acdream/tests/AcDream.Core.Net.Tests/Messages/AppraiseTests.cs
Erik a69c733e6e fix(test): update AppraiseTests.ParsePutObjInContainer_RoundTrip for 4-field parser
Task 7 extended ParsePutObjInContainer to require 16 bytes (added ContainerType
as the 4th field). The pre-existing AppraiseTests round-trip test built only 12
bytes (old 3-field layout), so it returned null and failed. Update the test to
supply 16 bytes and also assert ContainerType.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 19:06:05 +02:00

73 lines
2.9 KiB
C#

using System;
using System.Buffers.Binary;
using AcDream.Core.Net.Messages;
using Xunit;
namespace AcDream.Core.Net.Tests.Messages;
public sealed class AppraiseTests
{
[Fact]
public void AppraiseRequest_Build_EmitsCorrectWireBytes()
{
byte[] body = AppraiseRequest.Build(gameActionSequence: 7, targetGuid: 0x12345678u);
Assert.Equal(16, body.Length);
Assert.Equal(AppraiseRequest.GameActionEnvelope,
BinaryPrimitives.ReadUInt32LittleEndian(body));
Assert.Equal(7u,
BinaryPrimitives.ReadUInt32LittleEndian(body.AsSpan(4)));
Assert.Equal(AppraiseRequest.SubOpcode,
BinaryPrimitives.ReadUInt32LittleEndian(body.AsSpan(8)));
Assert.Equal(0x12345678u,
BinaryPrimitives.ReadUInt32LittleEndian(body.AsSpan(12)));
}
[Fact]
public void ParseIdentifyResponseHeader_RoundTrip()
{
byte[] payload = new byte[12];
BinaryPrimitives.WriteUInt32LittleEndian(payload, 0xDEADBEEFu); // guid
BinaryPrimitives.WriteUInt32LittleEndian(payload.AsSpan(4), 0x000F); // flags
BinaryPrimitives.WriteUInt32LittleEndian(payload.AsSpan(8), 1u); // success
var parsed = GameEvents.ParseIdentifyResponseHeader(payload);
Assert.NotNull(parsed);
Assert.Equal(0xDEADBEEFu, parsed!.Value.Guid);
Assert.Equal(0x000Fu, parsed.Value.AppraiseFlags);
Assert.True(parsed.Value.Success);
}
[Fact]
public void ParseWieldObject_RoundTrip()
{
byte[] payload = new byte[12];
BinaryPrimitives.WriteUInt32LittleEndian(payload, 0x1000u);
BinaryPrimitives.WriteUInt32LittleEndian(payload.AsSpan(4), 0x00400000u); // MeleeWeapon slot
BinaryPrimitives.WriteUInt32LittleEndian(payload.AsSpan(8), 0x2000u); // wielder
var parsed = GameEvents.ParseWieldObject(payload);
Assert.NotNull(parsed);
Assert.Equal(0x1000u, parsed!.Value.ItemGuid);
Assert.Equal(0x00400000u, parsed.Value.EquipLoc);
Assert.Equal(0x2000u, parsed.Value.WielderGuid);
}
[Fact]
public void ParsePutObjInContainer_RoundTrip()
{
// 4 fields (Task 7 fix: containerType added) — 16 bytes required.
byte[] payload = new byte[16];
BinaryPrimitives.WriteUInt32LittleEndian(payload, 0x1001u);
BinaryPrimitives.WriteUInt32LittleEndian(payload.AsSpan(4), 0x2001u);
BinaryPrimitives.WriteUInt32LittleEndian(payload.AsSpan(8), 3u);
BinaryPrimitives.WriteUInt32LittleEndian(payload.AsSpan(12), 1u); // containerType
var parsed = GameEvents.ParsePutObjInContainer(payload);
Assert.NotNull(parsed);
Assert.Equal(0x1001u, parsed!.Value.ItemGuid);
Assert.Equal(0x2001u, parsed.Value.ContainerGuid);
Assert.Equal(3u, parsed.Value.Placement);
Assert.Equal(1u, parsed.Value.ContainerType);
}
}