acdream/docs/superpowers
Erik b869128df3 docs(teleport): TDD implementation plan — priority residency + fade cover
6 tasks: (1) StreamingController priority-apply, (2) PhysicsEngine residency
query, (3) TAS drives transit + outdoor hold-until-resident (retire the
TeleportArrivalController driver), (4) fullscreen fade overlay, (5) cell-march
lbX hardening, (6) verify + strip the tp-probe. Reuses the dormant
TeleportAnimSequencer as the transit driver; worldReady gates on the
priority-applied destination landblock.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 12:51:07 +02:00
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plans docs(teleport): TDD implementation plan — priority residency + fade cover 2026-06-22 12:51:07 +02:00
specs docs(teleport): spec — retail residency + fade-cover (refutes _datLock starvation) 2026-06-22 11:18:16 +02:00