acdream/tests/AcDream.App.Tests/Combat
Erik 047a4c83b5 fix(interaction): bind selection to live incarnations
Carry local WorldEntity identity through render hits, lighting pulses, and deferred movement actions so GUID reuse cannot target a replacement. Reset all session-owned selection and ItemHolder state and prevent combat auto-target during teardown.
2026-07-21 07:07:58 +02:00
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CombatAttackControllerTests.cs fix(gameplay): reconcile wield ownership and target facing 2026-07-15 08:19:23 +02:00
CombatTargetControllerTests.cs fix(interaction): bind selection to live incarnations 2026-07-21 07:07:58 +02:00