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AetheriaUnlockStateTests.cs
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fix(paperdoll): port quest-gated Aetheria slots
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2026-07-13 09:55:20 +02:00 |
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BurdenMathTests.cs
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fix(ui): match retail vitae and character info
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2026-07-17 12:06:14 +02:00 |
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ClientObjectNameTests.cs
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fix(ui): finish retail stack selector polish
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2026-07-11 10:22:11 +02:00 |
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ClientObjectTableBurdenTests.cs
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feat(core): D.2b-B — ClientObjectTable.SumCarriedBurden (carried-Burden fallback)
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2026-06-21 08:55:35 +02:00 |
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ClientObjectTableTests.cs
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test: finish diagnostic classification
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2026-08-18 13:41:17 +02:00 |
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ClientObjectTableUpdateTests.cs
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feat(core): D.2b-B B-Wire — ClientObjectTable.UpdateStackSize
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2026-06-21 18:48:54 +02:00 |
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EquipMaskTests.cs
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fix(D.2b): correct EquipMask to canonical retail INVENTORY_LOC + numeric-pin test
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2026-06-22 21:56:06 +02:00 |
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ExternalContainerStateTests.cs
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refactor(net): converge live session state reset
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2026-07-21 12:00:48 +02:00 |
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InventoryTransactionStateTests.cs
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fix: social gate round 2, part 2 - confirmation-dialog sentences + the
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2026-08-13 21:10:42 +02:00 |
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ItemCooldownDisplayTests.cs
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feat(items): port retail shared cooldown overlays
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2026-07-23 10:41:16 +02:00 |
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ItemInteractionPolicyTests.cs
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fix(items): port retail useability and autowear rejection
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2026-07-23 08:33:31 +02:00 |
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ItemManaStateTests.cs
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feat(ui): port retail selected-item mana
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2026-07-11 11:16:21 +02:00 |
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ItemUseabilityTests.cs
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fix(items): port retail useability and autowear rejection
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2026-07-23 08:33:31 +02:00 |
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PaperdollSelectionPolicyTests.cs
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fix(ui): port exact paperdoll body selection
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2026-07-11 11:56:26 +02:00 |
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PlayerKillerStatusBitfieldTests.cs
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fix(physics): #297 — keep the PWD bitfield live so PK status reaches the client
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2026-08-03 20:59:01 +02:00 |
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ShortcutDropPlannerTests.cs
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feat(ui): complete retail item drop branches
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2026-07-11 09:46:32 +02:00 |
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ShortcutStoreTests.cs
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refactor(runtime): close canonical gameplay ownership
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2026-07-26 09:48:51 +02:00 |
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StackMergePlannerTests.cs
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feat(ui): complete retail item drop branches
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2026-07-11 09:46:32 +02:00 |
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StackSplitQuantityStateTests.cs
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fix(ui): port retail partial stack transfers
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2026-07-11 10:34:13 +02:00 |
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ToolbarAmmoPolicyTests.cs
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feat(ui): port retail toolbar ammo count
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2026-07-11 12:29:51 +02:00 |
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VendorPricingTests.cs
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fix(runtime/core): Slice 5.3 review corrections — retirement/transit close, per-unit pricing, guarded auto-close dispatch
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2026-08-07 16:15:57 +02:00 |
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VendorSellAcceptabilityTests.cs
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fix(vendor): 6b/6c review corrections — pre-send guards, accumulating staging, trade-note exemption, drag-over tab switch, full-stack sells
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2026-08-08 12:50:28 +02:00 |
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VendorStagingListTests.cs
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fix(vendor): 6b/6c review corrections — pre-send guards, accumulating staging, trade-note exemption, drag-over tab switch, full-stack sells
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2026-08-08 12:50:28 +02:00 |
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VendorStateTests.cs
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fix(ui): Slice 5.4 review corrections — the dropdown renders from its authored popup, retail cost semantics, auto-select, icon overlays
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2026-08-07 18:26:17 +02:00 |