acdream/docs
Erik ab6d96d113 feat(combat): port retail held weapon parenting
Select the default combat mode from ordered equipped objects so bows request missile stance. Parse CreateObject parent metadata and ParentEvent, then render held objects as separate children composed from setup holding locations and placement frames each animation tick.
2026-07-11 13:02:26 +02:00
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architecture feat(combat): port retail held weapon parenting 2026-07-11 13:02:26 +02:00
audit docs: update audit — Sprint 1 items verified (sequence counters + scenery LCG) 2026-04-13 13:51:39 +02:00
plans feat(combat): port retail held weapon parenting 2026-07-11 13:02:26 +02:00
research feat(combat): port retail held weapon parenting 2026-07-11 13:02:26 +02:00
superpowers feat(ui): port retail toolbar ammo count 2026-07-11 12:29:51 +02:00
bugs.md docs: update bugs.md — close BUG-002/003/004, add BUG-005/006/007 2026-04-14 12:17:31 +02:00
ISSUES.md feat(combat): port retail held weapon parenting 2026-07-11 13:02:26 +02:00