acdream/src/AcDream.App
Erik e601a496db fix #407: windowed resolution offering decoupled from the video-mode list
Campaign CC gate round 1. The Config Resolution dropdown now offers
DisplayModeCatalog.WindowedResolutions — the curated hardware modes
UNIONed with the static modern-ladder sizes that fit the desktop —
because a windowed pick is a plain Size write needing no video mode,
and remote/RDP virtual displays advertise almost none (the live RDP
display exposed exactly 1920x1080 + the 2056x1290 desktop, leaving the
dropdown with nothing below 1920). The fullscreen apply still validates
against the hardware Resolutions list plus the switcher's
monitor-mode-list hard guard, so a fullscreen pick of a windowed-only
entry refuses safely (log-and-stay, #388/#392) — IA-22's
offered-implies-supported invariant narrows to the fullscreen half and
its register row carries the amendment. Three new pure-union tests
including the exact live RDP shape.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-16 09:03:36 +02:00
..
Audio feat(audio): Ctrl+M instant mute + inn-chatter investigation closed as server content 2026-08-09 14:09:24 +02:00
Combat fix(ui,runtime): OP4 review fixes — live re-seed, enable-gating, Combat panel re-point, universal timestamps 2026-08-11 05:30:26 +02:00
Composition fix #405: chargen/summary preview leases never Transferred — every retail-UI window load crashed at composition 2026-08-16 08:38:07 +02:00
Configuration feat(runtime): share chat commands and run login sequence 2026-08-14 20:27:45 +02:00
Credentials fix(launcher): close Campaign LA LA1 review findings 2026-08-14 17:00:09 +02:00
Diagnostics feat(render): Vulkan campaign V11 step 3 — drop the GL packages and shaders 2026-07-29 02:58:15 +02:00
Input refactor(settings): OP9 — retire the dead F11 settings surface + fully-superseded GameplaySettings 2026-08-11 13:18:53 +02:00
Interaction chore: secure-trade closeout - strip [trade] gate probes, roadmap ledger 2026-08-14 12:48:31 +02:00
Net fix(chargen): Campaign CC CC5 re-review residuals R1-R5 + nits — REVIEW-CLOSED 2026-08-16 01:57:07 +02:00
Physics refactor(physics): hoist the live-entity collision builder to Runtime (#330 groundwork) 2026-08-07 01:49:13 +02:00
Platform docs: Campaign LA — pinned launch-contract schema COMMITTED into plan LA1 2026-08-14 16:04:32 +02:00
Plugins fix(plugins): close LA5 host lifecycle review 2026-08-14 19:05:13 +02:00
Rendering fix #407: windowed resolution offering decoupled from the video-mode list 2026-08-16 09:03:36 +02:00
Runtime feat(chargen): Campaign CC slice CC5 — Summary page, Finish flow, RandomizeCharacter port 2026-08-16 00:01:07 +02:00
Settings fix #376/#388 review round: post-condition truth, idempotence, one 2026-08-13 18:10:07 +02:00
Spells Revert "Campaign V slice V4a" - it lost world multisampling 2026-07-27 18:29:28 +02:00
Streaming fix(audio): portal cues fire on the sequencer's sound events, not the tunnel visuals 2026-08-09 08:22:48 +02:00
UI fix #407: windowed resolution offering decoupled from the video-mode list 2026-08-16 09:03:36 +02:00
Update feat(audio): Campaign A slice A5 — retail's region ambient soundscape 2026-08-08 22:53:41 +02:00
World feat(audio): Campaign A slice A4 — the interface sound bus 2026-08-08 22:22:09 +02:00
AcDream.App.csproj fix(platform): Campaign LA LA0 review fixes — CI Linux lanes, arch doc, self-guard 2026-08-14 15:30:04 +02:00
GlobalUsings.cs feat(runtime): share chat commands and run login sequence 2026-08-14 20:27:45 +02:00
Program.cs fix(plugins): close LA5 host lifecycle review 2026-08-14 19:05:13 +02:00
RuntimeOptions.cs feat(app): Campaign CC slice CC4 — chargen screen shell + Heritage/Profession/Skills/Town pages 2026-08-15 17:45:51 +02:00