acdream/src/AcDream.Runtime
Erik c1e6e3da44 fix #435 (part 2, closes it): attribute the unowned probes — delete 7, reclassify 8, restore 1
Part 1 deleted probes whose owning issues were closed. These 14 named no
issue at all, so each was traced to its introducing commit
(git log -S) instead of guessed at. Attribution split them three ways:

DELETED (7, investigations closed): ACDREAM_A8_DUMP_PV and
ACDREAM_DUMP_LIVE_SPAWNS (Phase A8), ACDREAM_DUMP_CLOTHING (#37),
ACDREAM_DUMP_EDGE_SLIDE (#32), ACDREAM_DUMP_STEPUP (L.2.3d-f),
ACDREAM_DUMP_VENDOR (the vendor campaign, 25 call sites across 8 files),
ACDREAM_DUMP_VITALS (#5, four independent read sites). VendorDiagnostics.cs
went entirely.

RECLASSIFIED (8, tools misfiled as probes): the DUMP_CELLS/DUMP_GFXOBJS
fixture-extraction family (replay-harness tooling with a roundtrip test),
PROBE_CELL (standing cell-transit tracer, pair of the permanent
PROBE_RESOLVE), DUMP_SKY and HIDE_PART (generic isolation tools), and
DUMP_STEEP_ROOF — which looked like an L.4 relic but observes LIVE
divergence-register row AD-56; deleting it would have removed the only
runtime lens on an active divergence. All moved to Permanent diagnostics
with their attribution recorded.

RESTORED (1): ACDREAM_DUMP_MOVE_TRUTH was deleted and un-deleted the same
day. It is not a probe — the canonical nine-stop soak
(run-connected-r6-soak.ps1) hard-fails every destination without its
'move-truth OUT' records, with a message that would misdirect the next
operator. Under the no-workarounds rule the gate's mechanism is restored,
not left broken with an IOU (#437, closed). Process lesson recorded on
both issues: a closed owning issue is NOT sufficient to delete a probe —
grep tools/ and the contract tests for consumers first.

Also lands the owner-requested default-off invariant: every diagnostic in
the codebase is inert until its env var is explicitly set. Exactly four
flags default ON and none is a diagnostic — RETAIL_CHASE, CAMERA_COLLIDE,
CAMERA_ALIGN_SLOPE, RETAIL_CLOSE_DEGRADES are retail behaviors wearing an
A/B off-switch. That set is now FROZEN by
LaunchOptionsDocumentationTests.OnlyTheFourRetailBehaviorFlagsDefaultOn;
docs/launch-options.md's Conventions and CLAUDE.md state the rule, and
CLAUDE.md now binds future probes to a documented row in the same commit.

The client reads 137 environment variables (161 at audit start); 40
temporary probes remain, every one attributed. Full hermetic suite 15,322
passed / 0 failed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-24 12:32:42 +02:00
..
Chat feat(chat): CT-B4 — @log, and the research block that was a wrong question 2026-08-21 11:28:20 +02:00
Entities fix(plugins): close LA5 ownership races 2026-08-14 19:28:14 +02:00
Gameplay fix #435 (part 2, closes it): attribute the unowned probes — delete 7, reclassify 8, restore 1 2026-08-24 12:32:42 +02:00
Physics fix #435 (part 1): delete 17 probes that outlived their closed investigations 2026-08-24 11:41:20 +02:00
Session feat(quest): QT3 — the contract tracker becomes state, and the events get routed 2026-08-21 14:46:53 +02:00
World fix: retail text and golden-string tests must not follow the machine's locale 2026-08-19 19:56:09 +02:00
AcDream.Runtime.csproj feat(platform): Campaign LA LA0 — extract ApplicationPathSet to AcDream.Platform 2026-08-14 15:19:02 +02:00
GameRuntime.cs feat(journal): QJ1/QJ2 — the journal's pages and their file 2026-08-21 15:31:47 +02:00
GameRuntimeActionViews.cs refactor(runtime): own combat and magic intent 2026-07-26 11:56:40 +02:00
GameRuntimeClock.cs feat(runtime): define borrowed views commands and ordered events 2026-07-25 19:08:42 +02:00
GameRuntimeCommands.cs feat(chargen): Campaign CC slice CC5 — Summary page, Finish flow, RandomizeCharacter port 2026-08-16 00:01:07 +02:00
GameRuntimeEventHub.cs feat(headless): complete deterministic bot command parity 2026-07-27 08:23:36 +02:00
GameRuntimeEvents.cs feat(runtime): FA2 -- RuntimeFellowshipState + RuntimeAllegianceState sibling J-owners 2026-08-12 01:31:54 +02:00
GameRuntimeGameplayViews.cs feat(runtime): FA4 -- fellowship roster enumeration + Social selection source 2026-08-12 04:40:19 +02:00
GameRuntimeViews.cs feat(app): Campaign CC slice CC4 — chargen screen shell + Heritage/Profession/Skills/Town pages 2026-08-15 17:45:51 +02:00
packages.linux-x64.lock.json build: make release restore reproducible 2026-08-18 10:29:00 +02:00
packages.neutral.lock.json build: make release restore reproducible 2026-08-18 10:29:00 +02:00
packages.win-x64.lock.json build: make release restore reproducible 2026-08-18 10:29:00 +02:00
RuntimeAssemblyMarker.cs arch(runtime): establish presentation-independent boundary 2026-07-25 17:33:11 +02:00
RuntimeGeneration.cs feat(runtime): define borrowed views commands and ordered events 2026-07-25 19:08:42 +02:00
RuntimeGenerationReset.cs feat(journal): QJ1/QJ2 — the journal's pages and their file 2026-08-21 15:31:47 +02:00
RuntimeSimulationOwnership.cs feat: secure trade with other players - wire, RuntimeTradeState, the 2026-08-14 11:49:13 +02:00