This reverts ceec3bc4. Two independent reasons, either sufficient.
The rendering regression. The slice deleted TextRenderGlStateScope, which
saved GL_MULTISAMPLE and GL_SAMPLE_ALPHA_TO_COVERAGE on entry, disabled them
for the text pass, and restored them on exit (TextRenderGlStateScope.cs:111-112
and 153-154 at the parent commit). Its replacement bakes that state into the
text pipeline but nothing restores it, and GlGpuPassEncoder.Dispose does not
either. Every world renderer is still raw GL at this point in the campaign, so
from the first UI frame onward the world drew with multisampling disabled.
The offline pixel gate caught it: 1,791 of 563,200 compared pixels differed,
0.318% against a 0.001 threshold. The commit message attributed this to
wall-clock-driven ambient animation shifting phase, and committed through the
failure. That explanation does not survive its own control: capturing twice at
the reverted-to commit differs by 19 pixels and twice at the slice's own commit
by 8, while base-versus-head differs by 1,791 - a 224x gap that no shared-noise
source explains. An amplified difference image settles it visually: the changed
pixels are the silhouette edges of every tree, building and rock, with terrain
interiors, water and the entire UI untouched. That is the signature of losing
edge antialiasing, not of animated sprites.
This is the exact failure mode two existing memory notes already warn about -
a mid-frame renderer must set every GL state it uses rather than inherit it,
and issue #52's lesson that a rendering migration must audit per-pass GL state
before declaring itself done.
The scope. The brief was three small leaf renderers plus additive frame-
lifecycle wiring, roughly ten files. The commit changed 334 files with 3,665
insertions and 3,845 deletions, including 323 public-to-internal visibility
conversions across the App assembly, 55 test files, two retired conformance
tests, and a self-described temporary escape hatch for bridging raw-GL viewport
textures. Even without the regression, that is not separable into the part
worth keeping and the part worth dropping.
Reverting rather than patching because the good work here - the RHI frame
lifecycle wiring and a genuine render-state-cache staleness fix - is small
enough to redo cleanly against a tightened spec, while untangling it from 300+
files of unrelated churn is not.
Post-revert: Release build clean, App suite back to 3,843 passed / 3 skipped,
offline pixel gate passing at 19 differing pixels.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
935 lines
34 KiB
C#
935 lines
34 KiB
C#
using System.Numerics;
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using AcDream.App.Spells;
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using AcDream.Content;
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using AcDream.App.UI;
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using AcDream.App.UI.Layout;
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using AcDream.Core.Combat;
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using AcDream.Core.Items;
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using AcDream.Core.Net.Messages;
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using AcDream.Core.Selection;
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using AcDream.Core.Spells;
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namespace AcDream.App.Tests.UI.Layout;
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public sealed class AppraisalUiControllerTests
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{
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private const uint ObjectId = 0x50000001u;
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private static (uint, int, int) NoTexture(uint _) => (0u, 0, 0);
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[Fact]
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public void ItemResponse_UsesAuthoredItemSubviewTitleAndScrollbars()
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{
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ImportedLayout layout = FixtureLoader.LoadExamination();
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var objects = new ClientObjectTable();
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objects.AddOrUpdate(new ClientObject
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{
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ObjectId = ObjectId,
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Name = "Atlan Weapon",
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Type = ItemType.MeleeWeapon,
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Value = 1250,
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Burden = 350,
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ContainerId = 0x50000002u,
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PublicWeenieBitfield = (uint)PublicWeenieFlags.Inscribable,
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});
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var sent = new List<uint>();
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var inscriptions = new List<(uint ObjectId, string Text)>();
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var messages = new List<string>();
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using var interaction = NewInteraction(objects, sent);
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var combat = new CombatState();
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int shown = 0;
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int closed = 0;
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using AppraisalUiController controller = Bind(
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layout,
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objects,
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interaction,
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combat,
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inscriptions,
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messages,
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() => shown++,
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() => closed++)!;
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Assert.True(interaction.ExamineSelectedOrEnterMode(ObjectId));
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var properties = new PropertyBundle();
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properties.Ints[19u] = 1_250;
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properties.Ints[5u] = 350;
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properties.Strings[16u] = "A finely balanced weapon.";
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properties.Strings[7u] = "Remember the fallen.";
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properties.Strings[8u] = "Tester";
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Assert.True(controller.Apply(Parsed(properties)));
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Assert.Equal(1, shown);
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Assert.Equal(AppraisalView.Item, controller.ActiveView);
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Assert.Equal(0, interaction.BusyCount);
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UiText title = Assert.IsType<UiText>(
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layout.FindElement(AppraisalUiController.TitleId));
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Assert.Equal("Atlan Weapon", Assert.Single(title.LinesProvider()).Text);
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UiText itemText = Assert.IsType<UiText>(
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layout.FindElement(AppraisalUiController.ItemTextId));
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Assert.Equal(VJustify.Top, itemText.VerticalJustify);
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Assert.Equal(
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[
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new Vector4(1f, 1f, 1f, 1f),
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new Vector4(0f, 1f, 0f, 1f),
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new Vector4(1f, 0f, 0f, 1f),
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],
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itemText.FontColorPalette);
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string report = string.Join('\n', itemText.LinesProvider().Select(line => line.Text));
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Assert.Contains("Value: 1,250", report);
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Assert.Contains("Burden: 350", report);
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Assert.Contains("A finely balanced weapon.", report);
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UiScrollbar scrollbar = Assert.IsType<UiScrollbar>(
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layout.FindElement(AppraisalUiController.ItemScrollbarId));
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Assert.Same(itemText.Scroll, scrollbar.Model);
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UiField inscription = Assert.IsType<UiField>(
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layout.FindElement(AppraisalUiController.InscriptionTextId));
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Assert.Contains("Remember the fallen", inscription.Text);
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Assert.True(inscription.Editable);
