245 lines
7.9 KiB
C#
245 lines
7.9 KiB
C#
using System.Buffers.Binary;
|
|
using System.Net;
|
|
using System.Reflection;
|
|
using AcDream.Core.Net.Messages;
|
|
using AcDream.Core.Net.Packets;
|
|
using AcDream.Core.Net.Tests.Transport;
|
|
|
|
namespace AcDream.Core.Net.Tests;
|
|
|
|
public sealed class WorldSessionCharacterSelectionTests
|
|
{
|
|
private sealed class NullTransport : IWorldSessionTransport
|
|
{
|
|
public void Send(ReadOnlySpan<byte> datagram) { }
|
|
public void Send(IPEndPoint remote, ReadOnlySpan<byte> datagram) { }
|
|
public int Receive(
|
|
Span<byte> destination,
|
|
TimeSpan timeout,
|
|
out IPEndPoint? from)
|
|
{
|
|
from = null;
|
|
return -1;
|
|
}
|
|
public ValueTask<NetReceiveResult> ReceiveAsync(
|
|
Memory<byte> destination,
|
|
CancellationToken cancellationToken) =>
|
|
ValueTask.FromCanceled<NetReceiveResult>(cancellationToken);
|
|
public void Dispose() { }
|
|
}
|
|
|
|
[Fact]
|
|
public void CharacterManagementSends_UseRetailQueuesAndExactBodies()
|
|
{
|
|
using var session = CreateSession();
|
|
var sent = new List<(byte[] Body, GameMessageGroup Queue)>();
|
|
session.GameMessageCapture =
|
|
(body, queue) => sent.Add((body, queue));
|
|
|
|
session.SendDeleteCharacter("Canonical", activeIndex: 3);
|
|
session.SendRestoreCharacter(0x50000001u);
|
|
|
|
Assert.Collection(
|
|
sent,
|
|
delete =>
|
|
{
|
|
Assert.Equal(GameMessageGroup.LoginQueue, delete.Queue);
|
|
Assert.Equal(
|
|
CharacterDelete.BuildRequestBody("Canonical", 3u),
|
|
delete.Body);
|
|
},
|
|
restore =>
|
|
{
|
|
Assert.Equal(GameMessageGroup.ControlQueue, restore.Queue);
|
|
Assert.Equal(
|
|
CharacterRestore.BuildRequestBody(0x50000001u),
|
|
restore.Body);
|
|
});
|
|
}
|
|
|
|
[Fact]
|
|
public void UiQueueReplies_DispatchInWireOrderAndRosterRefreshReplacesCharacters()
|
|
{
|
|
using var session = CreateSession();
|
|
var events = new List<string>();
|
|
session.CharacterListReceived += roster =>
|
|
events.Add($"roster:{roster.Characters[0].SecondsGreyedOut}");
|
|
session.CharacterDeleteAcknowledged += () => events.Add("delete");
|
|
session.CharacterRestoreReceived += restore =>
|
|
events.Add($"restore:{restore.Guid:X8}");
|
|
session.CharacterErrorReceived += error =>
|
|
events.Add($"error:{error.RawErrorCode:X}");
|
|
|
|
byte[] packet = BuildPacket(
|
|
BuildRoster(secondsGreyedOut: 0u),
|
|
BitConverter.GetBytes(CharacterDelete.Opcode),
|
|
BuildRestoreResponse(),
|
|
BuildCharacterError(CharacterError.Code.Delete),
|
|
BuildRoster(secondsGreyedOut: 1u));
|
|
InvokeProcessDatagram(session, packet);
|
|
|
|
Assert.Equal(
|
|
[
|
|
"roster:0",
|
|
"delete",
|
|
"restore:50000001",
|
|
"error:6",
|
|
"roster:1",
|
|
],
|
|
events);
|
|
CharacterList.Character current =
|
|
Assert.Single(session.Characters!.Characters);
|
|
Assert.Equal(1u, current.SecondsGreyedOut);
|
|
}
|
|
|
|
[Fact]
|
|
public void ImmediateEnterWorld_IgnoresNumErrorsSentinelBeforeServerReady()
|
|
{
|
|
var transport = new FakeAceTransport
|
|
{
|
|
AutoReplyServerReady = false,
|
|
};
|
|
using var session = new WorldSession(
|
|
new IPEndPoint(IPAddress.Loopback, 9000),
|
|
transport);
|
|
int errors = 0;
|
|
session.CharacterErrorReceived += _ => errors++;
|
|
ConfigureSentinelThenServerReady(transport);
|
|
|
|
session.Connect(
|
|
FakeAceTransport.DefaultAccountName,
|
|
"testpassword",
|
|
TimeSpan.FromSeconds(5));
|
|
session.EnterWorld(0, TimeSpan.FromSeconds(5));
|
|
|
|
Assert.Equal(WorldSession.State.InWorld, session.CurrentState);
|
|
Assert.Equal(0, errors);
