acdream/src
Erik 175ad6b0d0 fix(session): acknowledge login after first placement
ACE intentionally creates the local player Hidden and releases that materialization state on LoginComplete. Sending LoginComplete from raw F746 receipt raced canonical placement and left the login haze visible. Route one one-shot completion callback from Runtime's local first-entry terminal edge to graphical and prepared headless hosts; retain a guarded accepted-Create edge only for content-less headless sessions. Focused Runtime login tests, all 79 Headless tests, the connected user gate, and the Release build pass.
2026-08-03 12:10:42 +02:00
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AcDream.App fix(session): acknowledge login after first placement 2026-08-03 12:10:42 +02:00
AcDream.Bake feat(content): bake and read flat collision assets 2026-07-25 15:22:08 +02:00
AcDream.Cli perf(diag): complete trustworthy Slice A capture tooling 2026-07-24 12:46:51 +02:00
AcDream.Content feat(render): Vulkan campaign V11 step 3 — drop the GL packages and shaders 2026-07-29 02:58:15 +02:00
AcDream.Core wip(physics): collision O(changed) delta-commit (O1-O3) - ON HOLD, feel-test failed 2026-08-02 20:06:59 +02:00
AcDream.Core.Net fix(session): acknowledge login after first placement 2026-08-03 12:10:42 +02:00
AcDream.Headless fix(session): acknowledge login after first placement 2026-08-03 12:10:42 +02:00
AcDream.Plugin.Abstractions feat(ui): centralize retail selection state 2026-07-11 00:51:20 +02:00
AcDream.Plugins.Smoke feat(app): wire IGameState+IEvents into Program and SmokePlugin 2026-04-10 20:31:50 +02:00
AcDream.Runtime fix(session): acknowledge login after first placement 2026-08-03 12:10:42 +02:00
AcDream.UI.Abstractions feat(linux): add graphical platform services 2026-07-27 11:54:59 +02:00