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UiText signature = Assert.IsType<UiText>(
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layout.FindElement(AppraisalUiController.SignatureTextId));
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Assert.Equal("--Tester", Assert.Single(signature.LinesProvider()).Text);
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Assert.Empty(inscriptions);
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Assert.Empty(messages);
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((UiButton)layout.FindElement(AppraisalUiController.CloseId)!).OnClick!.Invoke();
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Assert.Equal(1, closed);
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}
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[Fact]
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public void ItemResponse_TitleUsesRetailMaterialDecoratedAppropriateName()
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{
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ImportedLayout layout = FixtureLoader.LoadExamination();
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var objects = new ClientObjectTable();
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objects.AddOrUpdate(new ClientObject
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{
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ObjectId = ObjectId,
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Name = "Steel Toed Boots",
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Type = ItemType.Clothing,
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MaterialType = 77u,
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});
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using var interaction = NewInteraction(objects, []);
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var names = new RetailAppraisalNameResolver(
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new Dictionary<uint, string> { [77u] = "Reed Shark Hide" },
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new CreatureDisplayNameResolver(new Dictionary<uint, string>()));
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using AppraisalUiController controller = Bind(
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layout,
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objects,
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interaction,
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new CombatState(),
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[],
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[],
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() => { },
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() => { },
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itemNames: names)!;
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interaction.ExamineSelectedOrEnterMode(ObjectId);
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Assert.True(controller.Apply(Parsed(new PropertyBundle())));
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UiText title = Assert.IsType<UiText>(
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layout.FindElement(AppraisalUiController.TitleId));
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Assert.Equal(
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"Reed Shark Hide Steel Toed Boots",
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Assert.Single(title.LinesProvider()).Text);
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}
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[Fact]
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public void CreatureResponse_SelectsCreatureSubviewAndRefreshesInCombatWithoutBusy()
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{
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ImportedLayout layout = FixtureLoader.LoadExamination();
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var objects = new ClientObjectTable();
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objects.AddOrUpdate(new ClientObject
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{
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ObjectId = ObjectId,
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Name = "Drudge Slinker",
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Type = ItemType.Creature,
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});
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var sent = new List<uint>();
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using var interaction = NewInteraction(objects, sent);
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var combat = new CombatState();
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int shown = 0;
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using AppraisalUiController controller = Bind(
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layout,
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objects,
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interaction,
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combat,
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[],
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[],
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() => shown++,
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() => { })!;
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interaction.ExamineSelectedOrEnterMode(ObjectId);
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var properties = new PropertyBundle();
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properties.Ints[25u] = 12;
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var creature = new AppraiseInfoParser.CreatureProfile(
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Flags: 0,
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Health: 80,
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HealthMax: 100,
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Strength: null,
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Endurance: null,
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Quickness: null,
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Coordination: null,
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Focus: null,
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Self: null,
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Stamina: null,
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Mana: null,
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StaminaMax: null,
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ManaMax: null,
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AttributeHighlights: null,
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AttributeColors: null);
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Assert.True(controller.Apply(Parsed(properties, creature)));
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Assert.Equal(AppraisalView.Creature, controller.ActiveView);
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Assert.Equal(1, shown);
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controller.OnShown();
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Assert.False(layout.FindElement(AppraisalUiController.ItemPanelId)!.Visible);
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Assert.True(layout.FindElement(AppraisalUiController.CreaturePanelId)!.Visible);
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combat.SetCombatMode(CombatMode.Melee);
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controller.Tick(0.74);
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Assert.Single(sent);
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controller.Tick(0.01);
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Assert.Equal(new[] { ObjectId, ObjectId }, sent);
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Assert.Equal(0, interaction.BusyCount);
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controller.OnHidden();
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controller.Tick(0.75);
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Assert.Equal(new[] { ObjectId, ObjectId }, sent);
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Assert.True(controller.Apply(Parsed(properties, creature)));
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Assert.Equal(1, shown);
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}
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[Fact]
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public void CreatureResponse_UsesRetailHeaderAndNineOrderedTemplateRows()
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{
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ImportedLayout layout = FixtureLoader.LoadExamination();
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var objects = new ClientObjectTable();
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objects.AddOrUpdate(new ClientObject
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{
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ObjectId = ObjectId,
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Name = "Specter",
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Type = ItemType.Creature,
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});
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using var interaction = NewInteraction(objects, []);
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UiText characterLabel = Assert.IsType<UiText>(
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layout.FindElement(0x1000014Au));
