Move fallback and PView world drawing, shared alpha, particles, visibility, selection, and diagnostics behind focused frame owners. Make exceptional frames failure-atomic by restoring the shared GL baseline and preserving primary alpha failures through cleanup. Co-authored-by: Codex <codex@openai.com> |
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| .. | ||
| IRetailSelectionGeometrySource.cs | ||
| IRetailSelectionLightingSource.cs | ||
| IRetailSelectionRenderSink.cs | ||
| RetailSelectionGeometryCache.cs | ||
| RetailSelectionLightingPulse.cs | ||
| RetailSelectionScene.cs | ||