acdream/tests/AcDream.Core.Tests/Rendering/Wb
Erik 9a7a250b62 phase(N.5) Task 9: BuildIndirectArrays — CPU layout for indirect dispatch
Pure CPU helper that lays out a group list into a contiguous indirect
buffer (DrawElementsIndirectCommand[]) and parallel BatchData[] —
opaque section first, transparent section second. Returns counts +
byte offset for the transparent section.

Tests cover: spec §5 walk-through layout; empty group list edge case;
ClipMap classification (treated as opaque, not transparent).

Static + public so tests can exercise without a GL context. Task 10
wires it into the rewritten Draw() method.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 20:38:22 +02:00
..
AcSurfaceMetadataTableTests.cs phase(N.4): AcSurfaceMetadata side-table for WB-pristine surface props 2026-05-08 13:08:56 +02:00
AnimatedEntityStateTests.cs phase(N.4) Tasks 16+18+19: AnimatedEntityState + AnimPartChange + HiddenParts 2026-05-08 14:37:09 +02:00
AnimPartChangeTests.cs phase(N.4) Tasks 16+18+19: AnimatedEntityState + AnimPartChange + HiddenParts 2026-05-08 14:37:09 +02:00
EntitySpawnAdapterTests.cs phase(N.4) Task 17: EntitySpawnAdapter for server-spawned per-instance content 2026-05-08 14:46:34 +02:00
HiddenPartsTests.cs phase(N.4) Tasks 16+18+19: AnimatedEntityState + AnimPartChange + HiddenParts 2026-05-08 14:37:09 +02:00
LandblockSpawnAdapterTests.cs phase(N.4) Task 11: LandblockSpawnAdapter (atlas-tier ref-count bridge) 2026-05-08 13:53:38 +02:00
MatrixCompositionTests.cs phase(N.4) Tasks 22+23: WbDrawDispatcher + surface metadata side-table 2026-05-08 15:30:33 +02:00
MeshExtractionConformanceTests.cs test(N.4): conformance tests for mesh extraction + setup flatten 2026-05-08 13:14:36 +02:00
PendingSpawnIntegrationTests.cs phase(N.4) Task 14: pending-spawn list integration test 2026-05-08 14:02:30 +02:00
SetupFlattenConformanceTests.cs test(N.4): conformance tests for mesh extraction + setup flatten 2026-05-08 13:14:36 +02:00
WbDrawDispatcherIndirectBuilderTests.cs phase(N.5) Task 9: BuildIndirectArrays — CPU layout for indirect dispatch 2026-05-08 20:38:22 +02:00
WbMeshAdapterTests.cs phase(N.4) Tasks 22+23: WbDrawDispatcher + surface metadata side-table 2026-05-08 15:30:33 +02:00