = source.Capture();
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Assert.True(captured.Forward);
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Assert.False(captured.Run);
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}
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[Fact]
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public void RetainedKeyboardCaptureSilencesHeldKeysButDoesNotCancelAutorun()
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{
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var (dispatcher, _, mouse) = CreateDispatcher();
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var source = new DispatcherMovementInputSource();
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source.Bind(dispatcher);
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dispatcher.TrySetAutomationActionHeld(InputAction.MovementForward, held: true);
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Assert.True(source.HandlePressedAction(InputAction.MovementRunLock));
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mouse.WantCaptureKeyboard = true;
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MovementInput captured = source.Capture();
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Assert.True(captured.Forward);
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Assert.True(source.AutoRunActive);
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source.HandlePressedAction(InputAction.MovementRunLock);
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captured = source.Capture();
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Assert.False(captured.Forward);
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}
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[Fact]
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public void DevToolsKeyboardCapturePausesAutorunWithoutClearingItsLatch()
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{
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var capture = new FakeCapture();
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var (dispatcher, _, _) = CreateDispatcher();
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var source = new DispatcherMovementInputSource(capture);
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source.Bind(dispatcher);
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source.HandlePressedAction(InputAction.MovementRunLock);
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capture.DevToolsWantCaptureKeyboard = true;
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Assert.Equal(default, source.Capture());
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Assert.True(source.AutoRunActive);
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capture.DevToolsWantCaptureKeyboard = false;
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Assert.True(source.Capture().Forward);
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}
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[Theory]
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[InlineData(InputAction.MovementBackup)]
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[InlineData(InputAction.MovementStop)]
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[InlineData(InputAction.MovementStrafeLeft)]
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[InlineData(InputAction.MovementStrafeRight)]
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public void RetailCancelActionsClearAutorun(InputAction action)
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{
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var source = new DispatcherMovementInputSource();
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source.HandlePressedAction(InputAction.MovementRunLock);
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Assert.False(source.HandlePressedAction(action));
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Assert.False(source.AutoRunActive);
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}
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[Fact]
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public void ForwardDoesNotCancelAutorunAndResetDoes()
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{
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var source = new DispatcherMovementInputSource();
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source.HandlePressedAction(InputAction.MovementRunLock);
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Assert.False(source.HandlePressedAction(InputAction.MovementForward));
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Assert.True(source.AutoRunActive);
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source.ResetSession();
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Assert.False(source.AutoRunActive);
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}
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[Fact]
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public void BindingIsIdempotentOnlyForTheSameDispatcher()
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{
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var source = new DispatcherMovementInputSource();
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var (first, _, _) = CreateDispatcher();
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var (second, _, _) = CreateDispatcher();
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source.Bind(first);
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source.Bind(first);
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Assert.Throws<InvalidOperationException>(() => source.Bind(second));
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}
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private static (InputDispatcher Dispatcher, FakeKeyboard Keyboard, FakeMouse Mouse)
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CreateDispatcher()
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{
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var keyboard = new FakeKeyboard();
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var mouse = new FakeMouse();
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return (new InputDispatcher(keyboard, mouse, new KeyBindings()), keyboard, mouse);
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}
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private sealed class FakeKeyboard : IKeyboardSource
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{
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#pragma warning disable CS0067
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public event Action<Key, ModifierMask>? KeyDown;
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public event Action<Key, ModifierMask>? KeyUp;
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#pragma warning restore CS0067
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public bool IsHeld(Key key) => false;
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public ModifierMask CurrentModifiers => ModifierMask.None;
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}
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private sealed class FakeMouse : IMouseSource
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{
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#pragma warning disable CS0067
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public event Action<MouseButton, ModifierMask>? MouseDown;
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public event Action<MouseButton, ModifierMask>? MouseUp;
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public event Action<float, float>? MouseMove;
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public event Action<float>? Scroll;
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#pragma warning restore CS0067
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public bool WantCaptureKeyboard { get; set; }
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public bool WantCaptureMouse { get; set; }
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public bool IsHeld(MouseButton button) => false;
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}
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private sealed class FakeCapture : IInputCaptureSource
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{
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public bool WantCaptureMouse { get; set; }
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public bool WantCaptureKeyboard { get; set; }
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public bool DevToolsWantCaptureKeyboard { get; set; }
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}
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}
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