acdream/tests
Erik 0ad6700a07 fix(teleport): preserve dungeon cell identity on respawn (#215)
Classify teleport landblock transitions from the source and destination Position cell IDs instead of render-space coordinates. This keeps same-dungeon death respawns on their resident floor physics while preserving the existing true cross-landblock streaming path.

Co-Authored-By: Codex <noreply@openai.com>
2026-07-13 20:08:21 +02:00
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AcDream.App.Tests fix(teleport): preserve dungeon cell identity on respawn (#215) 2026-07-13 20:08:21 +02:00
AcDream.Bake.Tests fix(pipeline): MP1b review - bake CLI determinism + bounded memory 2026-07-05 22:14:31 +02:00
AcDream.Content.Tests refactor(pipeline): MP1b review - unify DatCollectionAdapter + TOC/log test gaps 2026-07-05 22:18:30 +02:00
AcDream.Core.Net.Tests feat(ui): port retail dialog factory lifecycle 2026-07-13 16:30:05 +02:00
AcDream.Core.Tests fix(streaming): commit EnvCell landblocks atomically (#214) 2026-07-13 18:45:24 +02:00
AcDream.Core.Tests.Fixtures.HelloPlugin feat(core): add PluginLoader with collectible ALC 2026-04-10 09:51:16 +02:00
AcDream.UI.Abstractions.Tests fix #213: complete suicide and framerate presentation 2026-07-13 15:50:47 +02:00