|
|
}
|
|
|
|
[Fact]
|
|
public void PausedEnterWorld_IgnoresNumErrorsSentinelBeforeServerReady()
|
|
{
|
|
var transport = new FakeAceTransport
|
|
{
|
|
AutoReplyServerReady = false,
|
|
};
|
|
using var session = new WorldSession(
|
|
new IPEndPoint(IPAddress.Loopback, 9000),
|
|
transport);
|
|
int errors = 0;
|
|
session.CharacterErrorReceived += _ => errors++;
|
|
ConfigureSentinelThenServerReady(transport);
|
|
|
|
session.Connect(
|
|
FakeAceTransport.DefaultAccountName,
|
|
"testpassword",
|
|
TimeSpan.FromSeconds(5));
|
|
session.StartCharacterSelectionReceive();
|
|
session.EnterWorld(0, TimeSpan.FromSeconds(5));
|
|
|
|
Assert.Equal(WorldSession.State.InWorld, session.CurrentState);
|
|
Assert.Equal(0, errors);
|
|
}
|
|
|
|
private static WorldSession CreateSession() =>
|
|
new(
|
|
new IPEndPoint(IPAddress.Loopback, 9000),
|
|
new NullTransport());
|
|
|
|
private static void ConfigureSentinelThenServerReady(
|
|
FakeAceTransport transport)
|
|
{
|
|
transport.Model.MessageDispatched += body =>
|
|
{
|
|
if (BinaryPrimitives.ReadUInt32LittleEndian(body)
|
|
!= CharacterEnterWorld.EnterWorldRequestOpcode)
|
|
{
|
|
return;
|
|
}
|
|
|
|
transport.Model.EnqueueGameMessage(
|
|
BuildCharacterError(CharacterError.Code.NumErrors),
|
|
GameMessageGroup.UIQueue);
|
|
transport.Model.EnqueueGameMessage(
|
|
BitConverter.GetBytes(0xF7DFu),
|
|
GameMessageGroup.UIQueue);
|
|
};
|
|
}
|
|
|
|
private static byte[] BuildRoster(uint secondsGreyedOut)
|
|
{
|
|
var writer = new PacketWriter(96);
|
|
writer.WriteUInt32(CharacterList.Opcode);
|
|
writer.WriteUInt32(0u);
|
|
writer.WriteUInt32(1u);
|
|
writer.WriteUInt32(0x50000001u);
|
|
writer.WriteString16L("Character");
|
|
writer.WriteUInt32(secondsGreyedOut);
|
|
writer.WriteUInt32(0u);
|
|
writer.WriteUInt32(11u);
|
|
writer.WriteString16L("Canonical");
|
|
writer.WriteUInt32(1u);
|
|
writer.WriteUInt32(1u);
|
|
return writer.ToArray();
|
|
}
|
|
|
|
private static byte[] BuildRestoreResponse()
|
|
{
|
|
var writer = new PacketWriter(64);
|
|
writer.WriteUInt32(CharacterRestore.ResponseOpcode);
|
|
writer.WriteUInt32(1u);
|
|
writer.WriteUInt32(0x50000001u);
|
|
writer.WriteString16L("Character");
|
|
writer.WriteUInt32(0u);
|
|
return writer.ToArray();
|
|
}
|
|
|
|
private static byte[] BuildCharacterError(CharacterError.Code error)
|
|
{
|
|
byte[] body = new byte[8];
|
|
BinaryPrimitives.WriteUInt32LittleEndian(
|
|
body,
|
|
CharacterError.Opcode);
|
|
BinaryPrimitives.WriteUInt32LittleEndian(
|
|
body.AsSpan(4),
|
|
(uint)error);
|
|
return body;
|
|
}
|
|
|
|
private static byte[] BuildPacket(params byte[][] messages)
|
|
{
|
|
int length = messages.Sum(message =>
|
|
MessageFragmentHeader.Size + message.Length);
|
|
var fragments = new byte[length];
|
|
int position = 0;
|
|
uint sequence = 1u;
|
|
foreach (byte[] message in messages)
|
|
{
|
|
position += GameMessageFragment.WriteSingleFragment(
|
|
fragments.AsSpan(position),
|
|
sequence++,
|
|
GameMessageGroup.UIQueue,
|
|
message);
|
|
}
|
|
return PacketCodec.Encode(
|
|
new PacketHeader
|
|
{
|
|
Sequence = 1u,
|
|
Flags = PacketHeaderFlags.BlobFragments,
|
|
},
|
|
fragments,
|
|
outboundIsaac: null);
|
|
}
|
|
|
|
private static void InvokeProcessDatagram(
|
|
WorldSession session,
|
|
byte[] datagram)
|
|
{
|
|
MethodInfo method = typeof(WorldSession).GetMethod(
|
|
"ProcessDatagram",
|
|
BindingFlags.NonPublic | BindingFlags.Instance)!;
|
|
method.Invoke(
|
|
session,
|
|
[new ReadOnlyMemory<byte>(datagram), null, true]);
|
|
}
|
|
}
|