acdream/src
Erik ab98cda26b fix #211: index login-equipped items under player
Project PlayerDescription equipment through the same contained-by-wielder ownership and ordered contents index as live WieldObject updates. Preserve equip masks and priorities so retail GetObjectAtLocation selects Missile for an already-equipped crossbow instead of sending a server-rejected Melee request.

Co-Authored-By: Codex <codex@openai.com>
2026-07-13 10:40:29 +02:00
..
AcDream.App fix #210: stabilize mouse-up capture ownership 2026-07-13 10:27:27 +02:00
AcDream.Bake refactor(pipeline): MP1b review - unify DatCollectionAdapter + TOC/log test gaps 2026-07-05 22:18:30 +02:00
AcDream.Cli chore(cli): UI-debug apparatus — mock-selbar, dump-edges, crop, probe 2026-06-20 09:37:29 +02:00
AcDream.Content refactor(pipeline): MP1b review - unify DatCollectionAdapter + TOC/log test gaps 2026-07-05 22:18:30 +02:00
AcDream.Core fix #211: index login-equipped items under player 2026-07-13 10:40:29 +02:00
AcDream.Core.Net fix #211: index login-equipped items under player 2026-07-13 10:40:29 +02:00
AcDream.Plugin.Abstractions feat(ui): centralize retail selection state 2026-07-11 00:51:20 +02:00
AcDream.Plugins.Smoke feat(app): wire IGameState+IEvents into Program and SmokePlugin 2026-04-10 20:31:50 +02:00
AcDream.UI.Abstractions fix(combat): restore retail combat bar controls 2026-07-11 20:26:52 +02:00
AcDream.UI.ImGui fix(ui): scope title-bar-only-drag absorber to BeginChild — Settings tabs work 2026-04-26 23:04:10 +02:00