Holds Translucency / Luminosity / Diffuse / SurfOpacity / NeedsUvRepeat / DisableFog keyed by (gfxObjId, surfaceIdx). Populated at extraction time, queried by the draw dispatcher. ConcurrentDictionary because mesh extraction happens on background workers. No fork patches required — keeps WB's MeshBatchData pristine. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
72 lines
2.2 KiB
C#
72 lines
2.2 KiB
C#
using AcDream.App.Rendering.Wb;
|
|
using AcDream.Core.Meshing;
|
|
|
|
namespace AcDream.Core.Tests.Rendering.Wb;
|
|
|
|
public sealed class AcSurfaceMetadataTableTests
|
|
{
|
|
[Fact]
|
|
public void Add_ThenLookup_RoundTripsSameMetadata()
|
|
{
|
|
var table = new AcSurfaceMetadataTable();
|
|
var meta = new AcSurfaceMetadata(
|
|
Translucency: TranslucencyKind.AlphaBlend,
|
|
Luminosity: 0.5f,
|
|
Diffuse: 0.8f,
|
|
SurfOpacity: 0.7f,
|
|
NeedsUvRepeat: true,
|
|
DisableFog: false);
|
|
|
|
table.Add(gfxObjId: 0x01000123ul, surfaceIdx: 2, meta);
|
|
|
|
Assert.True(table.TryLookup(0x01000123ul, 2, out var got));
|
|
Assert.Equal(meta, got);
|
|
}
|
|
|
|
[Fact]
|
|
public void Lookup_MissingKey_ReturnsFalse()
|
|
{
|
|
var table = new AcSurfaceMetadataTable();
|
|
Assert.False(table.TryLookup(0xDEADBEEFul, 0, out _));
|
|
}
|
|
|
|
[Fact]
|
|
public void Add_OverwritesPreviousMetadata()
|
|
{
|
|
var table = new AcSurfaceMetadataTable();
|
|
var first = new AcSurfaceMetadata(TranslucencyKind.Opaque, 0f, 1f, 1f, false, false);
|
|
var second = new AcSurfaceMetadata(TranslucencyKind.Additive, 1f, 1f, 1f, false, true);
|
|
|
|
table.Add(0xAAAA, 0, first);
|
|
table.Add(0xAAAA, 0, second);
|
|
|
|
Assert.True(table.TryLookup(0xAAAA, 0, out var got));
|
|
Assert.Equal(second, got);
|
|
}
|
|
|
|
[Fact]
|
|
public void Add_FromMultipleThreads_IsThreadSafe()
|
|
{
|
|
var table = new AcSurfaceMetadataTable();
|
|
var threads = new System.Threading.Tasks.Task[8];
|
|
for (int t = 0; t < 8; t++)
|
|
{
|
|
int threadIdx = t;
|
|
threads[t] = System.Threading.Tasks.Task.Run(() =>
|
|
{
|
|
for (int i = 0; i < 1000; i++)
|
|
{
|
|
ulong key = (ulong)(threadIdx * 1000 + i);
|
|
table.Add(key, 0, new AcSurfaceMetadata(
|
|
TranslucencyKind.Opaque, 0f, 1f, 1f, false, false));
|
|
}
|
|
});
|
|
}
|
|
System.Threading.Tasks.Task.WaitAll(threads);
|
|
|
|
// 8000 entries should be present.
|
|
for (int t = 0; t < 8; t++)
|
|
for (int i = 0; i < 1000; i++)
|
|
Assert.True(table.TryLookup((ulong)(t * 1000 + i), 0, out _));
|
|
}
|
|
}
|