Port of retail gmMainChatUI::InitTalkFocusMenu @0x4cdc50 + HandleSelection @0x4cd540 → SetTalkFocus. Button shows active channel label; click opens a 12-item popup that extends UPWARD (chat sits at screen bottom); selecting an entry calls OnChannelChanged and updates Selected. BitmapFont? Font uses the fully-qualified type name to match UiChatInput convention. Includes 6 xunit tests covering channel table shape, default selection, and popup-pick routing. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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| .. | ||
| Layout | ||
| ControlsIniTests.cs | ||
| MarkupDocumentTests.cs | ||
| UiChannelMenuTests.cs | ||
| UiChatInputTests.cs | ||
| UiChatScrollbarTests.cs | ||
| UiChatViewDatFontTests.cs | ||
| UiChatViewTests.cs | ||
| UiDatFontTests.cs | ||
| UiMeterTests.cs | ||
| UiNineSlicePanelTests.cs | ||
| UiRootInputTests.cs | ||
| UiScrollableTests.cs | ||