..
Allegiance
feat(allegiance): Phase H.2 AllegianceRequests + AllegianceTree model
2026-04-18 17:17:45 +02:00
Audio
feat(audio): Phase E.2 OpenAL engine + SoundTable cookbook + hook wiring
2026-04-18 16:38:26 +02:00
Chat
fix(chat): /help client-side handler + System dedup + ThatIsNotAValidCommand template
2026-04-25 21:22:07 +02:00
Combat
feat(combat): Phase L.1c wire live attack input
2026-04-28 11:58:57 +02:00
Input
fix(camera): #38 render-interpolate player motion
2026-05-06 17:53:34 +02:00
Items
feat(items): Phase F.2 ItemRepository + AppraiseRequest round-trip
2026-04-18 16:55:36 +02:00
Lighting
feat(lighting): Phase G.2 — Setup.Lights + SetLightHook wiring
2026-04-19 10:46:49 +02:00
Meshing
fix(rendering): #47 — walk DIDDegrade for retail close-detail meshes
2026-05-06 16:46:23 +02:00
Physics
fix(scenery): #49 9×9 loop, per-spawn building check, triangle slope
2026-05-07 21:15:11 +02:00
Player
feat(player): #5 PlayerDescription parser — Stam/Mana via attribute block
2026-04-25 16:42:24 +02:00
Plugins
feat(core): add IGameState, IEvents, WorldEvents with replay-on-subscribe
2026-04-10 20:29:29 +02:00
Rendering
phase(N.4): WbMeshAdapter stub + IWbMeshAdapter interface
2026-05-08 13:18:50 +02:00
Spells
fix(player): EnchantmentMask bit fix + Vitae key=0 + absolute Vitals overlay
2026-04-25 18:15:20 +02:00
Streaming
fix(app): Phase A.1 — pending-spawn list in GpuWorldState (proper fix)
2026-04-11 23:19:40 +02:00
Terrain
fix(terrain): align per-cell triangle geometry with ACE's ConstructPolygons convention
2026-04-21 13:20:59 +02:00
Textures
test(N.3): update SurfaceDecoderTests to match isAdditive split
2026-05-08 11:34:32 +02:00
Vfx
feat(vfx): Phase C.1 — PES particle renderer + post-review fixes
2026-04-28 22:47:11 +02:00
World
phase(N.1): delete legacy scenery code path; WB is the only path
2026-05-08 10:37:55 +02:00
AcDream.Core.Tests.csproj
feat(app): Phase A.1 — StreamingRegion (window set + diff with hysteresis)
2026-04-11 22:01:45 +02:00
SmokeTest.cs
chore: phase 1 — add Core, Abstractions, App, Tests projects
2026-04-10 09:22:33 +02:00