acdream/src/AcDream.App
Erik ce848c154d feat(D.2b): chat wiring — menu/input sprites, button reflow, char-wrap, panel wash fix
- ChatWindowController: wires the menu chrome (popup bevel, row/checkbox
  sprites), the input focused-field sprite + keyboard, and autosizes the channel
  button + reflows the input field to start after it (anchor re-capture so the
  per-frame layout doesn't fight it). DefaultTextInput / write-mode focus hooked
  up.
- WrapText now breaks an over-long UNBROKEN token at character boundaries (no
  hyphen), packed onto the current line first — so a spaceless token wraps
  instead of overflowing, and a "You say," prefix stays on the same row as the
  start of the message.
- UiChatView: transcript background + selection highlight use DrawFill (sprite
  bucket) so the transcript text draws ON TOP instead of being dimmed by its own
  translucent rect background.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 15:24:30 +02:00
..
Audio feat(audio): Phase E.2 OpenAL engine + SoundTable cookbook + hook wiring 2026-04-18 16:38:26 +02:00
Input fix(phys): #106 gate-2 — bogus-indoor-claim recovery + spawn-ground entry hold 2026-06-09 23:47:11 +02:00
Net refactor(app): extract LiveSessionController for network-side session lifecycle (Step 2) 2026-05-17 16:15:57 +02:00
Plugins feat(D.2b): IUiRegistry plugin UI surface + buffered drain into UiHost 2026-06-14 17:46:37 +02:00
Rendering feat(D.2b): write-mode movement gate that preserves autorun 2026-06-16 15:24:19 +02:00
Streaming fix(G.3): pre-collapse dungeon streaming at login/teleport — kill the login FPS ramp (#135) 2026-06-14 16:46:56 +02:00
UI feat(D.2b): chat wiring — menu/input sprites, button reflow, char-wrap, panel wash fix 2026-06-16 15:24:30 +02:00
World refactor(G.3a): Place flips Idle before delegate; test mid-hold reset (#133) 2026-06-13 17:11:40 +02:00
AcDream.App.csproj feat(D.2b): MarkupDocument (XML -> UiElement tree); vitals panel from vitals.xml 2026-06-14 17:38:07 +02:00
Program.cs feat(D.2b): IUiRegistry plugin UI surface + buffered drain into UiHost 2026-06-14 17:46:37 +02:00
RuntimeOptions.cs feat(D.2b): flip vitals to the LayoutDesc importer; retire hand-authored vitals.xml 2026-06-15 16:30:24 +02:00