acdream/tests
Erik 9f069e14c9 fix(animation): close #61 + smooth stop from backward/sidestep-left/turn-left
Two related AnimationSequencer fixes for visible animation glitches at
motion-cycle boundaries.

1. Link-tail blend hold (closes #61). BuildBlendedFrame was wrapping
   nextIdx unconditionally to rangeLo at the high-frame boundary —
   correct for looping cyclic nodes (idle/run/walk loops), wrong for
   one-shot links and action overlays. During the ~30 ms fractional
   tail before the sequencer transitions to the next queue node, the
   blend mixed frame[end] with frame[0], producing a one-frame flash
   through the anim's starting pose. Symptoms: door swing-open flap
   (frame 0 = closed pose) and player run-stop twitch (frame 0 =
   mid-stride). Fix: gate the wrap on curr.IsLooping; non-looping
   nodes hold the boundary frame until AdvanceToNextAnimation fires.

2. Stop-anim direction fallback. Stopping from WalkBackward /
   SideStepLeft / TurnLeft hit a null linkData from GetLink (the dat
   authors a single forward/right stop link and reuses it for both
   directions). SetCycle then enqueued only the Ready cycle, snapping
   straight to idle with no leg-settle blend. Fix: when the primary
   GetLink lookup is null, retry with the substate's low byte remapped
   to its forward/right peer (0x06→0x05, 0x10→0x0F, 0x0E→0x0D).

Both fixes are pinned by new regression tests in
AnimationSequencerTests that fail against the prior code (Y=5.02 for
the link tail wrap → frame 0 blend; Y=0 for the backward stop snapping
to Ready cycle).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-18 15:16:20 +02:00
..
AcDream.App.Tests refactor(app): extract typed RuntimeOptions for startup env vars (Step 1) 2026-05-17 09:16:55 +02:00
AcDream.Core.Net.Tests fix(retail): rotation rate, useability gate, retail toast strings 2026-05-16 12:17:54 +02:00
AcDream.Core.Tests fix(animation): close #61 + smooth stop from backward/sidestep-left/turn-left 2026-05-18 15:16:20 +02:00
AcDream.Core.Tests.Fixtures.HelloPlugin feat(core): add PluginLoader with collectible ALC 2026-04-10 09:51:16 +02:00
AcDream.UI.Abstractions.Tests feat(B.4b): InputDispatcher detects double-clicks 2026-05-13 18:10:25 +02:00