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UiText levelLabel = Assert.IsType<UiText>(
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layout.FindElement(0x1000014Bu));
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characterLabel.LinesProvider = () =>
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[new UiText.Line("Character", characterLabel.DefaultColor)];
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levelLabel.LinesProvider = () =>
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[new UiText.Line("Level", levelLabel.DefaultColor)];
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var templates = new CreatureAppraisalRowTemplateFactory(
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FixtureLoader.LoadExaminationRowTemplateInfos(),
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NoTexture,
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defaultFont: null);
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using AppraisalUiController controller = Bind(
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layout,
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objects,
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interaction,
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new CombatState(),
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[],
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[],
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() => { },
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() => { },
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templates,
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new CreatureDisplayNameResolver(
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new Dictionary<uint, string> { [77u] = "Ghost" }))!;
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interaction.ExamineSelectedOrEnterMode(ObjectId);
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var properties = new PropertyBundle();
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properties.Ints[2u] = 77;
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properties.Ints[25u] = 80;
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properties.Ints[0x133u] = 35;
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properties.Ints[0x13Au] = 4;
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var profile = new AppraiseInfoParser.CreatureProfile(
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Flags: 0x08u,
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Health: 295u,
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HealthMax: 295u,
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Strength: 120u,
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Endurance: 190u,
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Quickness: 190u,
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Coordination: 190u,
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Focus: 330u,
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Self: 350u,
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Stamina: 190u,
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Mana: 550u,
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StaminaMax: 190u,
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ManaMax: 550u,
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AttributeHighlights: (ushort)0,
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AttributeColors: (ushort)0);
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Assert.True(controller.Apply(Parsed(properties, profile)));
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Assert.Equal(
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"Character",
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Assert.Single(characterLabel.LinesProvider()).Text);
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Assert.Equal("Level", Assert.Single(levelLabel.LinesProvider()).Text);
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Assert.Equal(
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"80",
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Assert.Single(((UiText)layout.FindElement(
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AppraisalUiController.CreatureLevelValueId)!)
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.LinesProvider()).Text);
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Assert.Equal(
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"Ghost",
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Assert.Single(((UiText)layout.FindElement(
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AppraisalUiController.CreatureDisplayNameId)!)
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.LinesProvider()).Text);
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UiElement host = layout.FindElement(
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AppraisalUiController.CreatureStatsListId)!;
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UiElement creaturePanel = layout.FindElement(
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AppraisalUiController.CreaturePanelId)!;
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UiViewport viewport = Assert.IsType<UiViewport>(
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layout.FindElement(AppraisalUiController.CreatureViewportId));
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UiItemList background = Assert.Single(
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host.Children.OfType<UiItemList>());
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UiItemList list = Assert.Single(
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creaturePanel.Children.OfType<UiItemList>(),
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candidate => candidate.Top == host.Top);
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Assert.Equal(0f, background.Left);
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Assert.Equal(CreatureAppraisalLayeredList.TextInset, list.Left);
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Assert.True(host.ZOrder < viewport.ZOrder);
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Assert.True(viewport.ZOrder < list.ZOrder);
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Assert.Same(background.Scroll, list.Scroll);
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Assert.Equal(9, list.GetNumUIItems());
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string[] labels = new string[9];
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string[] values = new string[9];
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for (int index = 0; index < 9; index++)
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{
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UiTemplateListSlot row =
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Assert.IsType<UiTemplateListSlot>(list.GetItem(index));
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labels[index] = Assert.Single(
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((UiText)row.Content.FindElement(
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CreatureAppraisalRowTemplateFactory.LabelId)!)
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.LinesProvider()).Text;
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values[index] = Assert.Single(
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((UiText)row.Content.FindElement(
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CreatureAppraisalRowTemplateFactory.ValueId)!)
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.LinesProvider()).Text;
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}
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Assert.Equal(
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[
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"Strength", "Endurance", "Coordination", "Quickness",
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"Focus", "Self", "Health", "Stamina", "Mana",
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],
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labels);
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Assert.Equal(
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[
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"120", "190", "190", "190", "330", "350",
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"295/295 (100 %)", "190/190", "550/550",
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],
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values);
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UiElement extraHost = layout.FindElement(
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AppraisalUiController.CreatureExtraListId)!;
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UiItemList extra = Assert.Single(
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creaturePanel.Children.OfType<UiItemList>(),
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candidate => candidate.Top == extraHost.Top);
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Assert.Equal(3, extra.GetNumUIItems());
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UiTemplateListSlot rating =
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Assert.IsType<UiTemplateListSlot>(extra.GetItem(1));
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Assert.Equal(
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"Dmg/CritDmg",
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Assert.Single(((UiText)rating.Content.FindElement(
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CreatureAppraisalRowTemplateFactory.LabelId)!)
