Make scripted lifecycle checkpoints acknowledged post-diagnostics render barriers, capture the exact frame outcome beside canonical resource ownership, and harden the nine-stop route with ordered same-location cache and lifetime gates without weakening process residency thresholds. Co-authored-by: Codex <codex@openai.com>
289 lines
11 KiB
C#
289 lines
11 KiB
C#
using System.Text.Json;
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using AcDream.App.Diagnostics;
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using AcDream.App.Rendering;
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using AcDream.App.Streaming;
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using AcDream.App.UI.Testing;
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using SixLabors.ImageSharp;
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namespace AcDream.App.Tests.Diagnostics;
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public sealed class WorldLifecycleAutomationControllerTests
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{
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private static readonly RenderFrameInput FrameInput = new(1d / 60d, 1280, 720);
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private static readonly RenderFrameOutcome FrameOutcome = new(
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new WorldRenderFrameOutcome(4, 17, NormalWorldDrawn: true),
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new PrivatePresentationFrameOutcome(
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PortalViewportDrawn: false,
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ScreenshotCaptured: true));
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[Fact]
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public void ScreenshotCapture_FlipsGlRowsAndWritesACompletePng()
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{
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string directory = NewDirectory();
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// GL order: bottom row red/green, top row blue/white.
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byte[] rgba =
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[
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255, 0, 0, 255, 0, 255, 0, 255,
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0, 0, 255, 255, 255, 255, 255, 255,
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];
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var logs = new List<string>();
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var controller = new FrameScreenshotController(
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(_, _) => rgba,
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directory,
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logs.Add);
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try
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{
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Assert.True(controller.TryRequest("login_stable", out string error), error);
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Assert.False(controller.IsComplete("login_stable"));
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Assert.True(controller.CapturePending(2, 2));
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Assert.True(controller.IsComplete("login_stable"));
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string path = Path.Combine(directory, "login_stable.png");
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using Image image = Image.Load(path);
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Assert.Equal(2, image.Width);
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Assert.Equal(2, image.Height);
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Assert.Contains(logs, line => line.Contains("screenshot-complete", StringComparison.Ordinal));
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byte[] flipped = FrameScreenshotController.FlipRows(rgba, 2, 2);
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Assert.Equal(rgba.AsSpan(8, 8).ToArray(), flipped.AsSpan(0, 8).ToArray());
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Assert.Equal(rgba.AsSpan(0, 8).ToArray(), flipped.AsSpan(8, 8).ToArray());
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}
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finally
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{
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Directory.Delete(directory, recursive: true);
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}
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}
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[Fact]
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public void ScreenshotCapture_ReportsNoWorkAndFailedCapture()
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{
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string directory = NewDirectory();
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var controller = new FrameScreenshotController(
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(_, _) => [],
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directory);
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try
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{
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Assert.False(controller.CapturePending(0, 0));
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Assert.True(controller.TryRequest("bad_frame", out string error), error);
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Assert.False(controller.CapturePending(0, 0));
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Assert.False(controller.IsComplete("bad_frame"));
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}
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finally
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{
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if (Directory.Exists(directory))
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Directory.Delete(directory, recursive: true);
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}
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}
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[Theory]
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[InlineData("")]
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[InlineData("../escape")]
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[InlineData("has spaces")]
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[InlineData("name.png")]
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public void ArtifactNames_RejectPathsAndAmbiguousCharacters(string name)
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{
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Assert.False(AutomationArtifactName.TryValidate(name, out string error));
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Assert.NotEmpty(error);
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}
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[Fact]
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public void Checkpoint_WritesCanonicalRevealAndResourceSnapshot()
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{
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string directory = NewDirectory();
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var reveal = new WorldRevealLifecycleSnapshot(
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Generation: 7,
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Kind: WorldRevealKind.Portal,
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Readiness: new WorldRevealReadinessSnapshot(
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0x8A020164u,
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IsIndoor: true,
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IsUnhydratable: false,
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RequiredRenderRadius: 0,
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IsRenderNeighborhoodReady: true,
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AreCompositeTexturesReady: true,
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IsCollisionReady: true),
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Materialized: true,
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Completed: true,
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Cancelled: false,
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WorldViewportObserved: true,
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InvariantFailureCount: 0);
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var resources = EmptyResources() with
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{
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LoadedLandblocks = 1,
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WorldEntities = 42,
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TrackedGpuBytes = 1234,
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};
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var screenshots = new FrameScreenshotController(
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(_, _) => [0, 0, 0, 255],
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Path.Combine(directory, "screenshots"));
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var controller = new WorldLifecycleAutomationController(
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() => reveal,
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() => 3,
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_ => resources,
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screenshots,
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directory);
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try
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{
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Assert.True(controller.IsWorldReady);
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Assert.True(controller.IsWorldViewportVisible);
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Assert.Equal(3, controller.PortalMaterializationCount);
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Assert.True(controller.TryRequestCheckpoint(
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"dungeon",
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out IRetailUiAutomationCheckpoint? request,
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out string error), error);
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Assert.NotNull(request);
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Assert.Equal(RetailUiAutomationCheckpointStatus.Pending, request.Status);
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controller.Process(FrameInput, FrameOutcome);
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Assert.Equal(RetailUiAutomationCheckpointStatus.Succeeded, request.Status);
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string line = Assert.Single(File.ReadAllLines(
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Path.Combine(directory, "world-lifecycle.checkpoints.jsonl")));
