acdream/tests/AcDream.App.Tests
Erik 833520253a fix(animation): harden presentation phase handoffs
Own every borrowed PartArray frame across callbacks, version presentation state across appearance rebinding, reject recursive phase consumption, and preserve static MotionDone when only a stale visual pose is discarded.
2026-07-21 10:01:25 +02:00
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Combat fix(interaction): bind selection to live incarnations 2026-07-21 07:07:58 +02:00
Diagnostics test(runtime): add deterministic world gate artifacts 2026-07-20 22:37:16 +02:00
Input fix(interaction): close selection lifecycle review gaps 2026-07-21 09:01:02 +02:00
Interaction fix(interaction): close selection lifecycle review gaps 2026-07-21 09:01:02 +02:00
Physics refactor(animation): extract live PartArray presenter 2026-07-21 09:37:02 +02:00
Plugins feat(D.2b): IUiRegistry plugin UI surface + buffered drain into UiHost 2026-06-14 17:46:37 +02:00
Rendering fix(animation): harden presentation phase handoffs 2026-07-21 10:01:25 +02:00
Spells fix(spells): load complete retail DAT catalog 2026-07-15 21:17:13 +02:00
Streaming refactor(streaming): centralize world reveal lifetime 2026-07-20 23:33:50 +02:00
Studio feat(studio): #156 #157 mockup desktop and font resolver 2026-06-26 12:56:05 +02:00
UI fix(interaction): close selection lifecycle review gaps 2026-07-21 09:01:02 +02:00
World refactor(interaction): extract world selection query 2026-07-21 07:16:22 +02:00
AcDream.App.Tests.csproj fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
BoundedTestDatCollection.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
FrameProfilerReportTests.cs fix #225: stabilize render pacing and frame CPU 2026-07-19 06:29:30 +02:00
FrameStatsBufferTests.cs fix(pipeline): MP0 - profiler toggle-path hygiene + Max() seed (review follow-up) 2026-07-05 19:26:28 +02:00
RuntimeDatAccessArchitectureTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
RuntimeDatCollectionFactoryTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
RuntimeOptionsRetailUiTests.cs test(runtime): add deterministic world gate artifacts 2026-07-20 22:37:16 +02:00
RuntimeOptionsTests.cs test(runtime): add deterministic world gate artifacts 2026-07-20 22:37:16 +02:00