acdream/tests/AcDream.App.Tests/Runtime
Erik d02a12ceac refactor(runtime): own magic and player state
Move the coupled Spellbook and LocalPlayerState into one Runtime-owned character graph, route content, live-session, retained UI, reset, and shutdown through that exact owner, and delete the duplicate desired-component snapshot from inventory state. Preserve synchronous retail update and reset ordering while adding independent-instance and retryable-failure coverage.

Co-authored-by: Codex <codex@openai.com>
2026-07-26 08:39:02 +02:00
..
CurrentGameRuntimeAdapterTests.cs refactor(runtime): own inventory transaction state 2026-07-26 08:20:32 +02:00
RuntimeCharacterOwnershipTests.cs refactor(runtime): own magic and player state 2026-07-26 08:39:02 +02:00
RuntimeInventoryOwnershipTests.cs refactor(runtime): own magic and player state 2026-07-26 08:39:02 +02:00