acdream/src/AcDream.Bake/AcDream.Bake.csproj
Erik 9cd42417a8 feat(content): bake and read flat collision assets
Append strict collision/topology payloads to the existing prepared package so later physics cutover can drop parsed DAT graphs without adding a second mapping or changing traversal behavior. The full 2,232,170-key catalog is deterministic across worker counts, exact-byte aliased, corruption-isolated, and cancellation-safe.
2026-07-25 15:22:08 +02:00

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<AssemblyName>acdream-bake</AssemblyName>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
</PropertyGroup>
<ItemGroup>
<InternalsVisibleTo Include="AcDream.Bake.Tests" />
</ItemGroup>
<ItemGroup>
<!-- NO Silk.NET / GL packages here — ever. acdream-bake is an offline CLI
that drives the GL-free AcDream.Content.MeshExtractor; it must not
ship GL binaries (mirrors AcDream.Content's own constraint). -->
<PackageReference Include="Chorizite.DatReaderWriter" Version="2.1.7" />
<PackageReference Include="Microsoft.Extensions.Logging.Abstractions" Version="9.0.9" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\AcDream.Content\AcDream.Content.csproj" />
</ItemGroup>
</Project>