acdream/src/AcDream.App/Update
Erik ce41efb9e5 refactor(runtime): cut graphical host over to canonical root
Make every App composition phase borrow one GameRuntime, retire the duplicate view/event adapters, and dispose the root only after its graphical borrowers release. This preserves synchronous UI commands while giving shutdown one exact ownership ledger.

Co-authored-by: OpenAI Codex <codex@openai.com>
2026-07-26 19:06:09 +02:00
..
LiveObjectFrameController.cs refactor(app): key live projections by runtime identity 2026-07-25 21:50:58 +02:00
RenderSceneUpdateCommitPhase.cs fix(rendering): publish scene deltas at update boundary 2026-07-24 23:00:31 +02:00
UpdateFrameOrchestrator.cs refactor(runtime): cut graphical host over to canonical root 2026-07-26 19:06:09 +02:00
UpdateFrameRuntimeAdapters.cs refactor(update): cut over the frame orchestrator 2026-07-22 03:31:38 +02:00