acdream/docs
Erik 9abbf58cb0 docs: #108 re-attributed render -> membership (BR-2 gate finding)
The BR-2 punch/seal gate proved #108 (cellar grass-sweep) is a membership
flip (player classified outdoor mid-cellar), not a render depth bug. The
punch only masked it on outdoor-root frames. Move #108 to the membership
track; the interior depth seal is a separate mechanism that does not fix it.
2026-06-11 10:37:40 +02:00
..
architecture docs: render-pipeline SSOT section + #78 reset pointer (redo of edits that silently failed) 2026-05-31 21:50:07 +02:00
audit docs: update audit — Sprint 1 items verified (sequence counters + scenery LCG) 2026-04-13 13:51:39 +02:00
plans BR-1: RESOLVED as already-equivalent - premise falsified by pre-check, equivalence pinned, #113 attribution corrected 2026-06-11 06:25:31 +02:00
research BR-1: RESOLVED as already-equivalent - premise falsified by pre-check, equivalence pinned, #113 attribution corrected 2026-06-11 06:25:31 +02:00
superpowers docs(render): R-A2b shipped + flap residual (sec 4) + texture red-herring handoff 2026-06-09 18:44:33 +02:00
bugs.md docs: update bugs.md — close BUG-002/003/004, add BUG-005/006/007 2026-04-14 12:17:31 +02:00
ISSUES.md docs: #108 re-attributed render -> membership (BR-2 gate finding) 2026-06-11 10:37:40 +02:00