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.LinesProvider()).Text);
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Assert.Equal(
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"Rating: 35/4",
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Assert.Single(((UiText)rating.Content.FindElement(
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CreatureAppraisalRowTemplateFactory.ValueId)!)
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.LinesProvider()).Text);
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Assert.True(extraHost.ZOrder < viewport.ZOrder);
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Assert.True(viewport.ZOrder < extra.ZOrder);
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}
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[Fact]
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public void VisibleExaminationFollowsSelectionAcrossSubviewsAndClosesOnClear()
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{
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const uint otherObjectId = 0x50000003u;
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ImportedLayout layout = FixtureLoader.LoadExamination();
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var objects = new ClientObjectTable();
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objects.AddOrUpdate(new ClientObject
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{
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ObjectId = ObjectId,
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Name = "Drudge",
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Type = ItemType.Creature,
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});
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objects.AddOrUpdate(new ClientObject
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{
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ObjectId = otherObjectId,
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Name = "Sword",
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Type = ItemType.MeleeWeapon,
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});
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var selection = new SelectionState();
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var sent = new List<uint>();
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int closed = 0;
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using var interaction = NewInteraction(objects, sent);
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using AppraisalUiController controller = Bind(
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layout,
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objects,
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interaction,
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new CombatState(),
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[],
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[],
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() => { },
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() => closed++,
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selection: selection)!;
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selection.Select(ObjectId, SelectionChangeSource.World);
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interaction.ExamineSelectedOrEnterMode(ObjectId);
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Assert.True(controller.Apply(Parsed(
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new PropertyBundle(),
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new AppraiseInfoParser.CreatureProfile(
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Flags: 0u,
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Health: 1u,
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HealthMax: 1u,
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Strength: null,
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Endurance: null,
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Quickness: null,
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Coordination: null,
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Focus: null,
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Self: null,
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Stamina: null,
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Mana: null,
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StaminaMax: null,
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ManaMax: null,
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AttributeHighlights: null,
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AttributeColors: null))));
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controller.OnShown();
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selection.Select(otherObjectId, SelectionChangeSource.Inventory);
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Assert.Equal(new[] { ObjectId, otherObjectId }, sent);
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Assert.True(controller.Apply(Parsed(
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new PropertyBundle(),
