acdream/tests/AcDream.App.Tests/Rendering/Wb/EnvCellSceneryInstanceTests.cs
Erik b0c175afc0 fix(streaming): commit EnvCell landblocks atomically (#214)
Carry one complete cell payload with each streaming completion and publish visibility, physics, and render state on the render thread. Remove the obsolete post-readiness login reload that triggered a duplicate dungeon build.

Co-Authored-By: Codex <noreply@openai.com>
2026-07-13 18:45:24 +02:00

70 lines
2 KiB
C#

using System.Collections.Generic;
using System.Numerics;
using AcDream.App.Rendering.Wb;
using Xunit;
namespace AcDream.App.Tests.Rendering.Wb;
public class EnvCellSceneryInstanceTests
{
[Fact]
public void Instance_DefaultConstruct_HasZeroFields()
{
var s = new EnvCellSceneryInstance();
Assert.Equal(0UL, s.ObjectId);
Assert.False(s.IsBuilding);
Assert.False(s.IsSetup);
Assert.False(s.IsEntryCell);
}
[Fact]
public void Instance_AssignFields_RoundTrip()
{
var t = Matrix4x4.CreateTranslation(1, 2, 3);
var s = new EnvCellSceneryInstance
{
ObjectId = 0x01000123,
IsBuilding = true,
IsSetup = false,
IsEntryCell = true,
WorldPosition = new Vector3(1, 2, 3),
Rotation = Quaternion.Identity,
Scale = Vector3.One,
Transform = t,
};
Assert.Equal(0x01000123UL, s.ObjectId);
Assert.True(s.IsBuilding);
Assert.True(s.IsEntryCell);
Assert.Equal(new Vector3(1, 2, 3), s.WorldPosition);
Assert.Equal(t, s.Transform);
}
[Fact]
public void Landblock_Construct_StartsEmpty()
{
var lb = new EnvCellLandblock { GridX = 0xA9, GridY = 0xB4 };
Assert.Empty(lb.StaticPartGroups);
Assert.Empty(lb.BuildingPartGroups);
Assert.Empty(lb.Instances);
Assert.Empty(lb.EnvCellBounds);
Assert.False(lb.InstancesReady);
Assert.False(lb.GpuReady);
Assert.False(lb.MeshDataReady);
}
[Fact]
public void Landblock_AddInstanceToBuildingPartGroups_PreservesOrder()
{
var lb = new EnvCellLandblock();
if (!lb.BuildingPartGroups.TryGetValue(0x01000001UL, out var list))
{
list = new List<InstanceData>();
lb.BuildingPartGroups[0x01000001UL] = list;
}
list.Add(default);
list.Add(default);
Assert.Single(lb.BuildingPartGroups);
Assert.Equal(2, lb.BuildingPartGroups[0x01000001UL].Count);
}
}