Move fly/chase publication, combat target tracking, and local player projection behind typed runtime owners. Preserve the inbound-created projection/reconcile barrier while removing GameWindow callbacks and duplicate shadow helpers. |
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|---|---|---|
| .. | ||
| DispatcherMovementInputSourceTests.cs | ||
| GameplayInputFrameControllerTests.cs | ||
| LocalPlayerImmediatePositionTests.cs | ||
| LocalPlayerOutboundCombatStyleTests.cs | ||
| LocalPlayerProjectionControllerTests.cs | ||
| MouseLookControllerTests.cs | ||
| OutboundInteractionQueueTests.cs | ||
| PlayerMouseLookMovementTests.cs | ||
| PlayerMovementPlacementTransactionTests.cs | ||
| RetailLocalPlayerFrameControllerTests.cs | ||