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guid: otherObjectId)));
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Assert.Equal(AppraisalView.Item, controller.ActiveView);
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selection.Clear(SelectionChangeSource.World);
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Assert.Equal(1, closed);
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controller.OnHidden();
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selection.Select(ObjectId, SelectionChangeSource.World);
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Assert.Equal(new[] { ObjectId, otherObjectId }, sent);
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}
|
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|
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[Fact]
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public void ResponseForNeitherPendingNorCurrent_IsIgnored()
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{
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ImportedLayout layout = FixtureLoader.LoadExamination();
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var objects = new ClientObjectTable();
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objects.AddOrUpdate(new ClientObject { ObjectId = ObjectId, Name = "Item" });
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using var interaction = NewInteraction(objects, []);
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using AppraisalUiController controller = Bind(
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layout,
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objects,
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interaction,
|
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new CombatState(),
|
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[],
|
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[],
|
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() => throw new InvalidOperationException("must not show"),
|
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() => { })!;
|
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|
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Assert.False(controller.Apply(Parsed(new PropertyBundle())));
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Assert.Equal(0u, controller.CurrentObjectId);
|
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}
|
|
|
|
[Fact]
|
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public void EmptyOwnedInscription_FocusEditAndBlur_SendsRetailTransactionOnce()
|
|
{
|
|
ImportedLayout layout = FixtureLoader.LoadExamination();
|
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var objects = new ClientObjectTable();
|
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objects.AddOrUpdate(new ClientObject
|
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{
|
|
ObjectId = ObjectId,
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Name = "Sword",
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Type = ItemType.MeleeWeapon,
|
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ContainerId = 0x50000002u,
|
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PublicWeenieBitfield = (uint)PublicWeenieFlags.Inscribable,
|
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});
|
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var inscriptions = new List<(uint ObjectId, string Text)>();
|
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using var interaction = NewInteraction(objects, []);
|
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using AppraisalUiController controller = Bind(
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layout,
|
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objects,
|
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interaction,
|
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new CombatState(),
|
|
inscriptions,
|
|
[],
|
|
() => { },
|
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() => { })!;
|
|
|
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interaction.ExamineSelectedOrEnterMode(ObjectId);
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Assert.True(controller.Apply(Parsed(new PropertyBundle())));
|
|
|
|
UiField field = Assert.IsType<UiField>(
|
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layout.FindElement(AppraisalUiController.InscriptionTextId));
|
|
UiText signature = Assert.IsType<UiText>(
|
|
layout.FindElement(AppraisalUiController.SignatureTextId));
|
|
Assert.True(field.Editable);
|
|
Assert.Equal("<Inscribe here>", field.Text);
|
|
|
|
field.OnEvent(new UiEvent(field.EventId, field, UiEventType.FocusGained));
|
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Assert.Equal(string.Empty, field.Text);
|
|
Assert.Equal("--Tester", Assert.Single(signature.LinesProvider()).Text);
|
|
foreach (char c in "For glory")
|
|
field.InsertChar(c);
|
|
field.OnEvent(new UiEvent(field.EventId, field, UiEventType.FocusLost));
|
|
|
|
Assert.Equal(
|
|
new[] { (ObjectId, "For glory") },
|
|
inscriptions);
|
|
