Ports retail UIElement_Text editable one-line mode (caret = glyph index;
caret pixel-X = sum of glyph advances via UiDatFont) and ChatInterface's
100-entry command history (up/down arrow; sentinel -1 = live line).
Submit (Enter/KeypadEnter) fires OnSubmit callback, clears, pushes history.
Draws via DrawStringDat (dat font) or DrawString (BitmapFont) fallback.
AcceptsFocus=true + IsEditControl=true so UiRoot routes Char/KeyDown to it
and suppresses global hotkeys while typing. 6 new tests, all green.
Decomp refs: UIElement_Text::MoveCursor @0x468d00,
UIElement_Text::FindPixelsFromPos @0x472b40,
ChatInterface::ProcessCommand @0x4f5100
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
158 lines
5.1 KiB
C#
158 lines
5.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Numerics;
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namespace AcDream.App.UI;
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/// <summary>
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/// Editable one-line chat input. Port of retail <c>UIElement_Text</c> editable
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/// one-line mode + <c>ChatInterface</c>'s 100-entry command history. Caret is a
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/// glyph index; the caret pixel-X is Σ glyph advances (UiDatFont) to the caret.
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/// Submit (Enter / Send) fires <see cref="OnSubmit"/>, clears, and pushes history.
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/// Decomp: UIElement_Text MoveCursor @0x468d00, FindPixelsFromPos @0x472b40;
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/// ChatInterface ProcessCommand @0x4f5100 (history cap 100, sentinel 0xFFFFFFFF).
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/// </summary>
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public sealed class UiChatInput : UiElement
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{
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public UiDatFont? DatFont { get; set; }
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public AcDream.App.Rendering.BitmapFont? Font { get; set; }
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public Vector4 TextColor { get; set; } = new(1f, 1f, 1f, 1f);
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public Vector4 BackgroundColor { get; set; } = new(0f, 0f, 0f, 0.35f);
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public float Padding { get; set; } = 4f;
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public int MaxCharacters { get; set; } = 0xFFFF;
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public Action<string>? OnSubmit { get; set; }
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private string _text = "";
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private int _caret;
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public string Text => _text;
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public int CaretPos => _caret;
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private readonly List<string> _history = new();
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private int _historyIndex = -1;
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public int HistoryCount => _history.Count;
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public UiChatInput()
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{
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AcceptsFocus = true;
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IsEditControl = true;
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CapturesPointerDrag = true;
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}
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public void InsertChar(char c)
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{
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if (c < 0x20 || c == 0x7F) return;
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if (_text.Length >= MaxCharacters) return;
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_text = _text.Insert(_caret, c.ToString());
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_caret++;
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_historyIndex = -1;
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}
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public void Backspace()
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{
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if (_caret == 0) return;
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_text = _text.Remove(_caret - 1, 1);
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_caret--;
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}
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public void DeleteForward()
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{
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if (_caret >= _text.Length) return;
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_text = _text.Remove(_caret, 1);
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}
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public void MoveCaret(int delta) => _caret = Math.Clamp(_caret + delta, 0, _text.Length);
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public void CaretHome() => _caret = 0;
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public void CaretEnd() => _caret = _text.Length;
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public void Submit()
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{
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var t = _text;
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if (t.Trim().Length == 0) { Clear(); return; }
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OnSubmit?.Invoke(t);
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PushHistory(t);
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Clear();
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}
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private void Clear() { _text = ""; _caret = 0; _historyIndex = -1; }
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private void PushHistory(string t)
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{
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_history.Add(t);
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if (_history.Count > 100) _history.RemoveAt(0);
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_historyIndex = -1;
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}
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public void HistoryPrev()
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{
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if (_history.Count == 0) return;
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_historyIndex = _historyIndex < 0 ? _history.Count - 1 : Math.Max(0, _historyIndex - 1);
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SetTextFromHistory();
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}
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public void HistoryNext()
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{
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if (_historyIndex < 0) return;
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_historyIndex++;
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if (_historyIndex >= _history.Count) { _historyIndex = -1; Clear(); return; }
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SetTextFromHistory();
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}
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private void SetTextFromHistory()
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{
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_text = _history[_historyIndex];
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_caret = _text.Length;
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}
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public float CaretPixelX()
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=> DatFont is { } df ? df.MeasureWidth(_text.Substring(0, _caret))
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: Font is { } bf ? bf.MeasureWidth(_text.Substring(0, _caret)) : 0f;
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private bool _focused;
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protected override void OnDraw(UiRenderContext ctx)
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{
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ctx.DrawRect(0, 0, Width, Height, BackgroundColor);
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float lh = DatFont?.LineHeight ?? Font?.LineHeight ?? 14f;
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float ty = (Height - lh) * 0.5f;
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if (DatFont is { } df) ctx.DrawStringDat(df, _text, Padding, ty, TextColor);
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else ctx.DrawString(_text, Padding, ty, TextColor, Font);
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if (_focused)
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{
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float cx = Padding + CaretPixelX();
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ctx.DrawRect(cx, ty, 1f, lh, TextColor);
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}
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}
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public override bool OnEvent(in UiEvent e)
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{
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switch (e.Type)
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{
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case UiEventType.FocusGained: _focused = true; return true;
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case UiEventType.FocusLost: _focused = false; _historyIndex = -1; return true;
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case UiEventType.Char:
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InsertChar((char)e.Data0);
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return true;
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case UiEventType.KeyDown:
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{
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var key = (Silk.NET.Input.Key)e.Data0;
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switch (key)
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{
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case Silk.NET.Input.Key.Enter:
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case Silk.NET.Input.Key.KeypadEnter: Submit(); return true;
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case Silk.NET.Input.Key.Backspace: Backspace(); return true;
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case Silk.NET.Input.Key.Delete: DeleteForward(); return true;
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case Silk.NET.Input.Key.Left: MoveCaret(-1); return true;
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case Silk.NET.Input.Key.Right: MoveCaret(1); return true;
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case Silk.NET.Input.Key.Home: CaretHome(); return true;
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case Silk.NET.Input.Key.End: CaretEnd(); return true;
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case Silk.NET.Input.Key.Up: HistoryPrev(); return true;
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case Silk.NET.Input.Key.Down: HistoryNext(); return true;
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}
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return false;
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}
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}
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return false;
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}
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}
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