TunnelContinue exit gate: minMet requires worldReady (min-continue hold); maxForce fires unconditionally at MaxContinue (safety-net fallback when world never loads). This matches spec §3.4. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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| AcDream.App.Tests | ||
| AcDream.Core.Net.Tests | ||
| AcDream.Core.Tests | ||
| AcDream.Core.Tests.Fixtures.HelloPlugin | ||
| AcDream.UI.Abstractions.Tests | ||