Assert.Equal("--Tester", Assert.Single(signature.LinesProvider()).Text);
|
|
|
|
field.OnEvent(new UiEvent(field.EventId, field, UiEventType.FocusGained));
|
|
field.OnEvent(new UiEvent(field.EventId, field, UiEventType.FocusLost));
|
|
Assert.Single(inscriptions);
|
|
}
|
|
|
|
[Fact]
|
|
public void ExistingInscription_ClearOnBlur_SendsEmptyAndRestoresPlaceholder()
|
|
{
|
|
ImportedLayout layout = FixtureLoader.LoadExamination();
|
|
var objects = new ClientObjectTable();
|
|
objects.AddOrUpdate(new ClientObject
|
|
{
|
|
ObjectId = ObjectId,
|
|
Name = "Sword",
|
|
Type = ItemType.MeleeWeapon,
|
|
ContainerId = 0x50000002u,
|
|
PublicWeenieBitfield = (uint)PublicWeenieFlags.Inscribable,
|
|
});
|
|
var inscriptions = new List<(uint ObjectId, string Text)>();
|
|
using var interaction = NewInteraction(objects, []);
|
|
using AppraisalUiController controller = Bind(
|
|
layout,
|
|
objects,
|
|
interaction,
|
|
new CombatState(),
|
|
inscriptions,
|
|
[],
|
|
() => { },
|
|
() => { })!;
|
|
interaction.ExamineSelectedOrEnterMode(ObjectId);
|
|
var properties = new PropertyBundle();
|
|
properties.Strings[7u] = "Old words";
|
|
properties.Strings[8u] = "Tester";
|
|
Assert.True(controller.Apply(Parsed(properties)));
|
|
|
|
UiField field = Assert.IsType<UiField>(
|
|
layout.FindElement(AppraisalUiController.InscriptionTextId));
|
|
UiText signature = Assert.IsType<UiText>(
|
|
layout.FindElement(AppraisalUiController.SignatureTextId));
|
|
field.SetText(string.Empty);
|
|
field.OnEvent(new UiEvent(field.EventId, field, UiEventType.FocusLost));
|
|
|
|
Assert.Equal(new[] { (ObjectId, string.Empty) }, inscriptions);
|
|
Assert.Equal("<Inscribe here>", field.Text);
|
|
Assert.Equal(string.Empty, Assert.Single(signature.LinesProvider()).Text);
|
|
}
|
|
|
|
[Fact]
|
|
public void InscriptionPermissionMessages_MatchRetail()
|
|
{
|
|
ImportedLayout otherScribeLayout = FixtureLoader.LoadExamination();
|
|
var otherScribeObjects = new ClientObjectTable();
|
|
otherScribeObjects.AddOrUpdate(new ClientObject
|
|
{
|
|
ObjectId = ObjectId,
|
|
Name = "Sword",
|
|
ContainerId = 0x50000002u,
|
|
PublicWeenieBitfield = (uint)PublicWeenieFlags.Inscribable,
|
|
});
|
|
var messages = new List<string>();
|
|
using var otherInteraction = NewInteraction(otherScribeObjects, []);
|
|
using AppraisalUiController otherController = Bind(
|
|
otherScribeLayout,
|
|
otherScribeObjects,
|
|
otherInteraction,
|
|
new CombatState(),
|
|
[],
|
|
messages,
|
|
() => { },
|
|
() => { })!;
|
|
otherInteraction.ExamineSelectedOrEnterMode(ObjectId);
|
|
var otherProperties = new PropertyBundle();
|
|
otherProperties.Strings[7u] = "Hands off";
|
|
otherProperties.Strings[8u] = "Other";
|
|
Assert.True(otherController.Apply(Parsed(otherProperties)));
|
|
UiField otherField = Assert.IsType<UiField>(
|
|
otherScribeLayout.FindElement(AppraisalUiController.InscriptionTextId));
|
|
Assert.False(otherField.Editable);
|
|
otherField.OnEvent(new UiEvent(
|
|
otherField.EventId,
|
|
otherField,
|
|
UiEventType.Click));
|
|
Assert.Equal("Only Other can change the inscription", Assert.Single(messages));
|
|
|
|
ImportedLayout unownedLayout = FixtureLoader.LoadExamination();
|
|
var unownedObjects = new ClientObjectTable();
|
|
unownedObjects.AddOrUpdate(new ClientObject
|
|
{
|
|
ObjectId = ObjectId,
|
|
Name = "Sword",
|
|
ContainerId = 0x60000000u,
|
|
PublicWeenieBitfield = (uint)PublicWeenieFlags.Inscribable,
|
|
});
|
|
messages.Clear();
|
|
using var unownedInteraction = NewInteraction(unownedObjects, []);
|
|
using AppraisalUiController unownedController = Bind(
|
|
unownedLayout,
|
|
unownedObjects,
|
|
unownedInteraction,
|
|
new CombatState(),
|
|
[],
|
|
messages,
|
|
() => { },
|
|
() => { })!;
|
|
unownedInteraction.ExamineSelectedOrEnterMode(ObjectId);
|
|
Assert.True(unownedController.Apply(Parsed(new PropertyBundle())));
|
|
UiField unownedField = Assert.IsType<UiField>(
|
|
unownedLayout.FindElement(AppraisalUiController.InscriptionTextId));
|
|
unownedField.OnEvent(new UiEvent(
|
|
unownedField.EventId,
|
|
unownedField,
|
|
UiEventType.Click));
|
|
Assert.Equal(
|
|
"Item must be in your inventory to inscribe.",
|
|
Assert.Single(messages));
|
|
}
|
|
|
|
[Fact]
|
|
public void NonInscribableItem_HidesEditorAndBackgroundReportsRetailMessage()
|
|
{
|
|
ImportedLayout layout = FixtureLoader.LoadExamination();
|
|
var objects = new ClientObjectTable();
|
|
objects.AddOrUpdate(new ClientObject
|
|
{
|
|
ObjectId = ObjectId,
|
|
Name = "Component",
|
|
ContainerId = 0x50000002u,
|
|
});
|
|
var messages = new List<string>();
|
|
using var interaction = NewInteraction(objects, []);
|
|
using AppraisalUiController controller = Bind(
|
|
layout,
|
|
objects,
|
|
interaction,
|
|
new CombatState(),
|
|
[],
|
|
messages,
|
|
() => { },
|
|
() => { })!;
|
|
interaction.ExamineSelectedOrEnterMode(ObjectId);
|
|
Assert.True(controller.Apply(Parsed(new PropertyBundle())));
|
|
|
|
UiField field = Assert.IsType<UiField>(
|
|
layout.FindElement(AppraisalUiController.InscriptionTextId));
|
|
UiText signature = Assert.IsType<UiText>(
|
|
layout.FindElement(AppraisalUiController.SignatureTextId));
|
|
Assert.False(field.Visible);
