acdream/src/AcDream.App
2026-07-21 10:33:03 +02:00
..
Audio feat(audio): Phase E.2 OpenAL engine + SoundTable cookbook + hook wiring 2026-04-18 16:38:26 +02:00
Combat fix(interaction): bind selection to live incarnations 2026-07-21 07:07:58 +02:00
Diagnostics test(runtime): add deterministic world gate artifacts 2026-07-20 22:37:16 +02:00
Input fix(interaction): close selection lifecycle review gaps 2026-07-21 09:01:02 +02:00
Interaction fix(interaction): close selection lifecycle review gaps 2026-07-21 09:01:02 +02:00
Net refactor(app): extract LiveSessionController for network-side session lifecycle (Step 2) 2026-05-17 16:15:57 +02:00
Physics refactor(animation): extract live PartArray presenter 2026-07-21 09:37:02 +02:00
Plugins feat(ui): centralize retail selection state 2026-07-11 00:51:20 +02:00
Rendering fix(net): conform character entry and session shutdown 2026-07-21 10:33:03 +02:00
Spells fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
Streaming fix(ui): bind radar to streamed world state 2026-07-21 06:24:05 +02:00
Studio fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
UI fix(interaction): close selection lifecycle review gaps 2026-07-21 09:01:02 +02:00
World refactor(interaction): extract world selection query 2026-07-21 07:16:22 +02:00
AcDream.App.csproj fix(spells): load complete retail DAT catalog 2026-07-15 21:17:13 +02:00
Program.cs feat(ui): centralize retail selection state 2026-07-11 00:51:20 +02:00
RuntimeDatCollectionFactory.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
RuntimeOptions.cs test(runtime): add deterministic world gate artifacts 2026-07-20 22:37:16 +02:00