acdream/docs
Erik b7ca33118b docs(#145): REOPEN — cascade recurs on unstreamed-arrival-near-edge (streamed case fixed)
3rd live session found the carried-anchor fix is incomplete: the cascade recurs
when a teleport arrives onto a NOT-YET-STREAMED landblock near an edge (0xC98C
arrival at local Y=190.3, NO-LANDBLOCK -> marches 0x8C->0xFE, wire localY=-21684,
ACE rejects). Streamed-arrival case IS fixed (verified ~10 landblocks). Same root
as the Z free-fall (#135/#138 placed-but-unstreamed gap). Prior 'gate passed' was
premature. Needs apparatus (anchor/guard diagnostic at the crossing) before a fix.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 18:04:54 +02:00
..
architecture fix(streaming): #138 — re-hydrate server objects from the retained spawn table on reload 2026-06-21 08:06:41 +02:00
audit docs: update audit — Sprint 1 items verified (sequence counters + scenery LCG) 2026-04-13 13:51:39 +02:00
plans docs(D.5.4): roadmap shipped + divergence register (event model + deferred parent pre-queue) 2026-06-18 17:03:28 +02:00
research docs(#145): verified root cause + decision to port cell-relative physics frame (Option B) + handoff 2026-06-21 09:47:01 +02:00
superpowers docs(#145): Slice 3 — capture cellId/anchor-consistency + indoor-staleness edge cases + sweep threading map 2026-06-21 11:08:13 +02:00
bugs.md docs: update bugs.md — close BUG-002/003/004, add BUG-005/006/007 2026-04-14 12:17:31 +02:00
ISSUES.md docs(#145): REOPEN — cascade recurs on unstreamed-arrival-near-edge (streamed case fixed) 2026-06-21 18:04:54 +02:00