|
|
Assert.False(signature.Visible);
|
|
|
|
UiDatElement background = Assert.IsType<UiDatElement>(
|
|
layout.FindElement(AppraisalUiController.InscriptionBackgroundId));
|
|
background.OnClick!.Invoke();
|
|
Assert.Equal("This item is not inscribable.", Assert.Single(messages));
|
|
}
|
|
|
|
[Fact]
|
|
public void HookProfileControlsVisibilityButPublicFlagStillControlsEditing()
|
|
{
|
|
ImportedLayout layout = FixtureLoader.LoadExamination();
|
|
var objects = new ClientObjectTable();
|
|
objects.AddOrUpdate(new ClientObject
|
|
{
|
|
ObjectId = ObjectId,
|
|
Name = "Hooked Decoration",
|
|
ContainerId = 0x50000002u,
|
|
HookItemTypes = (uint)ItemType.Misc,
|
|
HookType = 1u,
|
|
});
|
|
var messages = new List<string>();
|
|
using var interaction = NewInteraction(objects, []);
|
|
using AppraisalUiController controller = Bind(
|
|
layout,
|
|
objects,
|
|
interaction,
|
|
new CombatState(),
|
|
[],
|
|
messages,
|
|
() => { },
|
|
() => { })!;
|
|
interaction.ExamineSelectedOrEnterMode(ObjectId);
|
|
|
|
AppraiseInfoParser.Parsed appraisal = Parsed(new PropertyBundle()) with
|
|
{
|
|
Flags = AppraiseInfoParser.IdentifyResponseFlags.HookProfile,
|
|
HookProfile = new AppraiseInfoParser.HookProfile(
|
|
Flags: 1u,
|
|
ValidLocations: 0u,
|
|
AmmoType: 0u),
|
|
};
|
|
Assert.True(controller.Apply(appraisal));
|
|
|
|
UiField field = Assert.IsType<UiField>(
|
|
layout.FindElement(AppraisalUiController.InscriptionTextId));
|
|
Assert.True(field.Visible);
|
|
Assert.False(field.Editable);
|
|
field.OnEvent(new UiEvent(field.EventId, field, UiEventType.Click));
|
|
Assert.Equal("This item is not inscribable.", Assert.Single(messages));
|
|
}
|
|
|
|
[Fact]
|
|
public void Examination_IsAnIndependentFloatyWindow_NotSharedMainPanelContent()
|
|
{
|
|
Assert.False(
|
|
RetailPanelCatalog.TryGetPanelId(WindowNames.Examination, out _));
|
|
Assert.DoesNotContain(
|
|
RetailPanelCatalog.MountedPanels,
|
|
mounted => mounted.WindowName == WindowNames.Examination);
|
|
}
|
|
|
|
[Fact]
|
|
public void SpellExamination_UsesAuthoredLocalSubviewWithoutSelectingOrAppraisingSpellId()
|
|
{
|
|
ImportedLayout layout = FixtureLoader.LoadExamination();
|
|
var objects = new ClientObjectTable();
|
|
objects.AddOrUpdate(new ClientObject
|
|
{
|
|
ObjectId = ObjectId,
|
|
Name = "Selected Drudge",
|
|
Type = ItemType.Creature,
|
|
});
|
|
var sent = new List<uint>();
|
|
using var interaction = NewInteraction(objects, sent);
|
|
var selection = new SelectionState();
|
|
selection.Select(ObjectId, SelectionChangeSource.World);
|
|
SpellMetadata metadata = ExaminedSpell();
|
|
var spellbook = new Spellbook(SpellTable.Create([metadata]));
|
|
var components = new[]
|
|
{
|
|
new SpellExamineComponent(
|
|
10u,
|
|
new SpellComponentDescriptor(100u, "Lead Scarab", 0u, 0x06000010u),
|
|
Owned: true),
|
|
new SpellExamineComponent(
|
|
11u,
|
|
new SpellComponentDescriptor(101u, "Malar Herb", 1u, 0x06000011u),
|
|
Owned: false),
|
|
};
|
|
var componentTemplate = new SpellExamineComponentTemplateFactory(
|
|
new ElementInfo
|
|
{
|
|
Id = SpellExamineComponentTemplateFactory.TemplateId,
|
|
Type = 3,
|
|
Width = 20,
|
|
Height = 20,
|
|
},
|
|
NoTexture,
|
|
defaultFont: null);
|
|
var resolvedComponentIcons = new List<uint>();
|
|
int shown = 0;
|
|
using AppraisalUiController controller = Bind(
|
|
layout,
|
|
objects,
|
|
interaction,
|
|
new CombatState(),
|
|
[],
|
|
[],
|
|
() => shown++,
|
|
() => { },
|
|
selection: selection,
|
|
spellbook: spellbook,
|
|
resolveSpellIcon: id => id + 1_000u,
|
|
resolveComponentIcon: did =>
|
|
{
|
|
resolvedComponentIcons.Add(did);
|
|
return did + 2_000u;
|
|
},
|
|
spellComponents: _ => components,
|
|
magicSkill: _ => 200u,
|
|
spellComponentTemplates: componentTemplate)!;
|
|
|
|
Assert.True(interaction.ExamineSelectedOrEnterMode(ObjectId));
|
|
Assert.Equal(1, interaction.BusyCount);
|
|
|
|
Assert.True(controller.ExamineSpell(metadata.SpellId));
|
|
|
|
Assert.Equal(AppraisalView.Spell, controller.ActiveView);
|
|
Assert.Equal(1, shown);
|
|
Assert.Equal(ObjectId, selection.SelectedObjectId);
|
|
Assert.Equal(new uint[] { ObjectId, 0u }, sent);
|
|
Assert.Equal(0, interaction.BusyCount);
|
|
Assert.Equal(0u, controller.CurrentObjectId);
|
|
Assert.True(layout.FindElement(AppraisalUiController.SpellPanelId)!.Visible);
|
|
Assert.False(layout.FindElement(AppraisalUiController.ItemPanelId)!.Visible);
|
|
Assert.False(layout.FindElement(AppraisalUiController.CreaturePanelId)!.Visible);
|
|
|
|
AssertSpellText(
|
|
layout,
|
|
AppraisalUiController.TitleId,
|
|
"Incantation of Test");
|
|
AssertSpellText(
|
|
layout,
|
|
AppraisalUiController.SpellSchoolTextId,
|
|
"School: War Magic");
|
|
AssertSpellText(
|
|
layout,
|
|
AppraisalUiController.SpellManaTextId,
|
|
"Mana: 50 + 14 per target");
|
|
AssertSpellText(
|
|
layout,
|
|
AppraisalUiController.SpellDurationTextId,
|
|
"Duration: 1 min.");
|
|
AssertSpellText(
|
|
layout,
|
|
AppraisalUiController.SpellRangeTextId,
|
|
"Range: 82.0 yds.");
|
|
string display = string.Join(
|
|
'\n',
|
|
((UiText)layout.FindElement(
|
|
AppraisalUiController.SpellDisplayTextId)!)
