acdream/tests/AcDream.App.Tests/UI/CursorFeedbackControllerTests.cs
Erik 6fcc510d5d feat(ui): complete retail cursor state machine
Port every reachable ClientUISystem cursor branch through the production DAT enum map, preserve global-default versus widget-local event ordering, and surface the registered OS fallback. Route all four toolbar stance indicators through the same combat toggle command as the key binding, with golden DAT and transition conformance coverage.

Co-Authored-By: Codex <codex@openai.com>
2026-07-11 08:31:40 +02:00

268 lines
11 KiB
C#

using AcDream.App.UI;
using AcDream.Core.Combat;
using AcDream.Core.Items;
namespace AcDream.App.Tests.UI;
public sealed class CursorFeedbackControllerTests
{
private const uint Player = 0x50000001u;
private const uint Pack = 0x50000010u;
private const uint Source = 0x50000020u;
private const uint Target = 0x50000021u;
// USEABLE_SOURCE_CONTAINED_TARGET_REMOTE_OR_SELF — the classic healing-kit value.
private const uint HealthKitUseability = 0x00220008u;
[Fact]
public void DragState_winsOverResizeAndUsesAcceptRejectCursors()
{
var c = new CursorFeedbackController();
var accept = c.Resolve(new CursorFeedbackSnapshot(
DragPayload: new object(),
DragAccept: UiItemSlot.DragAcceptState.Accept,
HoverResizeEdges: ResizeEdges.Right));
var reject = c.Resolve(new CursorFeedbackSnapshot(
DragPayload: new object(),
DragAccept: UiItemSlot.DragAcceptState.Reject,
HoverResizeEdges: ResizeEdges.Right));
Assert.Equal(CursorFeedbackKind.DragAccept, accept.Kind);
Assert.Equal(CursorFeedbackKind.DragReject, reject.Kind);
}
[Theory]
[InlineData(ResizeEdges.Right, CursorFeedbackKind.ResizeHorizontal)]
[InlineData(ResizeEdges.Bottom, CursorFeedbackKind.ResizeVertical)]
[InlineData(ResizeEdges.Right | ResizeEdges.Bottom, CursorFeedbackKind.ResizeDiagonalNwse)]
[InlineData(ResizeEdges.Left | ResizeEdges.Bottom, CursorFeedbackKind.ResizeDiagonalNesw)]
public void ResizeEdges_chooseExpectedCursor(ResizeEdges edges, CursorFeedbackKind expected)
{
var c = new CursorFeedbackController();
var feedback = c.Resolve(new CursorFeedbackSnapshot(HoverResizeEdges: edges));
Assert.Equal(expected, feedback.Kind);
}
[Fact]
public void MoveAndTextHover_useDedicatedCursorsWhenNoHigherPriorityState()
{
var c = new CursorFeedbackController();
Assert.Equal(CursorFeedbackKind.WindowMove,
c.Resolve(new CursorFeedbackSnapshot(HoverWindowMove: true)).Kind);
Assert.Equal(CursorFeedbackKind.Text,
c.Resolve(new CursorFeedbackSnapshot(HoverTextEdit: true)).Kind);
}
[Fact]
public void TargetMode_reportsValidInvalidAndPendingTargets()
{
var objects = SeedTargetObjects();
var interaction = new ItemInteractionController(
objects,
playerGuid: () => Player,
sendUse: null,
sendUseWithTarget: null,
sendWield: null,
sendDrop: null,
nowMs: () => 1_000);
var c = new CursorFeedbackController(interaction);
Assert.True(interaction.ActivateItem(Source));
Assert.Equal(CursorFeedbackKind.TargetValid,
c.Resolve(new CursorFeedbackSnapshot(
HoverUi: true,
HoverTargetGuid: Player,
HoverTargetCompatible: true)).Kind);
Assert.Equal(CursorFeedbackKind.TargetInvalid,
c.Resolve(new CursorFeedbackSnapshot(
HoverUi: true,
HoverTargetGuid: 0x5000BADu,
HoverTargetCompatible: false)).Kind);
// Retail UpdateCursorState: no found object → PENDING, including over
// UI chrome (the HoverUi→Invalid arm was a non-retail invention).
