acdream/tests
Erik 9c34b6074d fix(vt): Capture() emits the declared eSettingValueType tag, not the CLR field type
Fidelity blocker 1: 17 tInt Settings rows (Recharge-*,
IdleBuffTopoffTimeSeconds, RebuffTimeRemainingSeconds,
BlacklistMonsterTimeoutSeconds, GhostDeleteHPTrackerSeconds,
DebuffPrecastSeconds, BuffCastRecast(Reset)_Seconds,
BlacklistCorpseOpenTimeoutSeconds) were written as VtankCell "d" and 3
tSingle rows (CollisionProjectileRadius, CollisionStepDistance,
SpellRangeFudge) were written as "f", while VTank's shipped
defaultsettings.usd Settings.SettingType column declares them tInt(3)
and tDouble(2) respectively (refs/vtank/decompiled/uTank2/eSettingValueType.cs).
VTank's gy.e/gy.f unbox helpers (refs/vtank/decompiled/gy.cs) throw
InvalidCastException reading a mistagged cell, so a profile MossTank
wrote back would corrupt the next VTank load.

Verified against the real fixture with a small parser
(defaultsettings.usd's own SettingType column) rather than trusting a
second hand-written table: exactly 20 mismatches, matching the review's
count precisely.

- VtankOptionCatalog: added VtankSettingValueType (VTank's
  eSettingValueType) and a 137-row DeclaredType lookup transcribed
  verbatim from the fixture's SettingType column.
- VtankSettingsProfileSerializer.Capture: every numeric arm now routes
  through Num(name, value), which wraps the value using
  VtankOptionCatalog.DeclaredType(name) instead of a hardcoded
  VtankCell.Int/Double/Float call.
- VtankCell.FormatDouble now formats "G15" (VTank's own
  Convert.ToString(double) under classic .NET Framework), not .NET's
  shortest-round-trippable default — verified against every "d" value
  in the real fixture.
- ValuesEqual is now an exact per-tag compare (bool/int/uint/string
  exact; double/single bounded by a named float-round-trip epsilon
  documented as such, not an arbitrary tolerance) instead of lumping
  every numeric tag into one loose comparison.

New test CaptureMatchesDeclaredSettingTypeAndValue is a theory over all
135 catalog names with a live write path (skipping EnableMeta,
RechargeHandlerSet, and UseArcs — pre-existing exclusions), asserting
Capture()'s tag and value against defaultsettings.usd's own Settings
row rather than a second hand-authored expectation table. It failed on
the 20 known-bad names before this fix (see conversation record) and
passes now.

Deliberate, documented deviation from the review's literal "delete the
1e-6 tolerance" instruction: several distance settings (AttackDistance,
ArcRange, …) are declared tDouble but still round-trip their live value
through a CombatSettings `float` field for the physics/combat math that
consumes it; a fully exact compare would make Save() rewrite those rows
on every untouched load due to sub-15-significant-digit float noise,
regressing the class's own byte-identity goal. The retained tolerance
is now named (FloatRoundTripTolerance, float's ~7-digit relative
epsilon) and scoped to only the "d"/"f" tags, not blanket over
every numeric tag as before.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 21:45:53 +02:00
..
AcDream.App.Tests fix(plugin-ui): plugin did icons use retail's keyed-white recolor, not a raw blit 2026-09-06 17:40:39 +02:00
AcDream.Bake.Tests Optimize prepared asset package v2 2026-08-27 20:09:09 +02:00
AcDream.Cli.Tests build: make release restore reproducible 2026-08-18 10:29:00 +02:00
AcDream.Content.Tests fix(rendering): carry retail SetSurface state to detail draws 2026-09-05 02:03:13 +02:00
AcDream.Core.Net.Tests fix: complete retail parity stability pass 2026-08-28 20:01:39 +02:00
AcDream.Core.Tests chore(plugins): remove the Smoke gate plugin; MossTank shelf icon 0x06002C41 2026-09-06 16:49:17 +02:00
AcDream.Core.Tests.Fixtures.HelloPlugin feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
AcDream.Headless.Tests fix(overhaul): integrate reviewed debt-free retirement #475 2026-09-05 11:05:07 +02:00
AcDream.Launcher.Core.Tests fix(rendering): carry retail SetSurface state to detail draws 2026-09-05 02:03:13 +02:00
AcDream.Launcher.Core.Tests.Fixtures.ConsolelessSupervisorParent build: make release restore reproducible 2026-08-18 10:29:00 +02:00
AcDream.Launcher.Core.Tests.Fixtures.ConsoleSignalChild build: make release restore reproducible 2026-08-18 10:29:00 +02:00
AcDream.Launcher.Core.Tests.Fixtures.InstallLeaseHolder feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
AcDream.Launcher.Tests Optimize prepared asset package v2 2026-08-27 20:09:09 +02:00
AcDream.Platform.Tests feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
AcDream.Plugin.Tests.Fixtures.HostPlugin feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
AcDream.Plugin.Tests.Fixtures.InvalidRenderPackInternal feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
AcDream.Plugin.Tests.Fixtures.InvalidRenderPackMultiple feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
AcDream.Plugins.MossTank.Tests fix(vt): Capture() emits the declared eSettingValueType tag, not the CLR field type 2026-09-06 21:45:53 +02:00
AcDream.RenderPackValidator.Tests feat(render): shader ABI v2 - AtmosphericFrame gains clock/wind blocks; caster pass binds it (Campaign VM VM6a) 2026-08-23 00:30:02 +02:00
AcDream.Runtime.Tests fix(overhaul): integrate reviewed debt-free retirement #475 2026-09-05 11:05:07 +02:00
AcDream.UI.Abstractions.Tests fix: complete retail parity stability pass 2026-08-28 20:01:39 +02:00
Fixtures/campaign-la feat(plugins): enforce apiVersion; launcher plugins default ON with "none" opt-out 2026-08-20 21:28:04 +02:00
Directory.Build.props fix: retail text and golden-string tests must not follow the machine's locale 2026-08-19 19:56:09 +02:00
TestCultureInitializer.cs fix: retail text and golden-string tests must not follow the machine's locale 2026-08-19 19:56:09 +02:00