|
|
.LinesProvider()
|
|
.Select(line => line.Text));
|
|
Assert.Contains("A projected retail spell.", display);
|
|
Assert.Contains("COMPONENTS:", display);
|
|
Assert.Contains("Lead Scarab", display);
|
|
Assert.Contains("Malar Herb", display);
|
|
|
|
UiElement iconHost = layout.FindElement(
|
|
AppraisalUiController.SpellIconId)!;
|
|
UiTextureElement icon = Assert.Single(
|
|
iconHost.Children.OfType<UiTextureElement>());
|
|
Assert.Equal(metadata.SpellId + 1_000u, icon.Texture);
|
|
Assert.Equal(
|
|
new uint[] { 0x06000010u, 0x06000011u },
|
|
resolvedComponentIcons);
|
|
UiElement formula = layout.FindElement(
|
|
AppraisalUiController.SpellFormulaListId)!;
|
|
Assert.Equal(
|
|
new uint[] { 0x06000010u + 2_000u, 0x06000011u + 2_000u },
|
|
formula.Children
|
|
.OfType<UiDatElement>()
|
|
.Select(cell => cell.RuntimeImageTexture!.Value));
|
|
}
|
|
|
|
private static AppraisalUiController? Bind(
|
|
ImportedLayout layout,
|
|
ClientObjectTable objects,
|
|
ItemInteractionController interaction,
|
|
CombatState combat,
|
|
List<(uint ObjectId, string Text)> inscriptions,
|
|
List<string> messages,
|
|
Action show,
|
|
Action close,
|
|
CreatureAppraisalRowTemplateFactory? creatureRows = null,
|
|
CreatureDisplayNameResolver? creatureNames = null,
|
|
SelectionState? selection = null,
|
|
RetailAppraisalNameResolver? itemNames = null,
|
|
Spellbook? spellbook = null,
|
|
Func<uint, uint>? resolveSpellIcon = null,
|
|
Func<uint, uint>? resolveComponentIcon = null,
|
|
Func<uint, IReadOnlyList<SpellExamineComponent>>? spellComponents = null,
|
|
Func<MagicSchool, uint>? magicSkill = null,
|
|
SpellExamineComponentTemplateFactory? spellComponentTemplates = null)
|
|
=> AppraisalUiController.Bind(
|
|
layout,
|
|
objects,
|
|
interaction,
|
|
selection ?? new SelectionState(),
|
|
combat,
|
|
spellbook ?? new Spellbook(),
|
|
() => "Tester",
|
|
(objectId, text) => inscriptions.Add((objectId, text)),
|
|
messages.Add,
|
|
show,
|
|
close,
|
|
creatureRows,
|
|
creatureNames,
|
|
itemNames,
|
|
resolveSpellIcon,
|
|
resolveComponentIcon,
|
|
spellComponents,
|
|
magicSkill,
|
|
spellComponentTemplates);
|
|
|
|
private static ItemInteractionController NewInteraction(
|
|
ClientObjectTable objects,
|
|
List<uint> sent)
|
|
=> new(
|
|
objects,
|
|
new AcDream.Runtime.Gameplay.RuntimeInteractionTransactionState(new InventoryTransactionState(objects)),
|
|
new InteractionState(),
|
|
playerGuid: () => 0x50000002u,
|
|
sendUse: null,
|
|
sendUseWithTarget: null,
|
|
sendWield: null,
|
|
sendDrop: null,
|
|
sendExamine: sent.Add);
|
|
|
|
private static AppraiseInfoParser.Parsed Parsed(
|
|
PropertyBundle properties,
|
|
AppraiseInfoParser.CreatureProfile? creature = null,
|
|
uint guid = ObjectId)
|
|
=> new(
|
|
Guid: guid,
|
|
Flags: creature is null
|
|
? AppraiseInfoParser.IdentifyResponseFlags.IntStatsTable
|
|
: AppraiseInfoParser.IdentifyResponseFlags.CreatureProfile,
|
|
Success: true,
|
|
Properties: properties,
|
|
SpellBook: [],
|
|
ArmorProfile: null,
|
|
CreatureProfile: creature,
|
|
WeaponProfile: null,
|
|
HookProfile: null,
|
|
ArmorLevels: null,
|
|
ArmorEnchantments: null,
|
|
WeaponEnchantments: null,
|
|
ResistEnchantments: null);
|
|
|
|
private static void AssertSpellText(
|
|
ImportedLayout layout,
|
|
uint elementId,
|
|
string expected)
|
|
{
|
|
UiText text = Assert.IsType<UiText>(layout.FindElement(elementId));
|
|
Assert.Equal(
|
|
expected,
|
|
string.Join('\n', text.LinesProvider().Select(line => line.Text)));
|
|
}
|
|
|
|
private static SpellMetadata ExaminedSpell()
|
|
=> new(
|
|
SpellId: 42u,
|
|
Name: "Incantation of Test",
|
|
School: "War Magic",
|
|
Family: 1u,
|
|
IconId: 0x06001234u,
|
|
SpellWords: "Malar Aether",
|
|
Duration: 90f,
|
|
ManaCost: 50,
|
|
IsDebuff: false,
|
|
IsFellowship: false,
|
|
Description: "A projected retail spell.",
|
|
SortKey: 0,
|
|
Difficulty: 0,
|
|
Flags: 0u,
|
|
Generation: 6,
|
|
IsFastWindup: false,
|
|
IsOffensive: true,
|
|
IsUntargeted: false,
|
|
Speed: 0f,
|
|
CasterEffect: 0u,
|
|
TargetEffect: 0u,
|
|
TargetMask: 0u,
|
|
SpellType: 0)
|
|
{
|
|
SchoolId = MagicSchool.WarMagic,
|
|
BaseRangeConstant = 40f,
|
|
BaseRangeModifier = 0.25f,
|
|
ManaModifier = 14u,
|
|
FormulaComponents = [10u, 11u],
|
|
};
|
|
}
|