Assert.Equal(CursorFeedbackKind.TargetPending,
c.Resolve(new CursorFeedbackSnapshot(HoverUi: true)).Kind);
Assert.Equal(CursorFeedbackKind.TargetPending,
c.Resolve(new CursorFeedbackSnapshot()).Kind);
}
[Fact]
public void UpdateFromRoot_slotItemDrivesGlobalTargetCursor_withoutInventingWidgetState()
{
var objects = SeedTargetObjects();
objects.Get(Source)!.TargetType = (uint)ItemType.Misc; // a tool that targets items
var interaction = new ItemInteractionController(
objects,
playerGuid: () => Player,
sendUse: null,
sendUseWithTarget: null,
sendWield: null,
sendDrop: null,
nowMs: () => 1_000);
var root = new UiRoot { Width = 800, Height = 600 };
var slot = new UiItemSlot
{
Left = 10,
Top = 10,
Width = 32,
Height = 32,
};
var acceptCursor = new UiCursorMedia(0x06009999u, 11, 12);
slot.SetStateCursors(new Dictionary<string, UiCursorMedia>
{
["Drag_rollover_accept"] = acceptCursor,
});
slot.SetItem(Target, iconTexture: 1u);
root.AddChild(slot);
root.OnMouseMove(20, 20);
var c = new CursorFeedbackController(interaction);
Assert.True(interaction.ActivateItem(Source));
var feedback = c.Update(root);
Assert.Equal(CursorFeedbackKind.TargetValid, feedback.Kind);
Assert.Equal(RetailGlobalCursorKind.TargetValid, feedback.GlobalKind);
Assert.False(feedback.Cursor.IsValid);
}
[Fact]
public void UpdateFromRoot_worldProviderDrivesTargetCursor_whenUiNotHovered()
{
var objects = SeedTargetObjects();
var interaction = new ItemInteractionController(
objects,
playerGuid: () => Player,
sendUse: null,
sendUseWithTarget: null,
sendWield: null,
sendDrop: null,
nowMs: () => 1_000);
var root = new UiRoot { Width = 800, Height = 600 }; // nothing under the mouse
root.OnMouseMove(400, 300);
var c = new CursorFeedbackController(interaction, worldTargetProvider: () => Player);
Assert.True(interaction.ActivateItem(Source));
// World hover (retail SmartBox found object) drives valid/invalid…
Assert.Equal(CursorFeedbackKind.TargetValid, c.Update(root).Kind);
// …but UI occludes the world: hovering a plain panel → PENDING even
// though the world provider would return a valid target.
var panel = new UiPanel { Left = 390, Top = 290, Width = 40, Height = 40 };
root.AddChild(panel);
Assert.Equal(CursorFeedbackKind.TargetPending, c.Update(root).Kind);
}
public static TheoryData<CursorFeedbackSnapshot, RetailGlobalCursorKind> GlobalCursorCases => new()
{
{ new(), RetailGlobalCursorKind.Default },
{ new(HoverTargetGuid: Target), RetailGlobalCursorKind.DefaultFound },
{ new(CombatMode: CombatMode.Melee), RetailGlobalCursorKind.MeleeOrMissile },
{ new(HoverTargetGuid: Target, CombatMode: CombatMode.Melee), RetailGlobalCursorKind.MeleeOrMissileFound },
{ new(CombatMode: CombatMode.Missile), RetailGlobalCursorKind.MeleeOrMissile },
{ new(CombatMode: CombatMode.Magic), RetailGlobalCursorKind.Magic },
{ new(HoverTargetGuid: Target, CombatMode: CombatMode.Magic), RetailGlobalCursorKind.MagicFound },
{ new(TargetMode: RetailCursorTargetMode.Examine), RetailGlobalCursorKind.Examine },
{ new(HoverTargetGuid: Target, TargetMode: RetailCursorTargetMode.Examine), RetailGlobalCursorKind.ExamineFound },
{ new(TargetMode: RetailCursorTargetMode.Use), RetailGlobalCursorKind.Use },
