acdream/src/AcDream.Core/Rendering
Erik a974504e6e #119-residual: [viewer] capture probe - the capture half of the tower capture-replay loop
One line per change of (root cell, flood size, OutsideView polys, player
cell), with the projection eye at mm precision on every line
(ACDREAM_PROBE_VIEWER=1, print-on-change, silent while stable). The
tower-ascent harness replays the captured production (eye, root) pairs
deterministically - replacing the synthetic helix that proved unphysical
in the roof-lip band (the real collided camera may never reach it).

Suites: App 238+1skip, Core 1422+2skip, UI 420, Net 294.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 18:41:05 +02:00
..
Wb feat(O-T3): extract GL infrastructure to AcDream.App 2026-05-21 16:00:31 +02:00
CameraDiagnostics.cs feat(render): Phase A8.F — add CameraDiagnostics.CollideCamera flag (default on) 2026-05-29 19:00:11 +02:00
RenderingDiagnostics.cs #119-residual: [viewer] capture probe - the capture half of the tower capture-replay loop 2026-06-11 18:41:05 +02:00