Brainstormed design to collapse acdream's two render paths (OutdoorRoot vs RetailPViewInside) into one, matching retail SmartBox::RenderNormalMode -> DrawInside(viewer_cell). Roots the FLAP as the two-branch split toggling on the viewer cell crossing the indoor/outdoor boundary (pinned 2026-06-07 via live render-sig); the 2026-06-05 viewer-cell-stability plan (boom + dead-zone + w-clip) is exhausted. Models the outdoor world as a flood-graph cell node whose shell is the landscape, so one flood + one draw handle indoor and outdoor uniformly. Clean cutover, 4-phase plan (phases 1-2 additive, phase 3 the visual-gated cutover). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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| architecture | ||
| audit | ||
| plans | ||
| research | ||
| superpowers | ||
| bugs.md | ||
| ISSUES.md | ||