{ new(HoverTargetGuid: Target, TargetMode: RetailCursorTargetMode.Use), RetailGlobalCursorKind.UseFound },
{ new(BusyCount: 1), RetailGlobalCursorKind.Busy },
{ new(HoverTargetGuid: Target, BusyCount: 1), RetailGlobalCursorKind.BusyFound },
{ new(TargetMode: RetailCursorTargetMode.UseTarget), RetailGlobalCursorKind.TargetPending },
{ new(HoverTargetGuid: Target, HoverTargetCompatible: true, TargetMode: RetailCursorTargetMode.UseTarget), RetailGlobalCursorKind.TargetValid },
{ new(HoverTargetGuid: Target, HoverTargetCompatible: false, TargetMode: RetailCursorTargetMode.UseTarget), RetailGlobalCursorKind.TargetInvalid },
};
[Theory]
[MemberData(nameof(GlobalCursorCases))]
public void GlobalCursorDecisionTree_matchesUpdateCursorState(
CursorFeedbackSnapshot snapshot,
RetailGlobalCursorKind expected)
{
var c = new CursorFeedbackController();
Assert.Equal(expected, c.Resolve(snapshot).GlobalKind);
}
[Fact]
public void BusyGlobalCursor_winsOverTargetAndCombat()
{
var c = new CursorFeedbackController();
var snapshot = new CursorFeedbackSnapshot(
HoverTargetGuid: Target,
HoverTargetCompatible: true,
BusyCount: 1,
TargetMode: RetailCursorTargetMode.UseTarget,
CombatMode: CombatMode.Magic);
Assert.Equal(RetailGlobalCursorKind.BusyFound, c.Resolve(snapshot).GlobalKind);
}
[Fact]
public void WidgetCursorPrecedence_isCapturedThenHoveredThenGlobalDefault()
{
var root = new UiRoot { Width = 200, Height = 100 };
var captured = new UiPanel { Left = 0, Top = 0, Width = 50, Height = 50 };
var hovered = new UiPanel { Left = 60, Top = 0, Width = 50, Height = 50 };
var capturedCursor = new UiCursorMedia(0x06001001u, 1, 2);
var hoveredCursor = new UiCursorMedia(0x06001002u, 3, 4);
captured.SetStateCursors(new Dictionary<string, UiCursorMedia> { [""] = capturedCursor });
hovered.SetStateCursors(new Dictionary<string, UiCursorMedia> { [""] = hoveredCursor });
root.AddChild(captured);
root.AddChild(hovered);
var c = new CursorFeedbackController();
root.OnMouseMove(10, 10);
root.OnMouseDown(UiMouseButton.Left, 10, 10);
root.OnMouseMove(70, 10);
Assert.Equal(capturedCursor, c.Update(root).Cursor);
root.OnMouseUp(UiMouseButton.Left, 70, 10);
Assert.Equal(hoveredCursor, c.Update(root).Cursor);
root.OnMouseMove(150, 75);
var fallback = c.Update(root);
Assert.False(fallback.Cursor.IsValid);
Assert.Equal(RetailGlobalCursorKind.Default, fallback.GlobalKind);
}
private static ClientObjectTable SeedTargetObjects()
{
var objects = new ClientObjectTable();
objects.AddOrUpdate(new ClientObject
{
ObjectId = Player,
Name = "Player",
Type = ItemType.Creature,
});
objects.AddOrUpdate(new ClientObject
{
ObjectId = Pack,
Name = "Backpack",
Type = ItemType.Container,
ItemsCapacity = 24,
});
objects.MoveItem(Pack, Player, 0);
objects.AddOrUpdate(new ClientObject
{
ObjectId = Source,
Name = "Health Kit",
Type = ItemType.Misc,
Useability = HealthKitUseability,
TargetType = (uint)ItemType.Creature, // retail kind gate: kits target creatures/players
});
objects.MoveItem(Source, Pack, 0);
objects.AddOrUpdate(new ClientObject
{
ObjectId = Target,
Name = "Target",
Type = ItemType.Misc,
});
objects.MoveItem(Target, Pack, 1);
return objects;
}
}