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using JsonDocument json = JsonDocument.Parse(line);
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Assert.Equal("dungeon", json.RootElement.GetProperty("name").GetString());
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Assert.Equal(7, json.RootElement.GetProperty("reveal").GetProperty("generation").GetInt64());
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Assert.Equal(4, json.RootElement.GetProperty("render").GetProperty("world")
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.GetProperty("visibleLandblocks").GetInt32());
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Assert.True(json.RootElement.GetProperty("render").GetProperty("presentation")
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.GetProperty("screenshotCaptured").GetBoolean());
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Assert.Equal(42, json.RootElement.GetProperty("resources").GetProperty("worldEntities").GetInt32());
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Assert.True(File.Exists(Path.Combine(directory, "checkpoint-dungeon.json")));
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}
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finally
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{
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Directory.Delete(directory, recursive: true);
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}
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}
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[Fact]
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public void CheckpointRequests_DrainInFifoOrderOnce()
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{
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string directory = NewDirectory();
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int captures = 0;
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var controller = CreateController(
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directory,
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_ =>
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{
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captures++;
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return EmptyResources();
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});
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try
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{
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Assert.True(controller.TryRequestCheckpoint(
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"first", out IRetailUiAutomationCheckpoint? first, out _));
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Assert.True(controller.TryRequestCheckpoint(
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"second", out IRetailUiAutomationCheckpoint? second, out _));
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controller.Process(FrameInput, FrameOutcome);
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controller.Process(FrameInput, FrameOutcome);
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Assert.NotNull(first);
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Assert.NotNull(second);
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Assert.Equal(1, first.Sequence);
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Assert.Equal(2, second.Sequence);
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Assert.Equal(RetailUiAutomationCheckpointStatus.Succeeded, first.Status);
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Assert.Equal(RetailUiAutomationCheckpointStatus.Succeeded, second.Status);
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Assert.Equal(2, captures);
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string[] lines = File.ReadAllLines(
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Path.Combine(directory, "world-lifecycle.checkpoints.jsonl"));
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Assert.Equal(2, lines.Length);
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Assert.Contains("\"name\":\"first\"", lines[0], StringComparison.Ordinal);
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Assert.Contains("\"name\":\"second\"", lines[1], StringComparison.Ordinal);
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}
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finally
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{
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controller.Dispose();
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Directory.Delete(directory, recursive: true);
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}
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}
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[Fact]
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public void CheckpointWriteFailure_IsReportedOnTokenWithoutThrowingFromFrame()
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{
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string directory = NewDirectory();
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string blockedPath = Path.Combine(directory, "not-a-directory");
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File.WriteAllText(blockedPath, "occupied");
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var controller = CreateController(blockedPath, _ => EmptyResources());
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try
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{
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Assert.True(controller.TryRequestCheckpoint(
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"failed", out IRetailUiAutomationCheckpoint? request, out _));
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controller.Process(FrameInput, FrameOutcome);
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Assert.NotNull(request);
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Assert.Equal(RetailUiAutomationCheckpointStatus.Failed, request.Status);
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Assert.Contains("checkpoint 'failed' sequence 1 failed", request.Error);
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}
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finally
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{
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controller.Dispose();
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Directory.Delete(directory, recursive: true);
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}
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}
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[Fact]
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public void CheckpointCancellationAndShutdown_AreExplicitAndNeverWritten()
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{
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string directory = NewDirectory();
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var controller = CreateController(directory, _ => EmptyResources());
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try
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{
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Assert.True(controller.TryRequestCheckpoint(
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"caller", out IRetailUiAutomationCheckpoint? caller, out _));
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Assert.True(controller.TryRequestCheckpoint(
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"shutdown", out IRetailUiAutomationCheckpoint? shutdown, out _));
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Assert.NotNull(caller);
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Assert.NotNull(shutdown);
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controller.CancelCheckpoint(caller);
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controller.Dispose();
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controller.Process(FrameInput, FrameOutcome);
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Assert.Equal(RetailUiAutomationCheckpointStatus.Cancelled, caller.Status);
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Assert.Contains("cancelled before render-frame capture", caller.Error);
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Assert.Equal(RetailUiAutomationCheckpointStatus.Cancelled, shutdown.Status);
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Assert.Contains("cancelled during world lifecycle automation shutdown", shutdown.Error);
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Assert.False(controller.TryRequestCheckpoint(
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"late", out IRetailUiAutomationCheckpoint? late, out string error));
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Assert.Null(late);
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Assert.Contains("shutting down", error);
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Assert.False(File.Exists(Path.Combine(
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directory,
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"world-lifecycle.checkpoints.jsonl")));
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}
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finally
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{
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controller.Dispose();
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Directory.Delete(directory, recursive: true);
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}
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}
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private static WorldLifecycleAutomationController CreateController(
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string directory,
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Func<RenderFrameOutcome, WorldLifecycleResourceSnapshot> capture) =>
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new(
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() => default,
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() => 0,
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capture,
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new FrameScreenshotController((_, _) => [], directory),
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directory);
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private static WorldLifecycleResourceSnapshot EmptyResources() => new(
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0L, 0, 0L, 0L, 0, 0, 0, 0, 0, 0, 0, 0L, 0L, 0d, 0d, null);
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private static string NewDirectory()
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{
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string path = Path.Combine(Path.GetTempPath(), "acdream-world-gate-" + Guid.NewGuid().ToString("N"));
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Directory.CreateDirectory(path);
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return path;
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}
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}
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